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Pointless Romances


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#26
Dinkamus_Littlelog

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As much as I liked the ME1 romance, yes both games romances are poorly written and simply lead to a sex scene. One had the opportunity to go beyond the simple "build up to screwing them", but opted to play the "troubled second act" as the "absent second act" and could very well have ruined the entire romance.

The ME2 romances are the same shallow build up to screw them that ME1 had. Well see if ME3 pays them both off, but I wont hold my breath. If the first two games are seperate build up, the third needs to be out of this world to make up for it.

Modifié par Dinkamus_Littlelog, 04 mars 2010 - 11:32 .


#27
Landline

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The entire game could be considered pointless.



The combat is just pointless interludes between dialog that adds nothing to the story



The dialog is just pointless interludes between combat sections and adds nothing to the gameplay.



The game is just a pointless interlude between your birth and death, adding nothing to it.

#28
Forwen

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I've only done one romance, and all it consisted of was "let's get laid" x4 or x5. So I either have to put up with that or accept that Garrus considers the Thanix cannon a better friend than Shepard.

#29
Throw_this_away

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Faceman2006 wrote...

I personally think the game would be better off without them to be honest.


I think you make very good points.  

I agree that the 5 conversations strings for each LI are rather short... and rushed compared to real life, but so is everything else in the game IMHO.  This game is not trying to be realistic, just approximate it.  

As I invision it, the crew chats/interacts more than ever shown in game.  The game just highlights the high points.  Otherwise you would be showering, eating, using the washroom... doing the dishes... and other Sims type activities.  

Modifié par Throw_this_away, 04 mars 2010 - 11:39 .


#30
Booglarize

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thegreateski wrote...

Mr. OP, you will quickly discover that most romances both in and out of the game are pointless.


This.

#31
SelphieSK

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This thread is getting more and more depressing.



I love it.

#32
applehug

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This game is pointless. Life is pointless. Everything is pointless. Get over it.

#33
Throw_this_away

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Doing something because you enjoy it is not pointless. Playing a game that you hate is pointless.

#34
Booglarize

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Landline wrote...

The entire game could be considered pointless.

The combat is just pointless interludes between dialog that adds nothing to the story

The dialog is just pointless interludes between combat sections and adds nothing to the gameplay.

The game is just a pointless interlude between your birth and death, adding nothing to it.



The way I see it, your entire life (both in the game and your actual life before you started playing) is just one elaborate prelude to your encounter with the Biotic God. Everything after that is pointless.

#35
SelphieSK

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Booglarize wrote...

The way I see it, your entire life (both in the game and your actual life before you started playing) is just one elaborate prelude to your encounter with the Biotic God. Everything after that is pointless.


Truer words were never spoken.

Amen.

#36
Sigma Tauri

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Modifié par monkeycamoran, 03 mars 2011 - 07:25 .


#37
Akrylik

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presentably, romances give you some para/gade scores, happy now?

#38
Throw_this_away

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SelphieSK wrote...

Booglarize wrote...

The way I see it, your entire life (both in the game and your actual life before you started playing) is just one elaborate prelude to your encounter with the Biotic God. Everything after that is pointless.


Truer words were never spoken.

Amen.


Ignore everything I said... this is true!

#39
Guest_Morse_*

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Now compare that to ME1 and ME2 - in both games the 'love' interests have approximately 5 dialogue scenes each - I'll be honest with you, I've never fallen in love with someone in real life after five 2 minute conversations, so for me to call them 'love' interests or 'romance' options to start with is fairly laughable - call them scrog options if you want, but beyond that there's very little thought put into the LIs in these games as compared to the BG characters. AT the very least, in ME1, the conversations were closer to the sort you could have with BG2 characters - it was less forced flirtation and just talking about them / stuff. In ME2 it's literally a case of:

'Oh hey new person I've never met before, great b**bies by the way! Oh...after four more times of this, we're totally going to have sex!'


Ever been or known someone in the military? Seems like most people I know who go in tend to take less than 5 conversations before their either in bed and/or getting married. Posted Image

Seriously though; sidequest is a sidequest is a sidequest. Some folks enjoy it, some don't, but adding this angle gives the game a broader scope and appeal to even more people, and really sets this world/game series apart from your typical shooter. They could make them deeper sure, but that's a lot of writing considering all the available options between Male/Female Shepards; I was surprised there were 3 or 4 options per gender, let alone possible cheating/drama implications that they could run with in the next game. You've got other quest characters hitting on you as well, etc. I guess in a nutshell I'd say consider the big picture on the matter.

#40
mopotter

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Daewan wrote...

I'm pretty sure getting to screw your LI is the whole point of romance. Everything else is just gravy.
What were you expecting, anyway? A little house with a white picket fence and lace curtains?


Maybe for you.  But for me the romance just adds another demension to the characters.  Romance is usually a part of life and I like the games that include it.  Actually I haven't seen anyother company besides BioWare that include an adult style romance.   I'm a reader.  The books I read have some romance in them.  Count of Monte cristo; Lord of the Rings; Star Wars, yes I read the books,  :whistle: and rpg games are like books I can participate in.  Without the romance they woudl still be ok, but with the romance they achieve a greatness that makes me want to play it again and again.  Just like a re-read books I love.

#41
Guest_JohnnyDollar_*

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I suppose it makes the game more personable. For me though, I would just assume nail an Asari commando in between a mission or something instead of a story long romance.

#42
shinobi602

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No.

Having fun, to me, is not pointless.

Modifié par shinobi602, 05 mars 2010 - 02:18 .


#43
Tyreal42a

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Unfortunately, some characters have so little dialogue that you have to romance them if you want to hear them talk more than twice.

#44
Iokastos

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Booglarize wrote...


The way I see it, your entire life (both in the game and your actual life before you started playing) is just one elaborate prelude to your encounter with the Biotic God. Everything after that is pointless.


This

#45
Forwen

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Tyreal42a wrote...

Unfortunately, some characters have so little dialogue that you have to romance them if you want to hear them talk more than twice.


That's the crux of the problem, not the romances themselves. DAO had an alternative friendship path; ME1 still allowed me to talk to Ash/Kaidan/Liara even if I wasn't trying to screw them. Back in ME3 plox!

#46
Collider

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What the hell do you expect OP? What do you think we could get from the romances aside from what we already have?

#47
ModerateOsprey

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Landline wrote...

The entire game could be considered pointless.

The combat is just pointless interludes between dialog that adds nothing to the story

The dialog is just pointless interludes between combat sections and adds nothing to the gameplay.

The game is just a pointless interlude between your birth and death, adding nothing to it.


This made me laugh.

I don't get the complaint of the OP at all. Its a story. Most epic stories have their ingredients and rarely is romance, love, sex etc, not among them. The romances are part of the experience. If you were to play ME without knowing nothing about it like I did (a mate lent me it and said, Play this, you'll like it), it was a real nice surprise and added a smile to my face as I was not expecting it at all. It told me that the game's developers thought this through.

The amount of dialogue is limited for sure. It is a game and really computer RPGs are still in their infancy. Bioware are pushing at this boundary and it is pretty obvious to me that there is some experimentation going on.
You want a macho story with guns all out blazing, play Halo, COD or Gears of War or virtually any Ubisoft title. You don't get to talk to NPCs at all in those.

If you are on a epic space quest where the galaxy and possibly the universe is going to become an abyss of darkness, then yeah I reckon a romance can happen in 5 lines of dialogue.

#48
DarthCaine

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How are they any different than the romances in other BioWare games?

#49
SurfaceBeneath

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Virtual romances are srs bsns guise


#50
ModerateOsprey

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SurfaceBeneath wrote...

Virtual romances are srs bsns guise


?