Collectors:
Dominated by reave, warp, and warp ammo. None of their weapons are all that scary and Harbinger is more of an annoyance than a worry. Scions and Husks will only kill you if you get cocky, even Praetorians will never kill you if you are careful since their laser doesn't do that much damage. Overall one of the easiest enemy types.
Blood Pack:
Dominated by inferno ammo and incendiary blast. With inferno ammo they are really no threat at all. They do have some scary offense in the form of Pyros, missile launchers and Krogan, but as long as you are not caught off guard you should be fine.
Geth:
Dominated by disrupter ammo and overload. They are aggressive, have strong defenses, and usually come out in big numbers. They probably flank more than any other enemy and they also carry missile launchers and flame throwers, but disrupter ruins them. Sadly the Colossus is pretty harmless if you are behind cover and it can even be charge shotgunned to death by a Vanguard. Would be #1 if not for disrupter ammo.
Eclipse/Blue Suns:
I put these together because theres not much of a difference between them as far as I can tell. They aren't really dominated by any one ability since they mostly consist of blue shields and organic health. They aren't the most aggressive, but they will try to flank you if you let them, and they carry lots of missile launchers. They also come with YMIR mechs which are actually scary compared to most enemies.
I would probably rank it like this:
1. Eclipse/Blue
2. Collectors
3. Geth
4. Blood Pack
I'm bored and can't sleep.
Modifié par RamsenC, 05 mars 2010 - 03:44 .




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