Unlocking Blood Mage: too restrictive?
#1
Posté 07 novembre 2009 - 07:08
I was talking to a friend of mine who wanted to go blood mage, but he missed the part in Redcliffe. After some digging up on the interwebs, I come to the conclusion that there is no other way to unlock it than by solving that quest in a precise way. I don't know about you, but I think that's a bit too restrictive; especially considering that performing the ritual, either by going to the mages or sacrificing the mother, is arguably the most "good" way of solving that quest.
For instance, my friend was obviously playing for the first time and had a bit of an evil complex on his mage. Naturally, he didn't pick "the right option" so the only way for him to go BM was to reload earlier.
I'm all for consequences for your choices. But for a semi-important aspect of character developpement, I think it's a bit lame to litterally hide the spec deep into a specific way of completing a quest. Even more so considering that the other specs, unless I'm wrong, can hardly be missed (or at least not that easily).
Thoughts?
#2
Posté 07 novembre 2009 - 10:22
#3
Posté 07 novembre 2009 - 10:25
#4
Posté 07 novembre 2009 - 10:39
#5
Posté 07 novembre 2009 - 11:01
#6
Posté 08 novembre 2009 - 06:42
Modifié par Yelina, 08 novembre 2009 - 06:42 .
#7
Posté 08 novembre 2009 - 07:09
#8
Posté 08 novembre 2009 - 07:13
Just copy the "Dazaris" folder into your My Documents/Bioware/Characters/" folder, switch characters to Dazaris, load the save game and bargain with the demon.
Link:
http://rapidshare.co...azaris.zip.html
#9
Posté 17 novembre 2009 - 12:53
#10
Posté 17 novembre 2009 - 01:07
#11
Posté 17 novembre 2009 - 01:09
lattimer viridian wrote...
I'm disappointed in us players who have forgetten about RP in RPGs. Be the evil character and unlock blood mage and reaver or be the good character who would not even think about being that class. Bioware has always allowed a good path and an evil path in their games. Play it twice, it's a worth while enough game.
I disagree. Blood Mage is not evil. Many Blood Mages are however sinister. The only way you can gain the specliazation from a RP perspective is by making a rather sinister pact. I can live with that as you unlock it for your whole account (Meaning I could pick it up, while still staying in-character).
But I can understand if some people would like to learn it otherwise. e.g by studying it from Jowan or some such. But again, it's unlocked for your whole account so I do not see this as a big problem other than that you have to make up your own story for having Blood Magic - Like I did.
#12
Posté 17 novembre 2009 - 01:20
I disagree. Blood Mage is not evil. Many Blood Mages are however sinister.
Saying that blood magic "is not evil" is rather.. Oh, i don't know. But thats a subjective oppinion. One mans terrorist is another mans hero, after all.
However your "friend" could have saved his file and explored all options. That's probably what most do.
#13
Posté 17 novembre 2009 - 01:25
Ellzedd wrote...
I disagree. Blood Mage is not evil. Many Blood Mages are however sinister.
Saying that blood magic "is not evil" is rather.. Oh, i don't know. But thats a subjective oppinion. One mans terrorist is another mans hero, after all.
Subjective opinion sure. But possessing powers that can potentially be used to do good are not evil. It's the way you handle it after all. The chantry would claim all mages are the spawn of demonic entities and I bet if genocide wouldn't look bad they'd attempt it. Yet Mages are possible of helping out a lot, they have one of the most powerful healing capabilities. Blood Magic can be used for many things - without resorting to killing or such.
But that is just my subjective opinion.
Modifié par Haasth, 17 novembre 2009 - 01:26 .
#14
Posté 17 novembre 2009 - 01:28
listen to the wise lessons of kyle katarn in jedi academy, (a jedi master who uses both dark and lightside forces)
#15
Posté 17 novembre 2009 - 01:34
Maleficarium (sp): An EVIL blood mage to be hunted down and killed on sight by the templars.
Although the chantry is starting to use the 2 together and make them more and more the same (Wynne even calls Morrigan a Malificarum when it is blatently wrong. She is not a blood mage), that is the definition by Chantry Law. So yeah, to MOST people Blood Magic is Evil.
There should be MUCH more repercussions if you use Blood Magic. Heck if you use the Blood Mage created Goop in soldiers Peak you should have some kind of in game fallout. I want to see Templars come after you in game as well as everyone else. I want to see Landsmeet be 'tainted' by the fact that a Blood Mage is telling them who should be king/queen, etc.
Just like I wanted more fallout for being an Elf. I mean do you really think Landsmeet is going to listen to an ELF? Would they listen to a Dwarf? Would they listen to a Mage for that matter?
But I guess they could not put that kind of stuff in and have the game flow properly.
#16
Posté 17 novembre 2009 - 01:36
#17
Posté 17 novembre 2009 - 01:37
I suppose the question is, or could be, will the power of blood magic ultimately become the person, turning the purest of intentions into twisted, evil beings
When you think about how one goes about obtaining the power of blood magic (Making a deal with a demon) Clearly something bad must be agreed upon. Making a deal with a demon can never end well for somebody.
Edit: Im not in any particular disagreement with you, Haasath, im just providing another side to a coin. I think.
Modifié par Ellzedd, 17 novembre 2009 - 01:40 .
#18
Posté 17 novembre 2009 - 01:38
RazorrX wrote...
Apostate : A mage outside the cirlce.
Maleficarium (sp): An EVIL blood mage to be hunted down and killed on sight by the templars.
Although the chantry is starting to use the 2 together and make them more and more the same (Wynne even calls Morrigan a Malificarum when it is blatently wrong. She is not a blood mage), that is the definition by Chantry Law. So yeah, to MOST people Blood Magic is Evil.
There should be MUCH more repercussions if you use Blood Magic. Heck if you use the Blood Mage created Goop in soldiers Peak you should have some kind of in game fallout. I want to see Templars come after you in game as well as everyone else. I want to see Landsmeet be 'tainted' by the fact that a Blood Mage is telling them who should be king/queen, etc.
Just like I wanted more fallout for being an Elf. I mean do you really think Landsmeet is going to listen to an ELF? Would they listen to a Dwarf? Would they listen to a Mage for that matter?
But I guess they could not put that kind of stuff in and have the game flow properly.
As you said already. The chantry is abusing it. Like I said they would, if they could, claim all Mages should be killed. And sure, they could have Templars hunting Blood Mages but you have to remember you're seen as a Grey Warden first and foremost. And to many that it still somewhat respected. I mean you can even conscript serial killers if you wish.
So as for the landsmeet. I am sure you're first and foremost seen as a Grey Warden, secondly an elf, dwarf or human. But why would only a Blood Mage be able to 'taint' the landsmeet? That should be possible regardless of specialization. Bards anyone? They could trick everyone in following them.
#19
Posté 17 novembre 2009 - 01:41
You can not conscript Sten if you do not have High Con skill in Lothering. You have to threaten violence.
So the Grey Warden thing only goes so far.
#20
Posté 17 novembre 2009 - 01:54
lattimer viridian wrote...
I'm disappointed in us players who have forgetten about RP in RPGs. Be the evil character and unlock blood mage and reaver or be the good character who would not even think about being that class. Bioware has always allowed a good path and an evil path in their games. Play it twice, it's a worth while enough game.
I disagree with Blood Magic being evil. Just because it's originally from Old Gods, or Demons, a race of spirits that despise all that lives out of jelosy for not being alive in the world of flesh and blood (humans can go to foolish extents out of jelosy aswell., so no big difference there).
Merro, my mage isn't an evil mage. He helps people because it's beneficial, but also because he can. Blood Magic is merely a far more potent way of using magic against the Darkspawn to him, so you bet he'll go for it. He also looks at the Chantry's teachings with a distaste and disbelief, dismissing most of it as anti-magic propaganda and fear for the wonderous gift that is magic, granted to people to do things of greater magnitude.
But as to unlocking blood-magic, there could, or mayhap even should, be books in the Circle Tower, considering you can find them in the First Enchanters' study in the Mage Origin after escorting Duncan away. He says they'll be locked out somewhere safe and with the tower in turmoil and pretty much being ransacked by blood mages it'd only be logical that you'd find the said tomes somewhere while clearing the place out. Of course, Wynne and Alistair would object, but in the chaos, who'd notice if you slip a few tomes into your bags, eh?
#21
Posté 17 novembre 2009 - 01:57
RazorrX wrote...
Because Blood Magic can enter minds (Circle Tower) and has been used that way before (wardens Peak).
You can not conscript Sten if you do not have High Con skill in Lothering. You have to threaten violence.
So the Grey Warden thing only goes so far.
Or have Leliana in the party, as she will talk the Mother into letting him go.
#22
Posté 17 novembre 2009 - 01:59
And to all the sissy 'good' blood mage characters that want to be a blood mage without being evil, L2Codex.
#23
Posté 17 novembre 2009 - 02:19
Kozuka78 wrote...
Blood mage is eeeevul, with spooky horrific music behind it. I quite like the fact that the only way to unlock it is to make an incredibly evul choice.
And to all the sissy 'good' blood mage characters that want to be a blood mage without being evil, L2Codex.
Alot of the Codexes concerning magic I've read so far are written from a Chantry-point of view and I wouldn't trust anything the chantry says about magic. It was magic that kept the Tevinter Imperium from being succesfully invaded by the barbarian clans Andraste belonged to for so long. Especially blood magic, so naturally they'd come up with propaganda to suppress the power, which could again usurp their religious tyranny, under their heel and make sure people would look down upon it with scorn and avoid getting too attatched to it.
#24
Posté 17 novembre 2009 - 02:53
You encounter COUNTLESS Blood Mages and demons throughout the story, yet, you can only learn BM via one encounter, and even then, with only very specific dialogue choices?
Makes it feel contrived and artificial. Trying to make you jump through hoops just to get it, instead of it being a natural, spontaneous choice.
Modifié par Grovermancer, 17 novembre 2009 - 02:55 .
#25
Posté 17 novembre 2009 - 02:58





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