Squad mates ranking.
#51
Posté 04 mars 2010 - 06:25
#52
Posté 04 mars 2010 - 06:49
padaE wrote...
I'm saying Miranda is the best because she is the most resourceful and versitile team mate. That's the thinking behind my rank. Not only with Miranda, but with them all.
Her weapons are awful though. So it evens her out alot more than you think.
She's good, but not the best. IMO They are all roughly equal.
Modifié par Cloaking_Thane, 04 mars 2010 - 06:50 .
#53
Posté 04 mars 2010 - 06:56
Jackal904 wrote...
Jack and Thane are the best squadmates combat wise. Grunt is definitely not 3 star worthy. Have you even played the game?
Jack can use pull and shockwave often. Pull is obviously a great ability, and shockwave can stun armoured enemies and knock people out of cover. She can also give warp ammo to the entire team which is pretty much the best ammo power. And with the eviscerator shotgun she can do a lot of damage to close range enemies.
I never take Jack because she is trash. But correct me if I am wrong. She has throw and shockwave, not pull and shockwave.
Garrus and Grunt recruitment missions have you dealing with a combo of Korgans and Blue suns where you are dealing with Shields and armor. Than Recruitment has you dealing with Eclipse but also lots of mechs. Both of those cases show that MIranda is super useful because she is ready for anything.
#54
Posté 04 mars 2010 - 07:01
.Cloaking_Thane wrote...
padaE wrote...
I'm saying Miranda is the best because she is the most resourceful and versitile team mate. That's the thinking behind my rank. Not only with Miranda, but with them all.
Her weapons are awful though. So it evens her out alot more than you think.
She's good, but not the best. IMO They are all roughly equal.
It's a point. Feel free to disagree. Miranda weapon set is indeed weaker than others, but she's pretty letal with that Tempest sub-machine gun. And I look first to powers and then to guns.
.
And although I don't think all squad mates are more or less equal I would say all have their uses.
.
edit: about Jack, she gets Pull, not Throw.
Modifié par padaE, 04 mars 2010 - 07:02 .
#55
Posté 04 mars 2010 - 07:06
padaE wrote...
.Cloaking_Thane wrote...
padaE wrote...
I'm saying Miranda is the best because she is the most resourceful and versitile team mate. That's the thinking behind my rank. Not only with Miranda, but with them all.
Her weapons are awful though. So it evens her out alot more than you think.
She's good, but not the best. IMO They are all roughly equal.
It's a point. Feel free to disagree. Miranda weapon set is indeed weaker than others, but she's pretty letal with that Tempest sub-machine gun. And I look first to powers and then to guns.
.
And although I don't think all squad mates are more or less equal I would say all have their uses.
.
edit: about Jack, she gets Pull, not Throw.
Fair enough I guess I think the game is so easy that it doesnt matter who I take (I assume the the rankings are for insanity).
#56
Posté 04 mars 2010 - 07:08
VirtualAlex wrote...
Jackal904 wrote...
Jack and Thane are the best squadmates combat wise. Grunt is definitely not 3 star worthy. Have you even played the game?
Jack can use pull and shockwave often. Pull is obviously a great ability, and shockwave can stun armoured enemies and knock people out of cover. She can also give warp ammo to the entire team which is pretty much the best ammo power. And with the eviscerator shotgun she can do a lot of damage to close range enemies.
I never take Jack because she is trash. But correct me if I am wrong. She has throw and shockwave, not pull and shockwave.
Garrus and Grunt recruitment missions have you dealing with a combo of Korgans and Blue suns where you are dealing with Shields and armor. Than Recruitment has you dealing with Eclipse but also lots of mechs. Both of those cases show that MIranda is super useful because she is ready for anything.
Jack does have (Squad) Warp Ammo as well as Pull, as has already been stated - both highly useful on many different places in the game. There are uses for Shockwave, even on Insanity - I just don't find it as useful as Pull, personally.
I can't make a list because I think it depends more on the current mission as well as your class on whom the best squaddies are to have around. Miranda is probably the most versatile squad member, though.
#57
Posté 04 mars 2010 - 07:11
Jack's actually not too bad - remember that a fully upgraded Jack can use pull every 5 seconds and shockwave every 6 seconds.VirtualAlex wrote...
Jackal904 wrote...
Jack and Thane are the best squadmates combat wise. Grunt is definitely not 3 star worthy. Have you even played the game?
Jack can use pull and shockwave often. Pull is obviously a great ability, and shockwave can stun armoured enemies and knock people out of cover. She can also give warp ammo to the entire team which is pretty much the best ammo power. And with the eviscerator shotgun she can do a lot of damage to close range enemies.
I never take Jack because she is trash. But correct me if I am wrong. She has throw and shockwave, not pull and shockwave.
Garrus and Grunt recruitment missions have you dealing with a combo of Korgans and Blue suns where you are dealing with Shields and armor. Than Recruitment has you dealing with Eclipse but also lots of mechs. Both of those cases show that MIranda is super useful because she is ready for anything.
Other than Samara and Mordin, she's the squadmate with the fastest recharge.
So in places where you need more biotic insta-kills than defense stripping (IFF reaper/collecter missions/husks), she's very useful.
The fastest recharge belongs to Mordin since he can use cyro every 3 seconds.
#58
Posté 04 mars 2010 - 07:22
I actually like the Legion, Tali team because it was awesome having 2 drones out there letting me and Legion just sit back and snipe everyone while taking very little return fire. Chitika was an attack drone and Legions was an exploding one.
#59
Posté 04 mars 2010 - 07:33
As an infiltrator, Samara is my favorite teammate. She gives me the full set of biotic abilities I lack, and Area Reave is great in almost every combat situation after you get it. The assault rifle is just gravy.
#60
Posté 04 mars 2010 - 07:41
Andaius20 wrote...
If your saying Miranda's gun set is weak your also saying engineer's and Adepts are weak characters too. I agree to that she's the "ultimate combo" character. No matter the shep class. Because she can shore up any weakness you have. You can use her as a biotic to help combo warps, you can use her to help take down shields and mechs. Her passive abilities give you damage and survivability for your whole team.
I actually like the Legion, Tali team because it was awesome having 2 drones out there letting me and Legion just sit back and snipe everyone while taking very little return fire. Chitika was an attack drone and Legions was an exploding one.
They arent as self reliant as Soldier/Infiltrator/Vanguard.
Depends on your gameplay and style.
#61
Posté 04 mars 2010 - 07:45
#62
Posté 04 mars 2010 - 07:46
#63
Posté 04 mars 2010 - 07:50
#64
Posté 04 mars 2010 - 07:52
Modifié par Andaius20, 04 mars 2010 - 07:53 .
#65
Guest_Maviarab_*
Posté 04 mars 2010 - 07:54
Guest_Maviarab_*
Miranda is easily the most valuable squad member...biotics...squad health bonus....etc etc...invaluable....
#66
Posté 04 mars 2010 - 08:05
Garrus
[quote]
It depends on the class.
Sentinel clearly dont need her.Engineer dont need her.Not even the adept need her,with or without energy drain.Because singularity also works on shielded enemies.Infiltrator has disruptor ammo and incinerate for armor.Soldiers also dont need her.Her only use is maybee against the bloodpack boss to strip his barrier,when not a playing a biotic class or dont have warp ammo.
[Quote]
and Grunt recruitment missions have you dealing with a combo of Korgans and Blue suns
[quote]
At this time i have garrus,zaeed and mordin.All three superior compared with miranda.
Zaeed has tools against shields and armor,garrus against shields and mordin against armor.
[Quote]
Than Recruitment has you dealing with Eclipse but also lots of mechs.
[/quote]
Warp ammo/Reave for the barriers.But the vanguards arent a big threat anyways.
#67
Posté 04 mars 2010 - 08:06
kefka004 wrote...
I think that one could make the argument that Samara is the best teammate since her loyalty power is probably the most versatile in the game. It makes the Suicide Mission into a complete joke. I can't think of any squad mates who make Insanity feel like Casual except for maybe Garrus and Zaeed in Geth heavy missions.
Once you get the Widow on Legion, as well as pair it with Squad Warp or AP Ammo, he makes the suicide mission a joke as well. He downs Harbinger so fast during the fight with the human reaper that you might not even know he is there, and can also catch its attention with the drone.
#68
Posté 04 mars 2010 - 08:14
Andaius20 wrote...
If your saying Miranda's gun set is weak your also saying engineer's and Adepts are weak characters too
Smgs are junk.Even the temptest.Dont want even discuss the shuriken.
(I always choose the assault rifle on the collector ship for accuracy and damage.)
But engineers and adept have unique abilities that they could use very often because of short cooldown times.
The strenght of these classes are their powers and how often they could use it.
#69
Posté 04 mars 2010 - 08:19
At this time i have garrus,zaeed and mordin.All three superior compared
with miranda.
Zaeed has tools against shields and armor,garrus
against shields and mordin against armor.
Hey wait a minute....Miranda has tool against shields and armor, like Zaeed, she has the same skil las garrus but also has a power against armor so she's better then Garrus, like Zaeed she has again power vs .shields and armor so she better then mordin...
See thats what gives Miranda her usefulness she's has powers that stripp all the defences.
Modifié par Andaius20, 04 mars 2010 - 08:30 .
#70
Posté 04 mars 2010 - 08:24
As Andaius already mentioned, that doesn't really make sense since only an Adept and Sentinel can use warp. And, I actually think an adept is often better off using Miranda or Thane for detonations, especially if specced to unstable warp--the adept can use singularity or pull, and then detonate instantly instead of waiting for his own cooldown, or even for the warp projectile to make its way to the target.SmilingMirror wrote...
Using Miranda for her warp to explode things is tactically stupid. You'd do more damage if you did it yourself.
Modifié par We Tigers, 04 mars 2010 - 08:25 .
#71
Posté 04 mars 2010 - 08:31
Learn to read.Other squadmates have: more effective powers and/or better weapons,and in addition to that power bonuses to powers(Garrus) or reduced cooldowns.(Samara/Mordin)Andaius20 wrote...
So Miranda doesn't have powers now....Any other character you name that strip defences you can replace with Miranda and be just as effective.
#72
Posté 04 mars 2010 - 08:36
We have a global cooldown in Mass Effect.Instead of using Miranda and someone else,you use one squadmember for shields and one for armor.So in grunts mission,garrus overload shields and mordin removes armor.Andaius20 wrote...
See thats what gives Miranda her usefulness she's has powers that stripp all the defences.
Modifié par tonnactus, 04 mars 2010 - 08:37 .
#73
Posté 04 mars 2010 - 08:36
Modifié par Andaius20, 04 mars 2010 - 08:36 .
#74
Posté 04 mars 2010 - 08:43
Andaius20 wrote...
I can read, that doesn't mean they're more useful though. Only more specialized. You can easily overcome that "specialization" with the overlap you get with any of your own powers synergy with Miranda.
You can only use one power at a time though.
So Garrus.........overload shields down, AP Ammo snipe dead (Or AP Ammo sniping random enemy) is usually greater than Miranda Overload......SMG/Heavy rushing in, waiting for Warp to hurt ammo.
The thing you dont realize about weapon set is that w/ shotties and snipers your team mates are more prone to stay behind cover which is great on insanity.
Miranda has a tendency to be a rusher/bullet magnet.
#75
Posté 04 mars 2010 - 08:44
They are more usefull. Incinerate is better against armor and could evolved to an area version. So mordin is better against enemies with armor. In addition to that, he has a shorter cooldowns for his powers.(his omnitool + class talent)Andaius20 wrote...
I can read, that doesn't mean they're more useful though.
So he can use incinerate more often then miranda could use warp.And incinerate is more effective.
Mordin wins.
Garrus:25 power damage with his class talent and could use better weapons.
Zaeed:The soure for squad disruptor ammo and could use better weapons.
Modifié par tonnactus, 04 mars 2010 - 08:50 .




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