Overall changes:
- Stunning Blows triggers more often (roughly 80%)
-Critical Strike works on all ranks of creatures, but at different
health thresholds. 45% for normal rank, 40% for lieutenants, 20% for
bosses and players, and 15% for unique bosses.
- Shattering Blows gives a damage bonus to Dragons, Constructs, and Undead based
upon Willpower (yes, Willpower): .875% of base damage per point of
willpower.
- Destroyer now grants a 20% attack speed increase
for 8 seconds after scoring a critical hit (not to be confused with the
skill Critical Strike, but it triggers Destroyer). Duration increased
by Willpower: .125 seconds per point of willpower.
- Mighty Blow deals additional damage based upon Strength: .55% of base damage per point of strength.
- Powerful Swings has had its fatigue cost increased to 15%, but the
attack and defense penalties removed. Its damage bonus is based upon
Strength (.08 per point of strength), and it adds an armor penetration
bonus based upon Willpower (.04 per point of willpower).
- Two-Handed Strength improves the bonuses of Powerful Swings to .12
points of damage per point of strength, and .08 armor penetration per
point of willpower, while increasing the stun and knockdown duration of
Pommel Strike, Two-Handed Sweep, and Stunning Blows.
Enjoy, and tell me what you think!
Modifié par DodgeMoreLightning, 23 mars 2010 - 11:55 .





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