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The bad news about ME3


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#26
kraidy1117

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BigBody26 wrote...

I could do without Jack in ME3. The last couple of hours of my ME2 playthrough she wouldn't even speak to me. Every time I tried she just screamed "**** Off!!"

I think she was pissed I lead her on and then chose Miranda....

The only 2 squad members I would be truly upset about not having would be Grunt and Garrus. Still, I expect nearly all of them to be back. Also, if you were someone who killed off most of your squad...then it looks like you will need to playthrough again and keep everyone alive...


Ya if you side with Miri she tells you to **** off. Funny but sad.

#27
Zhijn

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Miranda i see appearing ME3 now matter what happen to her in your ME2 game. The trouble just to kill her on the suicide mission is a big hint alone, heh.

What throws me off is the ability to get Shepard killed and the entire team.
The hole process make no sens to me and have me wondering if it really will effect anything in ME3 (team dying that is).

You seriously have to screw up to get anyone killed. Like really force yourself to some stupid decisions.

And it really have wondering if a teams death is just a camo for various ending to ME2 with no effect on ME3, like killing off your Shepard have no meaning for ME3 either. So mabye its just a replay feature that wont carry over.

Some will leave your service, others will stay. Nobody will die except the sick!.
Ofc im just theorizing here (rather bored atm)!. Ah who knows really, only BW do. :P

#28
kraidy1117

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Zhijn wrote...

Miranda i see appearing ME3 now matter what happen to her in your ME2 game. The trouble just to kill her on the suicide mission is a big hint alone, heh.

What throws me off is the ability to get Shepard killed and the entire team.
The hole process make no sens to me and have me wondering if it really will effect anything in ME3 (team dying that is).

You seriously have to screw up to get anyone killed. Like really force yourself to some stupid decisions.

And it really have wondering if a teams death is just a camo for various ending to ME2 with no effect on ME3, like killing off your Shepard have no meaning for ME3 either. So mabye its just a replay feature that wont carry over.

Some will leave your service, others will stay. Nobody will die except the sick!.
Ofc im just theorizing here (rather bored atm)!. Ah who knows really, only BW do. :P


This, my first playthrough I used logic and everyone got out, I upgraded and such and no one died. The thing is you should have an advanatge.

Lets say Thane, Legion and Mordin both die, and at one point in the game you need someone to do stealth, there should be an disadvantage to that where you need to go in guns blazing and someone dies.

#29
Gill Kaiser

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Do you really think you're the first to say this?

#30
kraidy1117

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Gill Kaiser wrote...

Do you really think you're the first to say this?


He thinks so.

#31
TheLostGenius

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Also possible that they will relegate characters to minor roles, just like they did with the bridge between ME1-ME2. Wrex as a story relevant NPC, same with Liara. If they die in the suicide mission, they simply will be replaced by a different NPC. However a few of them will probably be squadmates in ME3. My gut tells me that Jacob will be murdered by Cereberus, and Miranda will turn on you...

#32
iNixiRir

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Or they pull a DAO. If one character died in ME2, you get his/her replacement in ME3. If they survived, you have to choose between the old one and the new one(Alistair - Loghain).

Or they just aren't that important. Seeing as ME3 will be about defeating the reapers and not about your squadmates.

#33
RicadaSurprise

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PoliteAssasin wrote...

Dano32839 wrote...

The bad news about Mass Effect 3 is that NONE of the main characters in Mass 2 will play a major roll in Mass 3.

The reason for this will be that for some player a particular character would have died.

And Bioware can not make a big story line for characters that may be dead.



As for Shepard, If he died.  They will probably have another main charactor to replace him/her.

So instead of a male/female voice over they will have two of each.
Two for male/female Shepard...and two for "NEW GUY" male/female.



I don't see any other way around it.

Do you?
Thanks for listening.



There are countless threads about this. You are either blind or ignorant. This issue has been addressed already. Your statement is completely false. The surviving squad of ME2 will be in ME3 as your squad. Why? Because ME3 is the final fight. Theres absolutely no point for shepard to get another team of people for several reasons. 

1. ME2 is all about the squad, as said by Bioware. The whole game is about preparing your team, building trust and relationships. They wouldn't dedicate an entire game to that just to cast the entire squad aside for a new one.

2. Shepard has the most dangerous and skilled beings in the galaxy on his ship. No need to discard them and find some other people who didn't walk through hell and back with him. He's gained their trust, they would all pretty much do anything for Shepard.

3. Just because you don't see how Bioware can implement the ME2 squad into ME3 doesn't mean that it won't happen. People like you who don't understand game development figure that there is no way that it can possibly happen. 

So just because you don't understand how the writers/developers will figure out who lived and who died in the game doesn't mean it won't happen. When Bioware announced that every decisions from ME1 would impact ME2, people didn't think they meant it literally. They continually argued that only about 3 of the major ones would impact, that theres no way for them to log every decision you made in the game. Well, there are over 100 decisions that are logged in your ME1 save file and transfered to ME2. I'm pretty sure that blowed those pessimistic people's mind away. 

So stop posting all of this junk, we've had enough of these claims on the forums and they've all been disproved. 
 

... and the nobel prize goes too...

#34
DrSpoonbender

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Part of the value I find in a game like Mass Effect is it is a story that I can influence. If you remove the chance of variability between the games then their really isn’t any overarching consequence for your actions or your achievements. You are not a prisoner of your actions if don’t like the consequence of one of your decisions you have the opportunity to restore your game at a point where you can make a different decision. I think Bioware intends to allow for game variability (decisions) to impact its final story, empowering its fans to personalize their adventure.



The problem comes in the form of resources can apply to make such a game. They can’t make a game with endless variability. So they will pick aspects to include that add the greatest value to its consumers (the fan). Still there is a lot being demanded. My speculation is the established Love Interests will continue in the base package of the ME3 game. Those characters that the fans have been pining for can be added at additional cost through DLC.



I know DLC is a rather dirty word; but I’ve been trying to justify the past few days how I can include the characters I want see in ME3. With previous Love Interests I think Bioware has an obligation to continue the romances that they have already been established. That is a lot of characters they would already need to include, leaving little additional room for new squad members. We also have the issue of characters that are dead at the end of some players’ games. They don’t need to feel cheated that they’ve bought content they won’t use, because you only buy the content you want. In the end I would be willing to pay a little more to end this epic trilogy just right. Thank you.


#35
el pardack

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PoliteAssasin wrote...

I love how this guy says that Bioware "can not". Last i checked, you weren't head of the company, or project director.

Your argument is that because some people could have their squad members die, they can't play a squad mate role in ME3? Well what about Ashley/Kaiden? They did it with them, and one of them dies. That doesn't mean that Ashley/Kaiden won't be squad mates in ME3, in fact its quite the opposite. Your argument is extremely weak. The only one who won't be returning is Zaeed, because either he's dead from the suicide mission, his mission, or he's alive - recieved his payment, and walked. Jack has no where to go, Thane could die but he has about a year.

Miranda quit Cerberus, she has no where to go. Why would she leave Shepard? She's not the type to sit behind a desk and do something else. She will be in your squad definitely, so will Jacob.

Samara could leave, but the threat isn't over and she is still sworn to Shepard. She's most likely going to stay. Leaving to resume crime fighting wouldn't make sense when there is a greater threat - the reapers.

Garrus isn't leaving.

Tali isn't leaving.

Mordin isn't leaving.

Grunt might leave, but highly doubt it. He's the most loyal to shepard out of all of your squad.

Legion isn't leaving.


So there you have it. If you honestly think that Bioware will discard all of the squadmates from ME2, a game thats ALL about building up your team and getting them ready, then your going to be in for a shock when they return as squadmates in ME3.

I'm gonna hae to argue with you about Zaeed. I feel Zaeed will stay with the squad, especially if you did his loyalty, because he simply isn't the type of guy to grab his money and run

#36
Ramikadyc

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Mass Effect 2 had the disadvantage of being the middle part of the trilogy, therefore the developers could not liberally create such extreme branching storylines simply because it would be so difficult to fully realize their continuations into Mass Effect 3, since everyone makes their own unique choices and those choices must carry over. Mass Effect 3, however, has the huge advantage of being the final installment of the trilogy, therefore allowing the developer to pull out all of the stops, and create crazy branching choices simply because they won't need to follow up with them in a sequel.



Those are my opinions, at least. I personally expect Mass Effect 3's story to be 10-times more individually unique than Mass Effect 2's was for these reasons.

#37
frokenscheim

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el pardack wrote...


I'm gonna hae to argue with you about Zaeed. I feel Zaeed will stay with the squad, especially if you did his loyalty, because he simply isn't the type of guy to grab his money and run


He's a mercenary. You might be right; I'm just saying.

#38
Chamberboozer

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Bioware stated they won't be updating the graphics.



They are releasing the game MUCH faster than ME2 was released.



I think the reason for this is pretty clear - They're using the same characters and voice actors. You're gonna keep your ME2 squadmates.

#39
iNixiRir

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We should just wait and see. Bioware isn't stupid and they will have good reasons for doing(or not) things their way.

#40
marshalleck

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Oh sweet, this topic again!

#41
Nuclear_Xmas

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Dano32839 wrote...

The bad news about Mass Effect 3 is that NONE of the main characters in Mass 2 will play a major roll in Mass 3.

The reason for this will be that for some player a particular character would have died.

And Bioware can not make a big story line for characters that may be dead.


Do you?
Thanks for listening.


while i'm sure every squad member will have a distinct impact on the game, either dead or alive. you do make a good point in that they probably won't be returning as possible squad members/LI.

as for the "new guy" theory. that's rediculous.....

#42
MajorStranger

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Bioware wouldn't do that to Garrus. Garrus is one of the main protagonist

#43
Jackal904

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Dano32839 wrote...

The bad news about Mass Effect 3 is that NONE of the main characters in Mass 2 will play a major roll in Mass 3.


Hey I didn't know you worked at BioWare...

Modifié par Jackal904, 05 mars 2010 - 01:26 .


#44
MassEffect762

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The way I look at this is Bioware is either going to go ALL OUT and out do themselves(in all aspects of ME3) or simply take the easy way out with a guaranteed paycheck to bank.(they have a cult following)

#45
KnotEngaged

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Pretty simple fix for the "ME2 characters can't play a big role" argument. If they die in your play through you don't get them on your squad in ME3. Kind of like if you don't recruit Legion, Tali, Thane, Samara, Morinth, or Zaeed in ME2 you simply don't have them on your squad and can't use them. Problem solved.

#46
JoeOfThePr0n

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kaimanaMM wrote...

Somewhere a kitten just died.


That means it won't be in ME3...

#47
Nozybidaj

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PoliteAssasin wrote...

1. ME2 is all about the squad, as said by Bioware. The whole game is about preparing your team, building trust and relationships. They wouldn't dedicate an entire game to that just to cast the entire squad aside for a new one.
 


Really?  Then I am missing another disk somewhere with my ME2 game because I already spent an entire game building a squad and building relationships with them and they are no where to be found in ME2.

#48
Jaryd theBlackDragon

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Nozybidaj wrote...

PoliteAssasin wrote...

1. ME2 is all about the squad, as said by Bioware. The whole game is about preparing your team, building trust and relationships. They wouldn't dedicate an entire game to that just to cast the entire squad aside for a new one.
 


Really?  Then I am missing another disk somewhere with my ME2 game because I already spent an entire game building a squad and building relationships with them and they are no where to be found in ME2.


I have to disagree with you here, in about 10 or 15minutes of gameplay you get your first 3 squadmates on the citadel in ME1, there's no real personal missions involved, you basically just pick them up and go "Saren hunting", building your team is easy, most of the time you spend running after Saren and shooting Geth, your squadmates you pick up "on the side" while doing this insofar you don't just get them on a silver platter (like Kaidan and to a slitghtly lesser extent, Ashley)

In ME2 on the other hand you spend most of your time getting people to join you and then ensuring they are loyal to you by solving certain personal problems for them.

I'd say you spend about 20% of ME1 working on you squad (if you include going through all of the dialogue with them etc) whereas in ME2 this would easily be 80%.

Modifié par Jaryd theBlackDragon, 05 mars 2010 - 01:45 .


#49
Nozybidaj

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Jaryd theBlackDragon wrote...

Nozybidaj wrote...

PoliteAssasin wrote...

1. ME2 is all about the squad, as said by Bioware. The whole game is about preparing your team, building trust and relationships. They wouldn't dedicate an entire game to that just to cast the entire squad aside for a new one.
 


Really?  Then I am missing another disk somewhere with my ME2 game because I already spent an entire game building a squad and building relationships with them and they are no where to be found in ME2.


I have to disagree with you here, in about 10 or 15minutes of gameplay you get your first 3 squadmates on the citadel in ME1, there's no real personal missions involved, you basically just pick them up and go "Saren hunting", building your team is easy, most of the time you spend running after Saren and shooting Geth, your squadmates you pick up "on the side" while doing this insofar you don't just get them on a silver platter (like Kaidan and to a slitghtly lesser extent, Ashley)

In ME2 on the other hand you spend most of your time getting people to join you and then ensuring they are loyal to you by solving certain personal problems for them.

I'd say you spend about 20% of ME1 working on you squad (if you include going through all of the dialogue with them etc) whereas in ME2 this would easily be 80%.


I'd say the fact that my Shep romanced Liara and did the whole mind meld thing alone makes her vastly more important to my Shepard than any number of rag tag no bodies I picked up to get killed on a suicide mission.  The cast from ME2 are nothing but resources, tools to be used and disposed of at the end of ME2.  The fact that I had to coddle them and repair all the troubles in their lives for them only made the whole process more tediuous, not meaningful.

I would have much rather played a sequel where I actually got to evolve the relationships and characters that were important parts of an epic story than spend 80% of a plotless game with a bunch of throw away characters.

#50
KnotEngaged

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Nozybidaj wrote...

Jaryd theBlackDragon wrote...

Nozybidaj wrote...

PoliteAssasin wrote...

1. ME2 is all about the squad, as said by Bioware. The whole game is about preparing your team, building trust and relationships. They wouldn't dedicate an entire game to that just to cast the entire squad aside for a new one.
 


Really?  Then I am missing another disk somewhere with my ME2 game because I already spent an entire game building a squad and building relationships with them and they are no where to be found in ME2.


I have to disagree with you here, in about 10 or 15minutes of gameplay you get your first 3 squadmates on the citadel in ME1, there's no real personal missions involved, you basically just pick them up and go "Saren hunting", building your team is easy, most of the time you spend running after Saren and shooting Geth, your squadmates you pick up "on the side" while doing this insofar you don't just get them on a silver platter (like Kaidan and to a slitghtly lesser extent, Ashley)

In ME2 on the other hand you spend most of your time getting people to join you and then ensuring they are loyal to you by solving certain personal problems for them.

I'd say you spend about 20% of ME1 working on you squad (if you include going through all of the dialogue with them etc) whereas in ME2 this would easily be 80%.


I'd say the fact that my Shep romanced Liara and did the whole mind meld thing alone makes her vastly more important to my Shepard than any number of rag tag no bodies I picked up to get killed on a suicide mission.  The cast from ME2 are nothing but resources, tools to be used and disposed of at the end of ME2.  The fact that I had to coddle them and repair all the troubles in their lives for them only made the whole process more tediuous, not meaningful.

I would have much rather played a sequel where I actually got to evolve the relationships and characters that were important parts of an epic story than spend 80% of a plotless game with a bunch of throw away characters.


Bitter much?