Is Miranda the only one with special dialogue at the end?
#1
Posté 04 mars 2010 - 01:03
#2
Posté 04 mars 2010 - 01:06
#3
Posté 04 mars 2010 - 01:11
#4
Posté 04 mars 2010 - 01:12
#5
Posté 04 mars 2010 - 01:13
#6
Posté 04 mars 2010 - 01:15
#7
Posté 04 mars 2010 - 01:20
#8
Posté 04 mars 2010 - 01:36
Jalem001 wrote...
I was disappointed to learn that Miranda doesn't turn on you if she's not loyal. I mean thats the point of the loyalty system right? Woulda been awesome if she pulled her gun on you and Shepard or your other teammate put her down and then blow up the base.
why if listen to her voice watch her actions take her on the right missions you can see her lossing more and more trust in TIM through out the game why would that change in one moment< no her quiting never came out of the blue unless you miss the signs>
point to the loyalty system? depends are you seeing it as loyal to Shepard or loyal to Shepards mission I kind of see it as more the latter as most everyone is "loyal" the moment you pick them up. Jacob and Miranda have orders from TIM at the start to listen to everything Shepard says. Thane "give his arm" to Shepard, Shepards all Grunt knows, Garrus and Tali have history, Legion believe the emeny of my emeny is my friend, Jacks well Jack and wouldnt want to own anything to anyone,Samara swears to join Shepards cause, and Mordin would do most anything for lets him use his smarts
#9
Posté 04 mars 2010 - 01:39
This is win. Why cant Bioware think of these great ideas.Jalem001 wrote...
I was disappointed to learn that Miranda doesn't turn on you if she's not loyal. I mean thats the point of the loyalty system right? Woulda been awesome if she pulled her gun on you and Shepard or your other teammate put her down and then blow up the base.
#10
Posté 04 mars 2010 - 01:40
#11
Posté 04 mars 2010 - 01:43
keegdarv1 wrote...
Jalem001 wrote...
I was disappointed to learn that Miranda doesn't turn on you if she's not loyal. I mean thats the point of the loyalty system right? Woulda been awesome if she pulled her gun on you and Shepard or your other teammate put her down and then blow up the base.
why if listen to her voice watch her actions take her on the right missions you can see her lossing more and more trust in TIM through out the game why would that change in one moment
point to the loyalty system? depends are you seeing it as loyal to Shepard or loyal to Shepards mission I kind of see it as more the latter as most everyone is "loyal" the moment you pick them up. Jacob and Miranda have orders from TIM at the start to listen to everything Shepard says. Thane "give his arm" to Shepard, Shepards all Grunt knows, Garrus and Tali have history, Legion believe the emeny of my emeny is my friend, Jacks well Jack and wouldnt want to own anything to anyone,Samara swears to join Shepards cause, and Mordin would do most anything for lets him use his smarts
The best example of that is how a "non-loyal" crew escort will give his/her life to save the crew.
#12
Posté 04 mars 2010 - 01:45
#13
Posté 04 mars 2010 - 01:45
#14
Posté 04 mars 2010 - 01:46
Chamberboozer wrote...
Keegdarv has a very good point, but I still think it would have been better for Miranda to have turned on you. If nothing else, it's more dramatic and that's always good for a Bioware game.
i kind of agree it would have been a cool moment but how i saw her go through the game is all just wouldnt have made much sense to do it if even not loyal and no sense what so ever if loyal





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