Aller au contenu

Photo

Who wants playable space battles in ME3?


  • Veuillez vous connecter pour répondre
101 réponses à ce sujet

#26
Guest_Darht Jayder_*

Guest_Darht Jayder_*
  • Guests
only if pulling a Crazy Ivan as a customizable power.....

#27
TheUnusualSuspect

TheUnusualSuspect
  • Members
  • 369 messages
Make it into a Homeworld style space combat.  HW was one of my all-time favorite games.   SoSE too.   I'd be up for that, but it's completely out of the spirit of the ME experience.

Modifié par TheUnusualSuspect, 04 mars 2010 - 10:07 .


#28
Serillen

Serillen
  • Members
  • 251 messages
As a separate game set in the ME universe, yes. For ME3, no. It just doesn't mesh with the current style of the game.

#29
cronshaw8

cronshaw8
  • Members
  • 631 messages
no. I want BioWare to focus on the story and improving gameplay. Not coming up with a completely new game mechanic.

#30
Guest_Darht Jayder_*

Guest_Darht Jayder_*
  • Guests

cronshaw8 wrote...

no. I want BioWare to focus on the story and improving gameplay. Not coming up with a completely new game mechanic.

Waaa???....That's crazy talk.

#31
The Angry One

The Angry One
  • Members
  • 22 246 messages
Only if it's the space equivalent of this:

www.youtube.com/watch

#32
Mondo47

Mondo47
  • Members
  • 3 485 messages
If the Normandy had Dai-X in the cargo hold, maybe I could get excited about the prospect...

#33
TheUnusualSuspect

TheUnusualSuspect
  • Members
  • 369 messages

The Angry One wrote...

Only if it's the space equivalent of this:

www.youtube.com/watch


Gawd that was hideous and boring.  Ever played Homeworld 2?  Absolutely epic space battles, and you can zoom in and watch the turrets turning and firing, effectively get into the cockpit of a tiny fighter doing an attack run on a cruiser that's 1000 times its size as they the cruisers fire huge particle beams at each other.

Another excellent space combat sim would be Freespace 2, but that game was more purely from the experience of a bomber/fighter pilot, and the positively HUGE dreadnoughts firing particle cannons at each other, ripping each other to shreds while you dodge the beams.  Get caught in one, and it's insta-toast for you.

Modifié par TheUnusualSuspect, 04 mars 2010 - 10:42 .


#34
Nolenthar

Nolenthar
  • Members
  • 161 messages
I do.

It can really adds to the in game immersion. Let's take the final part of ME2, when your crew is missing and you're under attack. That kind of moment, being able to take control of the turret do destroy the ships that are attacking you, I would have loved it.



Obviously, it shouldn't make ME turned into a shooting game, but I'm definitely fond of the games that gives you more and more each time.

I love what ME2 is, but there is definitely a few things that can be added to the game in order to add to the immersion, and being able to use the turrets (whenever you want, you would be able to use the turrent and see the galactic void ...) and to make this useful only a few times is part of it. And to avoid any problem with the players who do not want this, giving the possibility to ask to a teammate to take care of it would be a plus.



And to be honest, I don't really agree with the people who say that a game must stay very specific (RPG, Action, FPS ...) just because ME is the perfect opposite example. It's not a RPG, it's not an action game, it's both. If well done, I'm quite sure an exploration system + a space shooting game can't make ME worse, just better. My call...

#35
Flamewielder

Flamewielder
  • Members
  • 1 475 messages

Darht Jayder wrote...

cronshaw8 wrote...

no. I want BioWare to focus on the story and improving gameplay. Not coming up with a completely new game mechanic.

Waaa???....That's crazy talk.


I agree with cronshaw8. ME3 should be about good story development/conclusion and good 3rd person shooter mechanics.

Bioware has already said they're planning other games that will use the Mass Effect universe as a backdrop. Let them make a real spaceship battle game with strong graphics and a kickass pilot interface. You could even be Joker and fly the Normandy into battle.Perhaps they'll also come up with a RTS similar to Halo Wars or something. ME3 is not Wing Commander or Eve-Online...

#36
jklinders

jklinders
  • Members
  • 502 messages
The thing I fear most in this series is that the ending will happen as a result of some Deux ex machina type of cliche. Outside of a big space battle or 3 I can't see us avoiding that fate. I would like to have some input in the cutscene, but I do not necessarily want a fully functioning RTS out of the mix. I don't see a three man squad winning the war against the reapers, but I don't want a badly set up mini game either.

#37
Bill Hooks

Bill Hooks
  • Members
  • 69 messages
It would be neat to have a minigame where you can give orders to the Alliance fleet or something like that; or if you don't want to bother with it you can hand control over to Anderson. Optional minigames > mandatory minigames.

#38
Jzadek72

Jzadek72
  • Members
  • 1 884 messages
Shepard is not a pilo, so how ever fun it might be, it doesn't fit with ths story at all.

#39
Dinkamus_Littlelog

Dinkamus_Littlelog
  • Members
  • 1 450 messages
No. The game is having a hard enough time balancing shooter and rpg - adding space sim will probably ruin the entire experience, or at the very least wont in any way do it justice.

Modifié par Dinkamus_Littlelog, 04 mars 2010 - 11:35 .


#40
Guest_ctsaxon1983_*

Guest_ctsaxon1983_*
  • Guests

Azint wrote...

That's not the kind of game Mass Effect is though...


And neither was Kotor or Kotor 2 but they still had this element.

#41
niklasxwingpilot

niklasxwingpilot
  • Members
  • 7 messages
It would be great - as long as you're commanding the ship in battle. I wouldn't sit at the different stations doing my officers work, I'd like to have the overall picture of the situation. I think that being in command of the ship would require a lot of "role-playing" type of dispositions. If it's going to look like the current starmap navigation I'd be ready cast a fatwa against Bioware though...

#42
clanhenderson8

clanhenderson8
  • Members
  • 84 messages
Would be awesome.



Give Joker some more voice acting, and let him show everyone how awesome he is at flying to the new crew. In ME1, the only thing that even remotely showed how "good" Joker was at flying, was that he dropped a maco with 20 feet of room.



Everyone loves Joker. (Not Seth Green, just Joker.)

#43
Terraneaux

Terraneaux
  • Members
  • 1 123 messages
Let's avoid it. The Normandy is not meant to be used in a head-on fight, and that's not Shepard's specialty. Leave the space battles to Hackett.

#44
Nightwriter

Nightwriter
  • Members
  • 9 800 messages
Yes. I do. I've wanted to say "Fire forward phaser cannons!" since I was a little girl. And lots of other stuff too that I would shout pointlessly at the screen while in the space battle.



"Engage!"



"Make it so."



"Divert auxiliary life support to shields!"



Ah, if only...

#45
Skilled Seeker

Skilled Seeker
  • Members
  • 4 433 messages

ctsaxon1983 wrote...

Azint wrote...

That's not the kind of game Mass Effect is though...


And neither was Kotor or Kotor 2 but they still had this element.


Exactly. And did that kill Kotor? NO. Jade Empire also had something similiar. Its much more fun playing a minigame than watching a cutscene.

#46
Guest_LuckyIronAxe_*

Guest_LuckyIronAxe_*
  • Guests
I don't want space combat, focus on the story and character interaction.

#47
Mooner911

Mooner911
  • Members
  • 288 messages
only if I can ride my space pony

#48
Shadowrun1177

Shadowrun1177
  • Members
  • 681 messages
No thanks I'd rather not have playable space combat in ME3. I'd rather just see cinematic space combat like they have done for the series so far. I just don't think it would fit the story very well to have it player controlled.

#49
Skilled Seeker

Skilled Seeker
  • Members
  • 4 433 messages

Shadowrun1177 wrote...

No thanks I'd rather not have playable space combat in ME3. I'd rather just see cinematic space combat like they have done for the series so far. I just don't think it would fit the story very well to have it player controlled.

And thats because?

#50
meznaric

meznaric
  • Members
  • 199 messages

Skilled Seeker wrote...

Post if you want or not with your reasons. Image IPB


Yeah but it has to be pretty good. If not, then it's better to just have cutscenes of battles. Though I do think at the very least more cutscenes of space battles should occur. As someone said, history is rarely decided by a 3 member squad team.