bzombo wrote...
i was never really a fan of 3e, 3.5, or 4e. i come from the ad&d second edition days. i happen to like thaco and the idea of lowering armor as you get better armor as opposed to raising it. i had a great time in the groups i played in back then. i was in a 3.5 group a few years back and i was pretty bored by it. i also find myself struggling to get through games that use 3e or 3.5. as much as i enjoy toee, i still have my moments where i get annoyed and stop playing. the ruleset just drives me nuts! i like when classes have limits on them. it makes each class have value and strengths and weaknesses. the 3e+ stuff just kinda gave every class access to everything if they just use extra points on skills/feats.
Other than my liking 4E, I'm right there with you.
Prior to 4E coming out I was going to run a D&D campaign for a group of people I was playing with at the time, but trying to use the 3.5 books was driving me batty and I changed everything back to 2nd ED.
Lucky for me 4E came out and I still had players - the 3.5 people didn't want to learn/relearn 2nd ED.
But as for CRPGs, it took years for me to make the connections of why I never finished ToEE, NWN, and only played Icewind Dale 2 once. There was one thing holding them in common - 3.5 ruleset.




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