Consequence of giving reaper base over to cerberus
#1
Posté 03 mars 2010 - 03:42
i just finished the game for the first time and i decided to give the construction facility over to cerberus instead of destroying it. Now every single member of my crew has a bad feeling about this. I wonder if i should replay the ending again and destroy the base. Will i regret my decision when ME3 comes out and i load my old savegame? What are your thoughts?
#2
Posté 03 mars 2010 - 03:45
#3
Posté 03 mars 2010 - 03:48
It's simple.
Either TIM-Cerberus will study it properly and find a "cure" for the Reaper "plague"...
Or TIM-Cerberus will get indoctrinated and the Galaxy will be pretty much screwed.
You never know...
Wait for ME3.
Modifié par Zulu_DFA, 03 mars 2010 - 03:49 .
#4
Posté 03 mars 2010 - 04:02
Modifié par DarthCaine, 03 mars 2010 - 04:02 .
#5
Posté 03 mars 2010 - 04:02
#6
Posté 03 mars 2010 - 04:03
DarthCaine wrote...
There'll probably be just a stupid text (epilogue) at the end of the game (like in DAO)
DA:O Had a cinematic Epilogue. The texts were dependant upon what choices you made, and how you interacted with the characters.
#7
Posté 03 mars 2010 - 04:05
A little text that anyone can write isn't a consequence and it isn't cinematicsuperimposed wrote...
DA:O Had a cinematic Epilogue. The texts were dependant upon what choices you made, and how you interacted with the characters.DarthCaine wrote...
There'll probably be just a stupid text (epilogue) at the end of the game (like in DAO)
Go play The Witcher and see what consequences mean (and how much they can change the game) and how even simple narration can be cinematic
Modifié par DarthCaine, 03 mars 2010 - 04:07 .
#8
Posté 03 mars 2010 - 04:10
Not really consequences at all. Only at the village where you choose to run, help or hinder the knights. And even then, not really 'choice and consequence' as the end game is exactly the same, almost all of the end game.
Secondly, DA:O does have a cinematic epilogue. The text is the second half of the Epilogue.
#9
Posté 03 mars 2010 - 04:15
Crimson Jupiter wrote...
Hi there,
i just finished the game for the first time and i decided to give the construction facility over to cerberus instead of destroying it. Now every single member of my crew has a bad feeling about this. I wonder if i should replay the ending again and destroy the base. Will i regret my decision when ME3 comes out and i load my old savegame? What are your thoughts?
You will get an irate e-mail from Anderson at the beginning of ME3. And this will be the entire scope of your "big decision". :b
#10
Posté 03 mars 2010 - 04:16
The first part is as cinematic as the ending of almost any RPG and your choices only replace X person with another person (except if you die)superimposed wrote...
Secondly, DA:O does have a cinematic epilogue. The text is the second half of the Epilogue.
#11
Posté 03 mars 2010 - 04:17
Try playing through the game with exact opposite choicessuperimposed wrote...
Played the Witcher.
Not really consequences at all. Only at the village where you choose to run, help or hinder the knights. And even then, not really 'choice and consequence' as the end game is exactly the same, almost all of the end game.
#12
Posté 03 mars 2010 - 04:23
Suffice to say, the game is ultimately the same. The choices are gimmicks. You run through exactly the same areas, see pretty much the same video scenes, and the conclusion is precisely the same no matter what you do.
#13
Posté 03 mars 2010 - 04:31
#14
Posté 03 mars 2010 - 04:41
Beechwell wrote...
Judging by how decision from ME1 affect ME2, it probably won't matter much. Maybe you'll receive an e-mail by TIM telling you how he will soom take over the galaxy with it.
I lol'd.
#15
Posté 03 mars 2010 - 04:43
#16
Posté 03 mars 2010 - 04:45
Beechwell wrote...
Judging by how decision from ME1 affect ME2, it probably won't matter much. Maybe you'll receive an e-mail by TIM telling you how he will soom take over the galaxy with it.
Well said.
#17
Posté 03 mars 2010 - 04:46
Elshama wrote...
it really doesn't matter what you do because tim makes a reaper know matter what! if the start of this game is any indicator then you keep the base is canon as they made shepard take the renegade road as default.
Getting the Council and Wrex killed results from "Neutral" / right side choices also. This results in more renegade points, which insures Udina gets ti the new Council seat if Shepard chooses the "Neutral" "I don't give a crap" option. The only "confirmed" renegade choice for the D. F. ShepLoo is killing he Rachni queen. But maybe he is just fond of killing/burning/blasting things, which will result in destruction of C-Base as the default desicion, which will even out paragon/renegade rate of ME1&2 endings.
my guess is that no matter what you do the base is destroyed by the beginning of me3 and the difference is how the outlook of the political climate is and the way people respond to you.
Nobody knows about the C-Base but Shepard and TIM. And if Shepard opens his mouth on that I foresee aomething along "Ah, yes... "Collectors"..." political climate and response.
if you what to know if you should keep it or blow it up you should probably read Mass Effect Retribution first.
That would be a most vicious meta-gaming imaginable. Far worse than cheating on credits/upgrades/skillpoints. Can't wait to read the "Retribution", but it will not affect my C-Base decision, even if I replay ME2 after that.
Modifié par Zulu_DFA, 03 mars 2010 - 04:48 .
#18
Posté 03 mars 2010 - 04:55
Zulu_DFA wrote...
That would be a most vicious meta-gaming imaginable. Far worse than cheating on credits/upgrades/skillpoints. Can't wait to read the "Retribution", but it will not affect my C-Base decision, even if I replay ME2 after that.
lol i know but even so i want to know if blowing the base was the right choice. I will blow it every time and that is the reason i can't wait for retribution or if not answered there then me3. I wanna know what happens. bw did a good job of keeping me interested.(even if they royally screwed up other things)
#19
Posté 03 mars 2010 - 05:00
If you destroy it, you'll quit from Cerberus and go in your way. TIM will find another group to fight for his cause, he already heard of a human that has worked with you, this guy named Conrad Verner. He will lead the team, with the help of a volus that is a biotic god.
#20
Posté 03 mars 2010 - 05:07
#21
Posté 03 mars 2010 - 05:17
#22
Posté 03 mars 2010 - 05:19
They comment on it, sure. Most of them agree that it was the right choice, even though having the base could prove useful.Crimson Jupiter wrote...
ok, thanks for all the inputWhat i wonder right now is, if you destroy the base, do your teammates question that decission as well? Can anyone who destroyed it answer this for me please?
#23
Posté 03 mars 2010 - 05:21
#24
Posté 03 mars 2010 - 05:36
Crimson Jupiter wrote...
ok, thanks for all the inputWhat i wonder right now is, if you destroy the base, do your teammates question that decission as well? Can anyone who destroyed it answer this for me please?
They are very one sided on the matter. All of them say it is best to destroy it and you did the right thing... sad, I know. I prefer keeping it around and have to live with their 'are you sure we did good?' questions...
Personally I think there are many ways it could possibly influence Mass Effect 3... From new weaponry, ship upgrades and armor designs to indoctrinated humans as your enemies.
Personally I'm hoping for a mix... it has a negative side, but you do gain a lot of new technology out of it. Which would definitely make it worth it.
Alas I fear the difference won't be that great otherwise they would have to program so much for something 25% of the people do (On my poll which has around 500 votes like 25% kept it intact - http://social.biowar...629/polls/2291/)... so I fear it'll be minor.
Modifié par Haasth, 03 mars 2010 - 05:36 .
#25
Posté 03 mars 2010 - 05:45





Retour en haut







