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I want to take out some more mercs or bots or...


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23 réponses à ce sujet

#1
tropicalwave

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Now that I've finsihed the game (for a few times) I am itching to just jump in and kill things.  But I would have to start a new game to do this.  I wish there were some way to go to a planet and start clearing out bases or something.  Maybe a horde mode or something.  I'm not really sure but I don't really want to do the same stories again to just fight.

I know I want more story but I'm just thinking of something that would be jump in jump out combat for Shepard to keep her skills tight. 

#2
Guest_JohnnyDollar_*

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DLC is supposedly coming at the end of the month. Have you done all of the little side missions.
Blue Suns, Blood Pack, Geth Weather Controller, etc...

How about that mob of husks at planet Aequitas in the Fortis system, Minos Wasteland?
That might test your skills  a little.  Just don't destoy the device and see how long you can stand against the horde of husks.:devil:

Modifié par JohnnyDollar, 04 mars 2010 - 07:39 .


#3
Lord_Moose

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:o

>:3

Horde Mode...

I like it.

#4
Kurupt87

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aka pinnacle station for ME2, except it'll be good because combat is better.

#5
StinkyNelkin

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I have the same feeling. IMO they should bring back pinnacle station.

#6
rabbitchannel

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I feel you. I really love the combat. Which is odd because I normally dislike shooters. Horde mode!

#7
Skilled Seeker

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Yeah I want something like this too. All BIoware games suffer from this due to little or no respawning though Pinnacle Station for ME1 fixed this.

#8
Guest_JohnnyDollar_*

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Skilled Seeker wrote...

Yeah I want something like this too. All BIoware games suffer from this due to little or no respawning though Pinnacle Station for ME1 fixed this.

What about those husks at Aequitas?

#9
tropicalwave

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As far as I know I've done all the planets, they all say 100% (or at least I've explored everything I could find, I think one isn't 100% but there is nothing where the tone sounds, LoL)



Yes I think a Pinnacle Station for this game might work. :D Oh and they tweak the biotics a tad (or I could just do it myself in the ini). I mean I've only played through it 4 times now and finally finished insane. Insane was insane at points (especially when I kept expecting it to be like my normal play through, big mistake there!!!)

#10
Guest_JohnnyDollar_*

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I would rather just have some DLC missions. I didn't like Pinnacle Station.

#11
Skilled Seeker

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JohnnyDollar wrote...

Skilled Seeker wrote...

Yeah I want something like this too. All BIoware games suffer from this due to little or no respawning though Pinnacle Station for ME1 fixed this.

What about those husks at Aequitas?


Husks are boring, too easy to kill. And even then they stop spawning after a while.

#12
tropicalwave

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 Did some searching because as I think about ME modding I was wondering if it was Epic or Bioware that locked the game down because I was like others and under the impression that since Bioware tends to allow modding (and at times published a kit).  This is what I found: 

"Every Unreal Engine license includes the right to redistribute UnrealEd publicly, enabling teams to release the content creation tools along with their game to the mod community. Mod support has been a major factor behind the success of many prominent PC games today, and we anticipate that support for PC-based mod development may be a significant factor in future console games as well."

   www.unrealtechnology.com/features.php 

So it seems it was an EA/Bioware decision.  Makes me sad.

EDIT:  Posted in wrong topic.  Oh well I'll leave it here.

Modifié par tropicalwave, 04 mars 2010 - 09:51 .


#13
Guest_JohnnyDollar_*

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Skilled Seeker wrote...

JohnnyDollar wrote...

Skilled Seeker wrote...

Yeah I want something like this too. All BIoware games suffer from this due to little or no respawning though Pinnacle Station for ME1 fixed this.

What about those husks at Aequitas?


Husks are boring, too easy to kill. And even then they stop spawning after a while.

Ok, I thought that they kept spawning as long as you don't destroy the indoctrination device.

#14
ItsFreakinJesus

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I like how whenever I made mention of a revamped Pinnacle Station for ME2, I was mocked, but now everyone wants it after they finally played the game.





Funny how the world works.

#15
Guest_JohnnyDollar_*

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ItsFreakinJesus wrote...

I like how whenever I made mention of a revamped Pinnacle Station for ME2, I was mocked, but now everyone wants it after they finally played the game.


Funny how the world works.

Not me, I didn't like the Pinnacle DLC to begin with and still don't.  But I know what your saying.

Modifié par JohnnyDollar, 04 mars 2010 - 10:01 .


#16
Kurt M.

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JohnnyDollar wrote...

Skilled Seeker wrote...

JohnnyDollar wrote...

Skilled Seeker wrote...

Yeah I want something like this too. All BIoware games suffer from this due to little or no respawning though Pinnacle Station for ME1 fixed this.

What about those husks at Aequitas?


Husks are boring, too easy to kill. And even then they stop spawning after a while.

Ok, I thought that they kept spawning as long as you don't destroy the indoctrination device.


It's still fun. My suggestion is to leave that mission for the very very end of the game, so you can always restart it. The only bad point is that you can't change equipment/weapons :P

#17
Guest_JohnnyDollar_*

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Why do I have to make about 6 attempts to modify a post in this forum.

#18
Gabey5

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a pinnacle station would be great

#19
tropicalwave

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LoL I never mocked anyone about wanting a Pinnacle Station. I think for a free DLC it would be fun. I don't think with the engine it would be too difficult for them to do (I can dream right?) And since you can play afrter the end game it could be available to play only at that point.



I really just want more things to do and think that doing story DLC will take longer than flat out combat DLC.

#20
Guest_JohnnyDollar_*

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tropicalwave wrote...

LoL I never mocked anyone about wanting a Pinnacle Station. I think for a free DLC it would be fun. I don't think with the engine it would be too difficult for them to do (I can dream right?) And since you can play afrter the end game it could be available to play only at that point.

I really just want more things to do and think that doing story DLC will take longer than flat out combat DLC.

Sounds like you need to switch to a straight shooter vs rpg.

#21
tropicalwave

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"Sounds like you need to switch to a straight shooter vs rpg." But they don't have Shepard, a character that I have come to love through the story. I'm just saying I want more of this game. I know more is coming too but you know it's not quick enough for me LoL. (probably very quick in game production standards though).

#22
Guest_JohnnyDollar_*

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tropicalwave wrote...

"Sounds like you need to switch to a straight shooter vs rpg." But they don't have Shepard, a character that I have come to love through the story. I'm just saying I want more of this game. I know more is coming too but you know it's not quick enough for me LoL. (probably very quick in game production standards though).


You could temporarily switch to another game.  Such as "The Misadventures of P.B. Winterbottom"    http://gamegirl.blogfaction.com/
lol :o

Modifié par JohnnyDollar, 04 mars 2010 - 10:15 .


#23
flatlander five

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It would have been nice if they left Shepard's house (from pinnacle station) in ME2. At least for those of us who got it.



But if you want straight up combat to jump into, keep a save right before the suicide mission - that way you can replay it whenever you want.

#24
tropicalwave

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flatlander five wrote...

It would have been nice if they left Shepard's house (from pinnacle station) in ME2. At least for those of us who got it.

But if you want straight up combat to jump into, keep a save right before the suicide mission - that way you can replay it whenever you want.


Good idea.  I have quite a few saves right before that point.  Maybe I can kill people off this time too!!!  (I find it so hard to intentionally do anything that gets my team killed.)