GenericPlayer2 wrote...
To be honest, I 'betray' her on almost every play through. The only time I don't is when I want the renegade dialog resolution option between her and Legion.
To be honest, I have very little respect or faith in Quarians. Tali argues with me whether I make comments supportive of retaking the homeworld or against it. This makes it difficult to take anything she says seriously, and compels me to treat her like a child. That means doing something against her wishes that I feel might be for the greater good. If the fleet is divided over peace and war, the best I can do is provide all possible information and let everyone make an informed decision, even if that fragments the fleet. That way the people who seek peace are not dragged into a war along with those who don't.
I strongly believe the blue/red/rally options should have not been available. They are cop outs for people who do not want to take a position and whitewash what would otherwise be a difficult decision to make, so for most part I try pretend they are not there. If I get Tali exiled, then the mission was a waste of my time, and I am better off skipping it and dealing with the Collectors instead.
Finally, I think it would be hypocritical of me to be furious with the burial of the facts regarding reapers, and the council playing dumb on the subject, only for me to conceal the facts in the Quarian trial. If I hated Tali I would send her through the tubes to die, but I don't - I revealed the truth about her father because it was the right thing to do. I think Tali's reaction to my decision is naive and childish.
I highly doubt that Bioware will reward people who make the 'tough choices', but I will probably play ME3 with this decision in my imports regardless.
And I understand that, definitely.
I'm just wondering what information is there to begin with that would
help the quarian people at all.
Rael'Zorah and the crew of the Alarei (those compliant, anyway) were experimenting with active geth, endangering the Migrant Fleet. The situation is either dealt with quietly or everyone finds out about it.
They're divided between going to war and seeking peace, but none of the information they're provided is new. A former member of the Admiralty board is guilty of reactivating geth on his own ship.
The data found aboard, which Dar'Xen finds if you don't present the evidence, presents the possibility of reclaiming the geth, but this is independent of convicting Rael'Zorah.