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Wynne or Lose


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#51
Nonvita

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dragonage.wikia.com/wiki/Companion_Strategies

It says it in there. But it looks like a very strange build to me. I'm sure it's powerful in certain situations, but I'd think it would be a bit impractical overall... Still, it's an interesting video.

#52
ejoslin

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Ohoh, making Wynne a blood mage. AFTER she tries to rat out MY blood mage. Has possibilities from an RP point of view! Thanks for the link!

#53
The_Abyss

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Its something worth trying I guess, from a powergaming perspective.

#54
Vicious

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Wynne isn't bad, but she starts with a good spec while the only other mage starts off with the worst mage spec in the entire game.

#55
Addai

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Vicious wrote...

Wynne isn't bad, but she starts with a good spec while the only other mage starts off with the worst mage spec in the entire game.

Pfeh.  The only difference is that you get Morrigan really early, so obviously she starts out with less power.  I like Morrigan's initial set-up much better, barring that Shapeshifter is useless.

Vulnerability Hex + Drain Life
Horror
Mind Blast
Winter's Grasp

Those are some very useful spells for level 6.

#56
Lady Orc

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You don't need Wynne in party in order to succeed. My first game, I used her, and she was indeed useful in battle. Second game, she was almost entirely left in camp. Third and current game, she's dead. I definitely find third game easier than first game, as I've learnt more about other spells and abilities than healing ones, if you incapacitate the enemy you won't be needing much healing. I do give Morrigan the basic healing spell, and the rest I manage with potions.

#57
Shayaryn

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I find healing more useful than crowd control. Mostly because my game lags in big fights, and my characters whack the same genlock for a few minutes before it takes any damage, while my party's getting slaughtered.10 seconds later, when abilities, items, and skills finally kick in, Group Heal does a lot more good than Mass Paralysis. Partly because by the time group and CC spells kick in, the enemies that were targeted have moved apart and killed Morrigan. Vessel of the Spirit is all that keeps my group alive when my game lags. It's kind of hard to play like that.

Oddly, the lag disappears when the whole party when my rogue PC drops dead, leaving my to easily, bomb, Scattershot, and Arrow of Slaying the enemies to death.

One of favorites book series has a character named Wynn, who's pretty awesome, so that might help my opinion of Wynne some. There's also a character in those books who looks exactly like Zevran.

#58
Sabriana

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I don't use mages often, and when I do, it's Morrigan. Slow and paralyze runes are great, and I never put any points in CON until later on, except on Dog and Shale. PC, Alistair, Zevran, Sten, Leliana, and Oghren get DEX and STR points, but more focus on DEX, except for Alistair who gets a more equal distribution of DEX and STR.

There were times when neither of the rogues (PC, Zevran, Leliana) suffered more than one, perhaps two hits, so no need for too many potions. Alistair is an impressive tank with high DEX/STR, and hardly ever goes down.

Wynne gets to tend the camp-fire most of the time.

#59
Kats_RK

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Meh in my first playthrough Wynne killed the Archdemon by herself,my pc died & everyone else.

#60
Default137

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I've never used Wynne >_>

My normal group is Shale/Dog/Zevran/DWPC until about the third Ally area, then I switch out Dog for Sten.

Its worked for every difficulty, hail to the power of DUEL FRENZY.

Modifié par Default137, 04 mars 2010 - 10:32 .


#61
RBCharger

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Nonvita wrote...

dragonage.wikia.com/wiki/Companion_Strategies

It says it in there. But it looks like a very strange build to me. I'm sure it's powerful in certain situations, but I'd think it would be a bit impractical overall... Still, it's an interesting video.

I don't know when they did that video but I think they nerfed Mana Clash since then.  Mana Clash has never worked for me on Gaxkang even though I try it on him every time.  I see that Wynne was level 24 in the video.  That helps a lot but it takes all those levels to straighten Wynne out  from all the useless spells they gave her before you get her in your group. 

#62
Ken555

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I only found useful one time so I could learn the spirit healer spec.

#63
Reaverwind

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RBCharger wrote...

Nonvita wrote...

dragonage.wikia.com/wiki/Companion_Strategies

It says it in there. But it looks like a very strange build to me. I'm sure it's powerful in certain situations, but I'd think it would be a bit impractical overall... Still, it's an interesting video.

I don't know when they did that video but I think they nerfed Mana Clash since then.  Mana Clash has never worked for me on Gaxkang even though I try it on him every time.  I see that Wynne was level 24 in the video.  That helps a lot but it takes all those levels to straighten Wynne out  from all the useless spells they gave her before you get her in your group. 


I can get it to hit 25% of the time, if and when I first get a hex to stick. You also need a very high magic score, or it isn't going to happen. I just don't see Wynne pulling it off, since she's far from min-maxed at any level you get her.

#64
krylo

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Reaverwind wrote...

RBCharger wrote...

Nonvita wrote...

dragonage.wikia.com/wiki/Companion_Strategies

It says it in there. But it looks like a very strange build to me. I'm sure it's powerful in certain situations, but I'd think it would be a bit impractical overall... Still, it's an interesting video.

I don't know when they did that video but I think they nerfed Mana Clash since then.  Mana Clash has never worked for me on Gaxkang even though I try it on him every time.  I see that Wynne was level 24 in the video.  That helps a lot but it takes all those levels to straighten Wynne out  from all the useless spells they gave her before you get her in your group. 


I can get it to hit 25% of the time, if and when I first get a hex to stick. You also need a very high magic score, or it isn't going to happen. I just don't see Wynne pulling it off, since she's far from min-maxed at any level you get her.

Enhanced vessel of the spirit at level 24= 68 bonus spellpower + 10 from final reason + 5 from Tevinter Mage Robe + 4 from life drinker + 3 from destrucionist's belt + 2 magic (spellpower) from spirit healer + 2 from blood mage = 94 spell power before figuring in her natural magic score or spell wisp/spell might/stone aura.

The extra 68 SP from enhanced vessel of the spirit is what does it.

However, you're right, she starts off anything but min-maxed and actually kind of ****ty.  I just don't see the point of going through all that work to trivialize battles that can be trivialized much more organically/more easily.  Even on nightmare.

Modifié par krylo, 04 mars 2010 - 12:29 .


#65
Vanderbilt_Grad

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The bonus spellpower from Vessel of the Spirit is really amazing.



My feelings about Wynne are mixed though.



On the one hand with her special ability, amazing number of tactics slots, healing, & easy access to support stuff like Haste she is very useful to any party that melee's a lot. Her spells have the potential to save you a fair amount of gold if you do use healing a lot. Personality wise she's a bit "preachy" at first but over time she seems a bit more relaxed & can even admit that she was wrong more than once.



On the other her starting spell selection means that it takes a long time for her to branch out into control & damage in any sort of meaningful way. I've found that some low to mid level parties actually seem to work far less well with her, particularly ones that have more range and control options. That early "preachy" stuff is so annoying to me that it's hard to play through even when I know how things will end up with her.



My thought it that if you play a melee focused group then her healing really does help a lot. In those cases your warriors and rogues are generally doing enough damage to carry the "dead weight" of a 4th party member who isn't doing much damage or control ... and they are generally taking enough damage doing so to mean that her healing makes a big difference. I like her in parties where you have a PC Warden who is a TWF Rogue, TWF Warrior, or TH Warrior.



I'm much more "meh" on her when you play an archer or mage. She can be made to work ... see the guides with the 3 mage + archer parties ... but she isn't needed as much then IMHO.

#66
Schwinni

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Since Return to Ostagar I don't like Wynne anymore! What have the devs done!!!

How can she pick on Alistair in such a grubby way when my female PC, who has a relationship with Alistair, stands right next to her?

#67
HoonDing

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I use the respec mod to tailor Wynne to my needs, so I don't have to put up with the scarecrow who just happens to disapprove of just about anything my PCs try to do.