LH000 wrote...
I don't know nearly anything about programming games, but I think that while changing scaling system (or removing it) would be quite a radical change gameplay-wise, it will not add so much work to programmers to implement it. And since they claim to be changing (at least) graphics quite a lot, they are probably planning to make some changes except of new story etc. It just depends what their goals with the game are....
I don't think there would be a direct problem removing it. The problem is that when you do remove it you are going to have very few enemies across a given number of levels.
So if you have 40 total enemies in the game with level scaling we can pick and choose between those 40 at any point in the game. Once you remove the level scaling you will have something like 10 enemies to choose from over the course of maybe a 5 level span. Therefore if you are having about 20 battles per level up (on average) and each battle has maybe 1-4 enemy types (2.5 on average lets say), thats 250 potential enemy types over a 5-level period for which we'll only have a choice of 10 enemies. Lets see how we could break that down, might not be too bad:
Levels 1-5: Wolf, Spider, Rat, Bandit, Corpse, Skeleton, Dragonling, Bear, Mabari Hound, Desire Demon...boss = Ogre (we can use that boss in the next 5 levels)
Levels 6-10: Ogre, Genlock, Genlock Emissary, Blight Wolf, Deepstalker, Corrupted Spider, Bereskarn, Drake, Ghoul, Wisp, Guardsman, Pride Demon...boss = Uldred (Demon Ogre)
Levels 11-15: Demon Ogre, Sloth Demon, Hurlock, Hurlock Emissary, Golem (Stone), Dragon, Shade, Werewolf, Wild Sylvan, Bronto, Qunari Merc, Elite Guard...boss = Broodmother
Levels 16-20: Broodmother, Shriek, Golem (steel), Revenant, Arcane Horror, Hurlock General, High Dragon, Rage Demon, Abomination, Ash Wraith...boss = Archdemon
Awakening Levels 21-25: Archdemon? (maybe animated Archdemons from the past?) Disciple, Disciple Emissary, Charred Sylvan, Blight Werewolf, Inferno Golem...boss = ? (Queen of Black Marsh?)
Awakening Levels 26-30: Spectral Dragon, The Children (3 types), Armoured Ogre, ...boss = Architect
Might work, what do the rest of you think?