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UID? Unique Identifier


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#1
Malvicus

Malvicus
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Hi, I'm a non-programmer throwing myself into the toolset. I have the toolset and the wiki open, but I'm stuck at the creation of a module. Ultimately, I would like to use the toolset to create machinima. I understand that I should not use the Single player or Core campaign module when tinkering with the toolset especially for the first time. So I clicked on Manage module, I enter a name and then I enter a random number for the UID. But what exactly am I supposed to enter because every time I do enter something, I get the error message Unable to Save module.

So, I'm doing something very wrong it seems.

#2
Malvicus

Malvicus
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You know, Wiki is saying once i create a module, i cannot delete it. So I'll need to find a starting point in the wiki that will hold my hand while i navigate my way through the toolset.

#3
Angrycrow

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When you make a new module the Unique ID is just a simple string. Try giving it a name that's related to the actual Name you game he module. Also. Most game directories like unreal or this (NWN) don't like spaces, caps, or special characters. So something like "my_machinima_mod" is totally acceptable. And you can delete modules.