thedoncarnage wrote...
@cipher_Cero
It's good you brought this up because I've seen this debate tossed around in other threads. This is a little off topic, but since you seem a pretty civil dude I'll bite. 
cipher_Cero wrote...
I'm still iffy on what makes Rael'Zorah a war criminal. I'm not saying I disagree or agree, but there are several things here that complicate that. A war crime is defined as the murder and ill-treatment of prisoners of war.
1) The geth used for experiments were not prisoners. They were disabled components that were repaired, reactivated, and networked.
By networking the reanimated geth the quarian scientists made them sentient again. Self aware. Capable of free will. They were performing experiments on sentient beings against their will.
2) Geth (particularly heretics) do not sense trauma, pain, or any sort of emotion. They also have no sense of ethics or morals, which would render them completely unaffected to their plight.
While it's true they don't sense pain the geth do have the other characteristics you listed. Conversations with Legion demonstrate the geth have a sense of morality and ethics, albiet their social norms are very alien to those of us organics. The geth ideals of self-determination are an example of this. As for emotion... that's more tricky. I think it's implied by Legion's dialogue about his N7 armor that he is beginning to evolve emotions but doesn't know it yet. But that's just my interpretation.
3) The shared memories of geth/heretics prevents them from going through any sort of "death" provided they were ever connected to the network. The platform housing those components simply gets destroyed, but an infinite number of copies can be made of whatever that geth recorded.
In effect, you're performing weapons tests on a somewhat more capable LOKI mech that never actually dies or gets hurt.
Although not much has been revealed about how the Geth interact with each other over interstellar distances I do think destruction = death for most platforms. Legion says that it takes a conscious effort for him to connect to the rest of his people (hence why he needs EDI's assistance when downloading data.) With that taken into account, if Legion were to be destroyed while not uplinked I think he would be permanently dead. Likewise Legion pointed out that when Shepard destroyed the data hub "cities" on Virmire he was actually killing thousands of heretics.
If a geth expert here thinks I'm wrong please feel free to correct me.
In regards to ethics and morals, I was actually thinking to a comment that Legion makes on his loyalty mission. If you suggest that rewriting the heretics is unethical (as opposed to them just being machines), he does remark that they "do not share your pity, remorse, or morals" making reference to them having joined the Reapers. Something to that effect. This, of course, only referring to the heretics who are not nearly as complex as Legion.
Their sentience depends on how many runtimes are networked with each other and are present on each mobile platform. More runtimes means that they can delegate some to perform lower-level tasks such as basic motor function, freeing up bandwidth for reasoning. If I recall correctly, the heretics on the Alarei were localized, so it's hard to say if they were ever able to extend the network outside of it once they'd taken over.
As far as I know, as long as a heretic geth is networked it's sharing data with whatever it's connected to, particularly if it's connected to a hub. The platform is destroyed, but the shared data and experiences is simply downloaded to a new one when the need arises, which is what was happening on the heretic station in the Phoenix Massing.
Legion's case is certainly unique, though. He's the only geth specifically stated in game to house that many runtimes at once.
It's hard to say because their degree of sentience falls into question. They're still conceptually analogous to VI, except they can increase in complexity when networked. Like how a LOKI mech is smart enough to actively seek you out, find you, aim, use a weapon, and detect when friendly units are destroyed, which a singular mobile platform is able to do.