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"Human Commoner" Origin for DLC, PLEASE!!!


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#1
Danacetia

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With Awakening adding a "Warden from Orlais" origin (I realize that it's an origin for Awakening only not an actual new origin), I was thinking that new origins could be DLC not just armor, characters, and quest areas.

One of my biggest lamentations about the game was how there isn't a "Human Commoner". Why? First, I have made my HN character and I REALLY DON'T want ALL of my human characters to be Couslands. Second, with City Elf being "Elf Commoner", humans are the race without a commoner origin which is a little peculiar since they are the dominant race in Ferelden. Third, Mage in itself is kind of a race of their own being that mages are connected to the Fade while everyone else is unable to (Please forgive me for being a little...blunt*: it's like how gays are rather seen as their own "minority" even though any man or woman from any race can be gay). For this reason: Human Mage isn't really a 2nd Human origin. This leaves the 3 races with dwarves having 2, elves having 2, and humans having 1.

Some of my ideas for a "Human Commoner" origin are:

Bann's Son or Daughter: Instead of being a Teyrn's son or daughter and the bluest blood in Ferelden, we could be a Bann's Son or Daughter answering the King's call-to-arms. On our way to Ostagar, My father's men and I are ambushed by Darkspawn. Duncan comes to our aid and is impressed with how I handled the Darkspawn. He offers me a place in the Grey Wardens.

Chasind: With the character I want to make being my NWN version of Minsc, I thought that maybe we could have a Chasind origin. Duncan comes across our tribe. The leader of my tribe welcomes him saying how Grey Wardens have been made up of barbarians as well as (whatever Chasind call the civilized world). Soon darkspawn attack our tribe and I stand against the Darkspawn to help my people flee. Duncan is impressed with me and offers me a place in the Grey Wardens. Frankly, I'd like to have Morrigan tease me about my intelligence like she teases Alistair.

Denerim Knight: Basically this is just a "Ser Jory" kind of origin. Duncan holds a tournament in Denerim where I win my way into being recruited by the Grey Wardens.

Mercenary: Duncan comes to Denerim to hire my Mercenary Company to aid in the coming battle at Ostagar. On the trip to Ostagar, darkspawn ambush us and kill my comrades. Duncan is impressed with how I was able to survive and offers me a place in the Grey Wardens.

*And PLEASE don't close this thread just because of what I said

#2
Eurypterid

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This has actually come up a number of times. Basically, the devs have said there's no Human Commoner origin because they wanted to move away from the typical 'poor unknown human becomes hero' paradigm. They've also said the logistics of adding new origins into the game mean there's basically zero chance of new origins showing up as DLC.

#3
Bullets McDeath

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There is still some dialogue left over from the Human Commoner in the toolset. But I doubt there's enough to cobble together enough dialogue to mod an Origin as expansive as the original 6.

Modifié par outlaworacle, 05 mars 2010 - 12:52 .


#4
ExistsAlready

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They had a Human Commoner. It came from the farms of Redcliffe.



But as to the idea...you do realise how much extra voice work they'd have to do, yes? For what is basically a different last name and a different first half hour or so of gameplay at the begining.

#5
casedawgz

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Playing as a human feels pretty limited as it is. I'd like the Origin just because I feel weird playing a human noble who sneaks around, picks locks, and assassinates people, and thus always have to play warrior.

#6
Anyroad2

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While my hopes arent even slightly up that we might see this, I do really wish that there was something, anything other than Human Noble. I also know that it would take too much effort to see any Origin as DLC.

Like the TC said, its strange that the main race in Ferelden only has one origin as the other races have 2. Eh, I guess any of those examples for stories would have been great.

Oh well, maybe well see more options when DA2 comes around.

#7
Wonderllama4

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City Elf is pretty much the same thing minus the pointy ears. plus it's more dramatic being a poor elf or dwarf since you're in the minority

#8
metatheurgist

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casedawgz wrote...

Playing as a human feels pretty limited as it is. I'd like the Origin just because I feel weird playing a human noble who sneaks around, picks locks, and assassinates people, and thus always have to play warrior.


So you're not familiar with politics at all then. Posted Image

#9
Phoenix Swordsinger

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I'm quite proud of my HN rogue.

#10
Myst Otter

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I believe someone is working on a human commoner origin mod. Being a mod it will be limited to those playing the PC version.

#11
kyles3

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Danacetia wrote...

This leaves the 3 races with dwarves having 2, elves having 2, and humans having 1.


well, it does even out if you group the origins by class instead of race: two lower-class (city, commoner), two upper-class (human/dwarf nobles), and two isolated (dalish, magi). 

#12
Erucolindo

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If i remember correctly they had something like nine orgins planned. However, honestly I can see how a Human commoner would be..bland as hell. I mean compared to the Elf and Dwarf versions, Human commoners are pretty well off.



They had something akin to Chasind though, a barbarian type I think. That would have been fine



What I would really like is an Apostate origin, or the ability to become an apostate. I don't really agree with the way mages are treated in this game, as someone to be kept guard over. I don't like the what the Chantry treates them, and I'd like an origin in magic that reflect that

#13
Awarewolf11

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I downloaded that item mod that allows you to change your base class. So my human noble started out as a warrior, because it just felt right. After everything that happened with the Couslands, he sorta turns to the darker side of life, and I changed him into a rogue after Lothering and into Denerim. 50/50 roleplay/gameplay reasons, and I must say I'm having a ball.



Not that this helps the topic much, just sayin. :-P

#14
Mlai00

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The problem with lack of HC origin is... I can never play as the "Sacred Ashes Warden," or any other sort of human. The Aidan Cousland HN origin locks you into a very narrow design template, if you try to roleplay instead of just design whatever the heck you want. You have to be Caucasian, you have to look like your parents, you have to be 20 yrs old, you sort of have to be a Warrior Champion/Templar.

So I can't be the Sacred Ashes Warden because he looks more like a grizzled veteran soldier than a young noble, I can't play a man/woman older than 20, I can't play anyone with tattoos or a un-noblelike haircut, I can't play a dark-skinned person, I can't make a fringe/evil-looking person like say the hero of The Witcher...

What I want from a HC rigin... is an origin that does not lock down what your human character might look like. I don't want to have parents or siblings, because then my design/imagination is trapped. Ideally, perhaps the HC origin is something like William Munny (Unforgiven): Your past is mysterious and complex, you're trying to settle down in a new town, to start over...



They've also said the logistics of adding new origins into the game mean there's basically zero chance of new origins showing up as DLC.


That's why it would be a DLC. I'd pay $10-15 for that, depending on the amount of added content.

In fact, that's how big DLC should be. Not the rushed micro-crap that's RtO and WK.

#15
Kenrae

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casedawgz wrote...

Playing as a human feels pretty limited as it is. I'd like the Origin just because I feel weird playing a human noble who sneaks around, picks locks, and assassinates people, and thus always have to play warrior.


You have a quite unreal view on medieval ages nobles, sir:P

#16
krylo

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casedawgz wrote...

Playing as a human feels pretty limited as it is. I'd like the Origin just because I feel weird playing a human noble who sneaks around, picks locks, and assassinates people, and thus always have to play warrior.


Human Noble Rogues just don't always do what their parents tell them, and need to develop those skills to sneak out of the castle to go and meet the local boys/girls down in the city proper without a contingent of guards/all the pretenses of noble life.  Or to listen in on their parents politicking so they know what's going on, etc.

Modifié par krylo, 05 mars 2010 - 01:06 .


#17
Andraste_Reborn

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My human noble rogue wasn't a thief or a backstabbing assassin - she was a archer like her mother. The rogue class in DAO can encompass a pretty wide range of character types. For roleplaying reasons she didn't take points in the Deft Hands line of talents until after she started adventuring and encountered traps and locked chests full of useful things :). I'm not saying there's anything wrong with playing a human noble rogue who steals things or sneaks around sticking knives in people's spines, but I enjoyed playing my character that way.



When Slim Coudry offered her some less-than-legal work, she haughtily told him that she wasn't interested, and she never took a single level in Stealing.

#18
Janni-in-VA

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"The Aidan Cousland HN origin locks you into a very narrow design template, if you try to roleplay instead of just design whatever the heck you want. You have to be Caucasian, you have to look like your parents, you have to be 20 yrs old, you sort of have to be a Warrior Champion/Templar...I can't play anyone with tattoos or a un-noblelike haircut,..."

Says who?  :devil:

Maybe your mother had an affair with a darker skinned person.  Maybe there are recessive genes in your parents' backgrounds that didn't show up until they had you.  (I have a cousin whose three older siblings are dark-haired as their parents were, but she's a natural strawberry blonde.)  Maybe, in spite of how much your family loves and trusts you, you're really a bit of a black sheep.  You can always say your character turned to the dark side after losing his/her parents and home.  Perhaps since you've always known that your brother would inherit, you're looking for your own kind of power.  I've played three human noble origins and not one of them was a templar, although they were champions after Redcliffe.  Maybe you're actually a changling or adopted.  Okay, not much can be done about the age thing, but everything else is up for grabs.  Although, if the Couslands are in their mid 50's, say, (and I know plenty of active, fit people in that age group), your character could be in his/her early 30's with brother just a couple of years older.

Modifié par Janni-in-VA, 05 mars 2010 - 11:57 .


#19
Eleinehmm

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Why 20 ? I do not remember anything speficic about the human noble's age

#20
Mlai00

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Sure, you can throw up all the "adopted/freak" excuses you want, but bottom line is Aidan Cousland is a young white noble. The way everyone interacts with him in the origin, locks that in. DAO is not a fantastically-fantasy world; it's based off of medieval realism. I can't deviate too far in DAO.

A HC origin would be much easier for me to play Sacred Ashes Warden or anyone else I want.

#21
Glandor

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Not a fan of the HN origin.



Now what I would go for is a Templar origin, Orlais origin, Apostate Origin, Surface Dwarf Origin, Chantry Origin, and maybe a Human Bandit Origin. Or other things off the wall that players can get creative with.

#22
Anyroad2

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Mlai00, I feel the same way.

HN Origin really just sticks you down a narrow hallway when it comes to who your character is. You can only deviate from the track slightly, like how the character behaves, and still be with in reason of the origin.

It would be absolutely great to have more origins introduced. It would give DAO more life, and make people want to play through again a few times. Well, I would at least.

Heres hoping we get something like that eventually.

#23
AlanC9

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Mlai00 wrote...
Ideally, perhaps the HC origin is something like William Munny (Unforgiven): Your past is mysterious and complex, you're trying to settle down in a new town, to start over...


I think at one point there was going to be a "Mysterious Stranger" start. But that was cut a long time ago. I don't know if there was ever any actual gameplay associated with it.

#24
AlanC9

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Mlai00 wrote...

A HC origin would be much easier for me to play Sacred Ashes Warden or anyone else I want.


Only if the HC origin isn't be specific as to your character's age and family. You don't just want an HC origin, you want a non-specific HC origin.

#25
krylo

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AlanC9 wrote...

I think at one point there was going to be a "Mysterious Stranger" start. But that was cut a long time ago. I don't know if there was ever any actual gameplay associated with it.

Starting equipment .44 magnum revolver, fedora, and trenchcoat?