This may be the case...but running around with an active Geth as a squadmate would probably get you killed on any system. Hence, the choices made have virtually no consequence....even major ones like activating a Geth.Tempest wrote...
ME2 has MANY choices, but not very many deep ones. As for your actions changing the galaxy. I doubt illium will care much of what you did in tuchanka unless it effects them directly. I doubt illium has put money on the planet tuchanka.
ME2.... RPG where the choices don't matter?
#126
Guest_Darht Jayder_*
Posté 11 mars 2010 - 06:26
Guest_Darht Jayder_*
#127
Posté 11 mars 2010 - 06:43
Darht Jayder wrote...
but running around with an active Geth as a squadmate would probably get you killed on any system.
How so? Most people had very vague conception about the Geth before the Battle of Citadel, and 99.99999% never saw any.
The fact is that Legion draws a couple of remarks from several NPCs, which precisely correspond to unbeliveability of a hostile synthetic going alone in a company of organics, and therefore assumption that it's not a real geth.
#128
Posté 11 mars 2010 - 07:14
I just dont want it to be Grunt/Wreave in his place doing the same thing. I think that is what the op means.
Many of the choices made are a nice touch because they are there - I dont want to sound ungrateful but how they were implemented was really poor - emails or like Fist/Helena Blake - a quick one off dialogue - how about a N7 mission at least or as an aide/enemy similar to the one in Garrus' mission I think.
Thane's recruitment with Nassana something similar with Fist/Helena would have been cool - you made a different choice in the first game - too bad, you miss out on that experience; stuff like that.
For the major choices, I think that is harder but saving the council didnt make any difference when it could have. Hopefully destroying the base or not makes a solid impact on ME3 - On one hand you have the tech for Cerberus to review with the "unlimited" funding and on the other hand you have a shiny new Normandy but the Alliance doesnt trust you and civilization doesnt know what you did or whats coming.
#129
Guest_Darht Jayder_*
Posté 11 mars 2010 - 07:23
Guest_Darht Jayder_*
You can run around with Legion on the citadel and the flotilla. And after the alliance trumped up the Reaper attack to being one of Geth....people would know the Geth. Maybe some might not but come on. Your assuming most people in the galaxy are blind and stupid. There are also a lot more than just humans wandering around and have been in the galaxy a lot longer and would know what geth are and what they look like.Zulu_DFA wrote...
Darht Jayder wrote...
but running around with an active Geth as a squadmate would probably get you killed on any system.
How so? Most people had very vague conception about the Geth before the Battle of Citadel, and 99.99999% never saw any.
The fact is that Legion draws a couple of remarks from several NPCs, which precisely correspond to unbeliveability of a hostile synthetic going alone in a company of organics, and therefore assumption that it's not a real geth.
#130
Posté 11 mars 2010 - 07:28
Darht Jayder wrote...
Your assuming most people in the galaxy are blind and stupid.
Well most people are blind and stupid... So that's a fair assumption.
#131
Guest_Darht Jayder_*
Posté 11 mars 2010 - 07:39
Guest_Darht Jayder_*
quoted for truthZennExile wrote...
Darht Jayder wrote...
Your assuming most people in the galaxy are blind and stupid.
Well most people are blind and stupid
#132
Posté 11 mars 2010 - 07:51
Master Smurf wrote...
I think activating Legion will have a big effect similar to the Rachni queen and Wrex (if he leads the Krogan in an alliance with the other races) in the finale.
As will the choice with Tali and the Quarian people, and the Collectors Base/Illusive Man. And the reinstatement as a Spectre if you chose so.
I feel like the biggest choices you did make happened in ME 2, so of course that along with some of the ones in ME 1 will all come together in ME 3 and feel like they matter a lot more. And also, choices do matter, just not like how people hyped them up to be, your going along on BioWares journey the way their telling it, and your just making personal and sometimes big decisions along the way. But even then, a lot of the choices are just simple choices like arresting Helina Blake or not, and then running into her on Omega and catching up with her was cool. What more did you expect? Maybe the only thing they could of done was make her start to act up again, but thats it. In general, there was a few choices where you either let someone live or die, and you might run into them in ME 2, but quite a few of those people simply had nothing to offer past that.
The council one for example, was kind of in the middle, I mean yea you could kill them or not, but what exactly did you expect from them in ME 2? They served their purpose if you saved them, by being an even more pain in your ass. And if they died, the Citadel seemed a bit more racially hostile. But other than that, what more could you have expected? Its just one of those little things that personally your Shep can do that defines him or her or their personal story and views (i.e being a racist, just tired of the council, just getting the job done but not really carring if the council dies, wanting to save them to prove to aliens,etc), not exactly "game changing"... That is what killing/saving the council serves its purpose as. But in a sense that does kind of change the game for "your Shepard". Key word Shepard here, and how you roleplay him or her along their personal journey.
#133
Posté 11 mars 2010 - 08:20
Darht Jayder wrote...
You can run around with Legion on the citadel and the flotilla. And after the alliance trumped up the Reaper attack to being one of Geth....people would know the Geth. Maybe some might not but come on. Your assuming most people in the galaxy are blind and stupid. There are also a lot more than just humans wandering around and have been in the galaxy a lot longer and would know what geth are and what they look like.Zulu_DFA wrote...
Darht Jayder wrote...
but running around with an active Geth as a squadmate would probably get you killed on any system.
How so? Most people had very vague conception about the Geth before the Battle of Citadel, and 99.99999% never saw any.
The fact is that Legion draws a couple of remarks from several NPCs, which precisely correspond to unbeliveability of a hostile synthetic going alone in a company of organics, and therefore assumption that it's not a real geth.
When you take Legion to the citadel, the C-Sec customs officer refers to him as your "personal synthetic assistant", or words along those lines.
#134
Posté 11 mars 2010 - 08:32
#135
Guest_Darht Jayder_*
Posté 11 mars 2010 - 08:34
Guest_Darht Jayder_*
Exactly.DarthCaine wrote...
Of course they matter ! You get an awesome email !
#136
Posté 11 mars 2010 - 08:40
DarthCaine wrote...
Of course they matter ! You get an awesome email !
I only ever got a few of those, as I ran into a few of the people from ME 1 on missions or the major ones like Wrex, the Council. So not all choices were just contained to emails.
#137
Posté 11 mars 2010 - 09:06
#138
Guest_Darht Jayder_*
Posté 11 mars 2010 - 09:07
Guest_Darht Jayder_*
What are the Rachni?Vaenier wrote...
Is killing the Rachni considered default for new games? If it is, you can guarantee they will be unimportant in ME3. Hell, I wouldnt be surprised if they suddenly were never seen again, just swept under the rug...
#139
Posté 11 mars 2010 - 09:08
yesVaenier wrote...
Is killing the Rachni considered default for new games?
#140
Posté 11 mars 2010 - 09:28
I will miss my little zerg friends :'(Darht Jayder wrote...
What are the Rachni?Vaenier wrote...
Is killing the Rachni considered default for new games? If it is, you can guarantee they will be unimportant in ME3. Hell, I wouldnt be surprised if they suddenly were never seen again, just swept under the rug...
#141
Guest_Darht Jayder_*
Posté 11 mars 2010 - 09:33
Guest_Darht Jayder_*
Don't be too sad.....I heard unconfirmed reports that a strange ship with unidentified insect like creatures were seen floating somewhere in the galaxy.Vaenier wrote...
I will miss my little zerg friends :'(Darht Jayder wrote...
What are the Rachni?Vaenier wrote...
Is killing the Rachni considered default for new games? If it is, you can guarantee they will be unimportant in ME3. Hell, I wouldnt be surprised if they suddenly were never seen again, just swept under the rug...
#142
Posté 11 mars 2010 - 09:36
#143
Posté 11 mars 2010 - 09:50
Always over-deliver by under-promising. Guess that doesnt work in this hype filled society but an e-mail or a hologram or 5 sec dialogue isnt really fulfilling.
#144
Guest_Darht Jayder_*
Posté 11 mars 2010 - 09:51
Guest_Darht Jayder_*
Yes exactly.Master Smurf wrote...
@ Kotoreffect - I guess you missed my whole post where I said what I expected/would have liked.
Always over-deliver by under-promising. Guess that doesnt work in this hype filled society but an e-mail or a hologram or 5 sec dialogue isnt really fulfilling.
#145
Posté 11 mars 2010 - 09:56
Darht Jayder wrote...
Yes exactly.Master Smurf wrote...
@ Kotoreffect - I guess you missed my whole post where I said what I expected/would have liked.
Always over-deliver by under-promising. Guess that doesnt work in this hype filled society but an e-mail or a hologram or 5 sec dialogue isnt really fulfilling.
And I guess you and as usual Darht Jayder, missed my point about people hyping up choices and how the whole choices thing in general are all about. Its a tired subject, and there seems to be two sides of it, one where people understand and get what choices and how ME as a trilogy will come about, and the other side where its "no nothing ever matters, nothing has impact, ME 2 isn't a bridge into ME 3, everthing was suppose to come together in ME 2, there were just sooooo many big choices that were just soooo game changing in ME 1" *end saracism*...
#146
Posté 12 mars 2010 - 01:08
Same for the Thorium. Since GenTech (I think that is the name) took a large portion of the thorium with them, there could be another incident on a planet or 2. DLC, ALOT of our problems could easily be fixed with DLC.
So don't think about "How it cannot work for DLC", but think more like "This is how it could work in DLC". Its as simple as that.
Modifié par Tempest, 12 mars 2010 - 01:11 .





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