Sylvius the Mad wrote...
Have you played it more than once?Upper_Krust wrote...
In DAO I would be of the opinion that the game gets easier (mechanically) as you progress, even taking level Scaling into account.
I find that it got easier, but then it stayed easy, as the difficultly curve wasn't the game itself but just me learning the game.
How many RPGs have you played? If you're constantly buying and playing them, you're not going to find as much of a challenge on the second and subsequent playthroughs as someone that rarely buys them.
DAO does lack tactical variety. Once you find a tactic that works for you you can use it again and again without the need to develop new ones to defeat more creative enemies.The result of this is that the player can become lazier (mentally) with their tactics as the game goes on.
I do agree that something is needed to satisfy those complaining about the lack of challenge, but I don't think the answer is to do it with a mod that essentially removes the scaling; what is needed is a way to make the foes much more tactical in their combat, which is something that Upper_Krust has said in other threads on this subject (I think he's mentioned it in this one as well).





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