I can't agree that a game is "meant to be" anything but enjoyment.
If a publisher / developer is arrogant in their approach and that is experienced in some way by the player then you are guaranteed that the "enjoyment meter" will head south.
That the story has a beginning, a middle and an end is certainly accurate, that a person "should" experience it as such is like saying: "hey, if you don't read the story from the start, then you won't enjoy it and I won't like you (because you are not honoring my intention)"...
I think you have to give up your idea about what constitutes the players enjoyment regarding completeness of story and accept that the players enjoyment is more important in whatever manner they derive it. (And don't get me wrong, BW stories are super and great, but to let that take precedence over enjoyment is fail, though it may be the prncipal factor of enjoyment it is still not more important)
Modifié par JohnnyBeGood2, 14 août 2010 - 08:27 .