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Pointless Romances


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#51
Massadonious1

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#52
StraightEdgeUK

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Tyreal42a wrote...

Unfortunately, some characters have so little dialogue that you have to romance them if you want to hear them talk more than twice.


Like many I think this is the only problem with the LI sub-plots.

#53
Xandurpein

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Considering the amount of FLAK Bioware have gotten at the Dragon Age forum when they said that they would not include any romances in Awakening, I think it's fair to say that a substantial amount of players really like it. This forum also pretty much proves the point as the various threads dedicated to in-game LI are by far the largest threads.

I think the 'virtual romances' adds fun to the game. Bioware games is very much about conversations and relationships, so why exclude romantic ones. In a real adventure story the Hero gets the girl/guy, so why not in the game? For those who don't like it, it's very easy to avoid it, just don't talk about romance to the companions. It's really that easy.

Modifié par Xandurpein, 05 mars 2010 - 11:44 .


#54
SgtBriareos

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Yeah, remove romance. And dialogue options. And add more testosterone. And call ME3 Gears of War: Asari on Steroids.



Or maybe you want realism? Now you need to go to the toilet on regular basis to avoid bladder problems! And loading screens two hours long that feature Shepard having a nap during space travels! AWESOME![/rant]



If you don't like something state why you don't and how it should be improved. And no, saying "It's silly because I skipped them over, delete them" isn't the way to go.

#55
The Angry One

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SgtBriareos wrote...

Yeah, remove romance. And dialogue options. And add more testosterone. And call ME3 Gears of War: Asari on Steroids.


Will there be GIANT WORMS?

#56
vometia

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SgtBriareos wrote...

Or maybe you want realism? Now you need to go to the toilet on regular basis to avoid bladder problems! And loading screens two hours long that feature Shepard having a nap during space travels! AWESOME![/rant]

Actually I do object to not being able to use the toilets.  And have you noticed how there seems to be no toilets on the Citadel?  No wonder they're so anal.

#57
JMan71

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First off I'll respond to the OP's question. Do I think the LI's in ME are pointless? No, not at all. In fact its one of my favorite parts of Bioware games. In most great stories science fiction or otherwise there's a love story going on in the background. With Bioware games its not different. It also adds to the personal aspect of your character, just like the regular dialogue with the rest of your crew does. It makes you feel connected to these characters on another level and gives you a continuous quest to be interested in along side the main quest. However, I will say that when you romance someone in the game and it doesn't carry over into the sequel and allow you to continue the romance it does cheapen in a little. What I'm hoping for though is that Bioware is just saving the LI continuations for ME3 so that they can just do them all in one go rather than spreading them out across 2 games. Now for the next part keep in mind I'm not talking to everyone in this thread. If your post doesn't match what I'm talking about here then I'm not talking about you.



Second, I just wanted to say I'm getting really tired of the negative talk about Bioware's dialogue and the expansiveness of Mass Effect. "The main story dialogue is terrible, I feel no connection to the LIs, There's only 5 dialogue sets, the writing for companions is so shallow" Seriously guys what the heck are you talking about. The writing in Mass Effect and all Bioware games is fantastic considering the scope of how much dialogue and how many branches are put in the game. Do some games have more fleshed out characters? Yeah sure, but guess what...those games don't give you the option to choose your own damn responses and evolve the relationship however you choose. They are set, linear, so they can add tons of character development because the character can develop only ONE WAY not the 3 different ways they can in Bioware games.



And then in every wishlist thread and threads like this people say "we want MUCH deeper characterization, the amount you get to interact with your crew in Mass Effect is abysmal" or something to that effect. And even though they did do that for ME2 (each crew member had far more dialogue then most did in ME1 AND each had a side quest) its NEVER good enough. What the heck do you want? A thousand lines of dialogue? Eight sidequests for each crewmember? A meeting with every member of Tali's extended family? Explore every room in the citadel? Seriously do you understand that this is GAME? That the developers don't have a 1000 Petabytes to work with and conceivably want to launch the game withing the next 10 years? You people need seriously manage your expectations. Its within your right to expect improvement of the next game as that should be expected with all games. But implying in any way that the writing in Mass Effect is terrible or that their is no character development is completely ridiculous.

#58
Onyx Jaguar

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The Angry One wrote...

SgtBriareos wrote...

Yeah, remove romance. And dialogue options. And add more testosterone. And call ME3 Gears of War: Asari on Steroids.


Will there be GIANT WORMS?


Inside a Thresher Maw level confirmed.

Now with added annoying, because ME 3 will be bigger better and more badass.

Which means it will be worse than the other 2 because being bigger better and more badass somehow translates into that.

#59
sHePhArD44

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I don't think the romances are pointless, but I still avoid them because I think even the gerneral hint of a sex scene in the game isn't as great as some people believe. Wow; virtual sex. I'm so flattered. Still, there's no point cutting them down or removing them; they are an integral part to the game, and some are done really well. I might not care for them, but I can see why people who establish such strong connections to characters they like in this game would want romances and love stories.



I think it's a fan service for those people who actually really connect with fantastical characters, of which there are many. Most people dream about that special person, and a lot of people are lucky to meet that person in real life; other's simply keep dreaming, or find them later in life. That alone is pretty good justification to add romances for characters Bioware knows are going to have their own cult followings, but that's just my opinion.



On a side note, I made a female Shephard partly to romance Garrus; my main character romanced Tali, but I'll likely go through the game again, make better decisions and romance Samara (for ME3) or Miranda instead. Of course, that is one of the smaller reasons I play the game; I do it because I want to see how the love story affects ME3. Also, on this particular matter; I don't think they are pointless.

#60
ModerateOsprey

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JMan71 wrote...

First off I'll respond to the OP's question. Do I think the LI's in ME are pointless? No, not at all. In fact its one of my favorite parts of Bioware games. In most great stories science fiction or otherwise there's a love story going on in the background. With Bioware games its not different. It also adds to the personal aspect of your character, just like the regular dialogue with the rest of your crew does. It makes you feel connected to these characters on another level and gives you a continuous quest to be interested in along side the main quest. However, I will say that when you romance someone in the game and it doesn't carry over into the sequel and allow you to continue the romance it does cheapen in a little. What I'm hoping for though is that Bioware is just saving the LI continuations for ME3 so that they can just do them all in one go rather than spreading them out across 2 games. Now for the next part keep in mind I'm not talking to everyone in this thread. If your post doesn't match what I'm talking about here then I'm not talking about you.

Second, I just wanted to say I'm getting really tired of the negative talk about Bioware's dialogue and the expansiveness of Mass Effect. "The main story dialogue is terrible, I feel no connection to the LIs, There's only 5 dialogue sets, the writing for companions is so shallow" Seriously guys what the heck are you talking about. The writing in Mass Effect and all Bioware games is fantastic considering the scope of how much dialogue and how many branches are put in the game. Do some games have more fleshed out characters? Yeah sure, but guess what...those games don't give you the option to choose your own damn responses and evolve the relationship however you choose. They are set, linear, so they can add tons of character development because the character can develop only ONE WAY not the 3 different ways they can in Bioware games.

And then in every wishlist thread and threads like this people say "we want MUCH deeper characterization, the amount you get to interact with your crew in Mass Effect is abysmal" or something to that effect. And even though they did do that for ME2 (each crew member had far more dialogue then most did in ME1 AND each had a side quest) its NEVER good enough. What the heck do you want? A thousand lines of dialogue? Eight sidequests for each crewmember? A meeting with every member of Tali's extended family? Explore every room in the citadel? Seriously do you understand that this is GAME? That the developers don't have a 1000 Petabytes to work with and conceivably want to launch the game withing the next 10 years? You people need seriously manage your expectations. Its within your right to expect improvement of the next game as that should be expected with all games. But implying in any way that the writing in Mass Effect is terrible or that their is no character development is completely ridiculous.


hear, hear.

There are plot holes etc, but as I mentioned above, much of what Bioware is doing in their latest games is pushing the boundaries, so these can be forgiven. Frankly, Bioware has provided me with an experience that simply does not exist elsewhere.

I have no problem with discussion like 'wouldn't it be good if...' or even pointing out plot holes and giving Bioware a bit of stick for them. Fair play.

But pointless? C'mon.

#61
Suron

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Belmontes wrote...

Has anyone else thought the romances in ME1 and ME2 are pointless. Their is really no point except that u get to screw ur romance interest before the final mission. I think that bioware needs to add more signifigance to the romances in Mass Effect and maybe make it a huge deal in the 3rd games plot. 

Anyone else dissapointed when they didnt see Tali's face, who thinks they should show her face in the next game. 


pointless romance? no more pointless then a romance in real life...well...other then it isn't real..but..it IS an RPG(lite in ME2)....why does it need to be more significant? are we to defeat the reapers with the power of love? no thanks leave that to JRPG's with the ******-erotic child hero's.

And why MUST we see Tali's face? yah I hope they do show it....but personally I hope they make her ****ing HIDEOUS just to laugh at all of us (hey I liked Tali's romance, I think it was the best one in ME2..so I'm not a Tali hater) however it would be hilarious to have it revealed she has a Predator face...or perhaps Ferengi...HAHAHAHA

#62
Ksandor

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You miss the point. I think the topic starter meant that ME romances are pointless because they are stereotype, unimaginative and cliche. Like Miranda, a serious and mature Cerberus officer bedding Shepard in the engine room of a military ship. Ever gone to army? I've been in the army. Try to do that in a real army even if you are a captain. Try that and see how your career ends and you find yourself in jail. Garrus... Hey Garrus let's try alien love with you. Ohh alright let's see it. And that is romance? ME1 romances were way better. At least they are not head over heels forced situations. Or am I the only one to see that ME2's scenario is not as good as ME1?

#63
ModerateOsprey

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Ksandor wrote...

You miss the point. I think the topic starter meant that ME romances are pointless because they are stereotype, unimaginative and cliche. Like Miranda, a serious and mature Cerberus officer bedding Shepard in the engine room of a military ship. Ever gone to army? I've been in the army. Try to do that in a real army even if you are a captain. Try that and see how your career ends and you find yourself in jail. Garrus... Hey Garrus let's try alien love with you. Ohh alright let's see it. And that is romance? ME1 romances were way better. At least they are not head over heels forced situations. Or am I the only one to see that ME2's scenario is not as good as ME1?


Perhaps the OP did mean this, but chose the word pointless, not stereotypical. This is a strong word and provoked a strong polarised response. My opinion is that, romance in the game is not pointless. How it is handled is a different discussion.

On my first playthrough, I would have agreed with your point about the scenario being inferior. But I am now at the start of my second and am now not so sure. Spoiler warning:




Is this a story about saving the universe or creating the setting for new character interaction and a big Cerberus story?

If the latter, we have got a hell of a setup and leads the Mass Effect universe into new territory.

#64
nikki191

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the mass effect games are condensed time wise, yes there is romance in them but you only get to see the highlights, the important moments, etc. you dont actually get to see the day to day experiences and moments you share with your love interest and the other characters

#65
nikki191

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nikki191 wrote...

the mass effect games are condensed time wise ( i noticed over a 2 month gap inbetween the start of the game and a few missions in) , yes there is romance in them but you only get to see the highlights, the important moments, etc. you dont actually get to see the day to day experiences and moments you share with your love interest and the other characters



#66
Mooner911

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Totally agree with OP.

kissyface huggybum is for girls

BW needs to remove the roll playing elements from their RPG's and stick to kill, Kill, KILL

#67
SgtBriareos

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Ksandor wrote...
ME1 romances were way better. At least they are not head over heels forced situations. Or am I the only one to see that ME2's scenario is not as good as ME1?

ME1 romances have their holes also: once I tried to be middly polite with both Ash and Liara while romancing neither. Couldn't. Unless you don't speak to them or behave like a total ****, you seem trigger the romance. Maybe there's a very particular pattern that allows you to stay "neutral", but I kept picking the "neutral" responses (even telling once Ash that I wasn't interested in her) yet still I got a conversation later with Shepard asking Ash when they were going to have a deeper conversation. And the only three options were saying the same thing, just more or less politely. I'm about to finish that game, now that I've gone through ME2 for a second time, but I guess that either I find a way to tell her to f*** off or I'll end up with an unwanted romance. And the only thing I wanted was to be polite. Oh well...

That being said, like everything, romances could see some improvements but I'm all in to keep them. What I liked the most of both Mass Effect games was that you had the sense of developing a relation with the characters, not just getting along with them because it's scripted like that (like what happens in JRPG's).

#68
epoch_

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Breaking News: Belmontes declares video game romances "pointless". More at 11.

#69
Kelmen Wong

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romance is pointless when sex is not involved. period.

#70
KotOREffecT

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SelphieSK wrote...

Pointless? No. Personally, I like them.
Not tied into the main story? Sure.
Could be tied into the main story? Maybe.


Yea like how Bastila was tied into the main story of KotOR with Revan, it would be much more deep that way. The romance in KotoR was just way more deep than anything in these games or others..

#71
Onyx Jaguar

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KotOREffecT wrote...

SelphieSK wrote...

Pointless? No. Personally, I like them.
Not tied into the main story? Sure.
Could be tied into the main story? Maybe.


Yea like how Bastila was tied into the main story of KotOR with Revan, it would be much more deep that way. The romance in KotoR was just way more deep than anything in these games or others..


Unless you played as a woman which I did, then you stuck with that ****sucking stalker Carth, **** that guy.  Was even stalking Revan in KOTOR 2 >:(

#72
Soma Holiday

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thegreateski wrote...

Mr. OP, you will quickly discover that most romances both in and out of the game are pointless.


THIS Posted Image

#73
wolf99000

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I dont think they are pointless I do think the big payoff will be in the 3rd game maybe a happy ending or if you cheated I can see some fun with your ex and new gf/bf

#74
Tinnic

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... it's a romance! How much point is it suppose to have? It's just something fun you do to role play! I guess it would be interesting if your choice of romance had an impact end game but since none of your squad members are the bastard son of a the late king who needs to assume the throne to keep the galaxy together and oppose the reapers, you are just going to have to do the romance because you find it a fun diversion from head-shotting collectors.

#75
Llandaryn

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Belmontes wrote...

Has anyone else thought the romances in ME1 and ME2 are pointless. Their is really no point except that u get to screw ur romance interest before the final mission. I think that bioware needs to add more signifigance to the romances in Mass Effect and maybe make it a huge deal in the 3rd games plot. 

Anyone else dissapointed when they didnt see Tali's face, who thinks they should show her face in the next game. 


Ah, sneakily posting yet another Tali thread in the guise of something else.

Cunning, grasshopper, cunning.