HypesterHypester wrote...
Jep13 wrote...
Its not rocket science. It costs ressources to have kids and all genders in a game. We're not looking at reflections of reality, we're looking at video games. There is no need for children to be present in what limited portions of Mass Effect we visit, and unless the story requires it, there is no sense in putting costly ressources to model, voice, animate, and texture female genders or children.
Dev's don't pull these things out of their collective butts in a minute. It takes time and ressources, and both of these cost money. Do you want to start paying 80$-100$ for video games because developpers are bursting their budgets working on senseless stuff for they sake your goram picky sense of immersion?
Suspending your sense of disbelief would serve you well when playing a VIDEO GAME.
We realize that it's more expensive to make a more believable universe, however, I think you're dramatically overestimating the cost here . Every addition to the game is not a 'budget breaker.' It requires new models, yeah, so did adding Drell, male Quarians and every single squad member is a brand new model too. New animations, new textures included. It's really not that much of a challenge, unless you think the game went up in price when the number of models from ME1 to ME2 doubled? And paying for child and female voice actors is usually cheaper than paying for male ones, so money would actually be saved on that front.
The REAL hurdle, I think is that it takes quite a bit of design skills to make women that seem
Turian or Salarian that are not utterly unattractive. Design that is not essential to the story, and can be written around if the development cycle is pressed for time, which is what Bioware has chosen to do. It's not a decision I approve of, but I'm not going to excuse it with flimsy money arguments, but rather, accept it for what it is: a design choice, made under a time table.
Krogan would be even a harder stretch, and I'd think they'd got the 'hot but ugly' style ala Klingon women of star trek. It'd be interesting if Krogan females had a much different body shape than their males, not that it should be hourglass, but significantly different could be most interesting.
Kids are essential to the storyline in Mass Effect, they are just kept off camera, again, a design choice. Oriana's story would have been much more powerful if she had been young enough to be shorter than everyone else, making it clear that this a vulnerable influencable character, not a grown woman who may even be able to handle herself. Also, notice none of the characters have a 'look down and talk' animation to conversate with kids, which would likely be the biggest technical hurdle, rather than creating a new model. (I'm going to go back and check to see what animation is used to talk with Cpt. Bailey in Citadel in ME2). Regardless, having one in a loyalty mission or something could be very nice, at least a human kid. 40 year old Asari are kids to them, as for the rest, I find it unlikely that we'll have a real need for a Salarian kid, or a Turian kid, y'know?
Very very very well said!




Ce sujet est fermé
Retour en haut






