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Unlocking Blood Mage: too restrictive?


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#1
DarthMuffin

DarthMuffin
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  • 80 messages
I tried searching, didn't seem to work (forum issue or nobody brought this up before?)

I was talking to a friend of mine who wanted to go blood mage, but he missed the part in Redcliffe. After some digging up on the interwebs, I come to the conclusion that there is no other way to unlock it than by solving that quest in a precise way. I don't know about you, but I think that's a bit too restrictive; especially considering that performing the ritual, either by going to the mages or sacrificing the mother, is arguably the most "good" way of solving that quest.

For instance, my friend was obviously playing for the first time and had a bit of an evil complex on his mage. Naturally, he didn't pick "the right option" so the only way for him to go BM was to reload earlier.

I'm all for consequences for your choices. But for a semi-important aspect of character developpement, I think it's a bit lame to litterally hide the spec deep into a specific way of completing a quest. Even more so considering that the other specs, unless I'm wrong, can hardly be missed (or at least not that easily).

Thoughts?

#2
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages
As a tech tester that joined the project late, I actually enjoyed the idea that to get something in the game, you had to do something of questionable morality. I was actually a bit disappointed when I learned that specializations unlock across an account, rather than just for that specific character, but I can understand why we wouldn't want to make things too restrictive.

The thing I like about the situation with the demon in the Fade, is that you as the player have to decide whether or not you are willing to make the choice. I found the whole situation with Connor to be really well done, and I enjoy the variety of ways you can deal with his situation, many of them not being particularly happy. The same goes with the situation in Orzammar.

When I read up that people have strong emotional reactions (positive or negative) at seeing the results of their actions perhaps not turn out the way that they would have liked or would have hoped, I think that we did something right. As a result, I find achieving the Reaver and Blood Mage specializations to be the most interesting ones to achieve. Especially if I'm roleplaying a good character that feels he can use blood magic for good. Can I sacrifice a child for the greater good?


As an avid RPG gamer that can find stuff to enjoy in games from Planescape: Torment to Fallout 3, I like it when games put me in situations where I have to make a decision like this.

Modifié par Allan Schumacher, 17 novembre 2009 - 06:46 .