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After 5 plathoughs this game gets kinda boring.


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#1
warden guru

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i just finished my 5th playthrough and i kinda am getting tired of the game because i know what is coming i know all the diolouge all the weapons and wer to get them and unfortunatly i dont have and downloadable content anyone have any words on this????

#2
MonkeyChief117

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Well doing pretty much anything 5 times in a row will get boring - even great games. Unfortunately i've reached the same stage as you . . . but thank god for Awakenings in a few days!

#3
warden guru

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i know i cant wate do you need xbox live for it or is it just like any other video game.

#4
MonkeyChief117

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Well its an expansion but it is available to buy in disc format and DLC on the xbox - so its your choice really . . .

#5
warden guru

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im getting the disk cause i dont have live(cry) and i was wondering will it be available at target.

#6
Default137

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Uhm, does your Target have a Electronics Section?



If so, it should be there, as long as you are talking the Xbox version.

#7
warden guru

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ya i am and i dont know of a target that doesnt have an electronics section.

#8
Ensgnblack

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after 150 hours (assuming 30 hour playthroughs which is fairly speedy) it gets boring? Id say DAO has paid for itself.

#9
Sylixe

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warden guru wrote...

i just finished my 5th playthrough and i kinda am getting tired of the game because i know what is coming i know all the diolouge all the weapons and wer to get them and unfortunatly i dont have and downloadable content anyone have any words on this????


You should be happy it took you five times through.  I was bored out of my skull half way through the first time through. :/

#10
Default137

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I got three games done, and could probably do another, but don't want to have to do Ostagar AGAIN.

#11
Glandor

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I REALLY don't want to do the mages tower again. And the Deep Roads are my favorite area.



But dammit I hate the mages tower.

#12
Paddyjack

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After 3 games, I read the book. And now I will do a 4th times because I liked reading more about Loghain and the world of Ferelden, and I want to see what I could have missed now that I know that backstory :)

#13
sami jo

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Apparently there is a mod that will auto-complete the fade for you and drop you directly into your party members' nightmares if you are on the PC. Those of us on consoles are stuck redoing that section. Doing different areas with different companions helps to keep it interesting, and the handful of origin specific goodies are always nice.



I am definitely looking forward to new content, though.

#14
Default137

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I oddly don't mind the Fade, although I could see myself getting annoyed by it after a few more games.

Its mainly Ostagar/Lothering that bothers me, there is no real deviation in what happens on what Origin you've chosen, besides a few lines, you've got no real interesting skills at that point, neither of the other recruits are very interesting or have much to say, you know whats going to happen to them, so you don't care about really getting to know them, and well, your pretty much forced to go do it.

Its like the Citadel in ME1, its so amazingly pointless, but they basically force you to sit through two hours worth of conversations and cutscenes you've already heard on your first, second, and third playthroughs, just so you can actually get to the fun part of the game, where you can choose to do whatever you want to do, get all the party members, actually start to get skills and gear, and all that other jazz.

Drives me crazy.

*edit* The amusing thing is, I have no issue with linear games doing this, when I play KotOR 2, I enjoy redoing the giant starter space station for the fifteenth time, I don't mind doing the Monastary fight in Jade Empire, and I don't really even mind the Cereberus Station in ME2 ( because its just the right length, although I dislike the fact you can't skip the intro movie ). It just bugs me however, when I'm given an open world choice game like Baldurs Gate, or Mass Effect, or Dragon Age, and then to actually begin to PLAY the real game, I have to trudge through the big tutorial safety net Bioware tends to put in all their freechoice RPGs that blocks me from enjoying myself.

Modifié par Default137, 06 mars 2010 - 09:01 .


#15
CalJones

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Heh I'm at the same point. I've just got three achievements left - two of the spell schools and two handed warrior. (I started a two handed warrior but it was so lame I abandonned it partway through. Maybe I'll go back to it later).



I'm OK with the Circle and I actually like running about the Korcari wilds and even Lothering - it's Orzammar that gets me. I hate the Deep Roads - they're so visually dull, and miserable. I hate the idea that my poor warden will end up having to go there to die, alone.



(For the record I HATED that boring mining station in KotOR 2. Ugh).

#16
LadyKarrakaz

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Glandor wrote...

I REALLY don't want to do the mages tower again. And the Deep Roads are my favorite area.

But dammit I hate the mages tower.


Check the Skip the Fade mod on Nexus

#17
Chakku Sama

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nexus, good place, to bad I have DA:O on xbox.

#18
Viz79

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What an odd thing to say - can you name many games that seem fresh after FIVE playthroughs? After 150+ hours, dont you think the game has given enough?

You have an expansion almost here, more DLC on the way over the next two years and the inevitable mods and adventures to add hours of gaming. There are already hours of gaming available (Fragments of Ferelden, Kal'Sharokare other campaigns and Ally of Murders expands the campaign etc). Available at the Nexus.

Modifié par Viz79, 06 mars 2010 - 02:07 .


#19
MonkeyChief117

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Viz79 wrote...

What an odd thing to say - can you name many games that seem fresh after FIVE playthroughs? After 150+ hours, dont you think the game has given enough?

You have an expansion almost here, more DLC on the way over the next two years and the inevitable mods and adventures to add hours of gaming. There are already hours of gaming available (Fragments of Ferelden, Kal'Sharokare other campaigns and Ally of Murders expands the campaign etc). Available at the Nexus.



While im not disagreeing with you, you can't include mods as an extension of the game as a lot of DA owners have consoles (including myself and the original poster). So while mods give pc players a never ending game, i have to wait for 'official dlc,' which lets face it, is few and far between. Still Awakenings should be awesome...

#20
Ahzrei

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Anything is boring after that much time. Best to let it sit for awhile until you can bring a fresh eye to the game and actually listen to people talk again without running to the skip button.





We're very very lucky that Awakening is coming out so quickly. I was amazed when they announced it so close to the original game's release.

#21
Viz79

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MonkeyChief117 wrote...

Viz79 wrote...

What an odd thing to say - can you name many games that seem fresh after FIVE playthroughs? After 150+ hours, dont you think the game has given enough?

You have an expansion almost here, more DLC on the way over the next two years and the inevitable mods and adventures to add hours of gaming. There are already hours of gaming available (Fragments of Ferelden, Kal'Sharokare other campaigns and Ally of Murders expands the campaign etc). Available at the Nexus.



While im not disagreeing with you, you can't include mods as an extension of the game as a lot of DA owners have consoles (including myself and the original poster). So while mods give pc players a never ending game, i have to wait for 'official dlc,' which lets face it, is few and far between. Still Awakenings should be awesome...


Yes but regardless, 150+ gaming is way more than is expected for a single player game don't you think? I can't think of any SP game that I have played for that long  I have played many hours of multi player games (hundreds of hours in the original Team Fortress classic and 450+ hours in Neverwinter Nights because of online campaigns with other players).  But in terms of single player games, the only one I can remember is Final Fantasy X which I played for about 100 hours (a significant amount of which was just level grinding!).

The ONLY SP game I can think of that can compete is the BG1/2 with multiple options in playthroughs.  But this is its spiritual successor after after all!

#22
Fluffykeith

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If you've played through the game five times, one thing you can be certain of is that you got your moneys worth...I can only think of one thing that doesn't get boring after five times is sex...



I bet Bioware are really happy that people enjoy the game that much.



Can I stick my hand up and say I like the Fade section? I liked the puzzle element, it was a nice change from bashing monsters

#23
ismm

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I wonder how people can play this game more than 2 times, i only played it once and had enough, the story doesn't change enough to make me play another time

#24
Default137

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Viz79 wrote...

MonkeyChief117 wrote...

Viz79 wrote...

What an odd thing to say - can you name many games that seem fresh after FIVE playthroughs? After 150+ hours, dont you think the game has given enough?

You have an expansion almost here, more DLC on the way over the next two years and the inevitable mods and adventures to add hours of gaming. There are already hours of gaming available (Fragments of Ferelden, Kal'Sharokare other campaigns and Ally of Murders expands the campaign etc). Available at the Nexus.



While im not disagreeing with you, you can't include mods as an extension of the game as a lot of DA owners have consoles (including myself and the original poster). So while mods give pc players a never ending game, i have to wait for 'official dlc,' which lets face it, is few and far between. Still Awakenings should be awesome...


Yes but regardless, 150+ gaming is way more than is expected for a single player game don't you think? I can't think of any SP game that I have played for that long  I have played many hours of multi player games (hundreds of hours in the original Team Fortress classic and 450+ hours in Neverwinter Nights because of online campaigns with other players).  But in terms of single player games, the only one I can remember is Final Fantasy X which I played for about 100 hours (a significant amount of which was just level grinding!).

The ONLY SP game I can think of that can compete is the BG1/2 with multiple options in playthroughs.  But this is its spiritual successor after after all!



Baldurs Gate 2 has lasted me easily over 350-500 hours by this point, and I could still go back and play it more.

If we add in ToB/TotSC, its probably lasted me quite a bit more then that even.

As for playing DA:O again, its actually not that bad after Lothering, Dwarves ( especially the Dwarf Noble ) will have a really different Orzammar chain ( especially if you side with Bhelen as a Dwarf Noble, it alters alot, and some of the conversations you can have with him are woooooow ), and it also has a lot of different options in Denerim, as well as the Landsmeet, Human Noble will have many choices in Redcliffe/Landsmeet that other people don't get, and City Elf gets a ton of different choices and conversation options during Dalish/Alienage.

Mage and Dalish are kind of meh tbh, Mage doesn't really even get noticed except for a oneliner by Alistar and Gregori, and Dalish only gets a few new conversations at the Dalish Camp, which you should be able to finish really quickly anyway,so its kind of a moot point. Add in the fact that a City Elf for some reason gets the same responses, but slightly altered, and there is really no point to playing a Dalish over a City Elf.

#25
Viz79

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Actually its all subjective - I have a mage character and it is not just about responses to being a 'mage' but the idea of the Mage Tower being your home, your relationship with characters from your origin story and now and then you can use the fear of magic by the populace to your advantage. But other things are the fact you can have companions shape your story. For example it seems to me that while my character was a gifted circle mage, his decisions seem to indicate that he felt caged by the restriction of the towe and does consider the chantry's subjugaton of the mages as insulting.



I would not have thought all of this through had it not been for Morrigan who basically is igniting that rebel side of my character that would have been held in check for all his time in the tower.



So basically ANY origin can shape your story - it is not just about dialogue choices in a few areas. For example when I played my Dalish Elf to just after Lothering, I always felt a strong sense of 'us' vs 'them' for long time but also a sense that city elves had lost something essential from their race etc.



Still I doubt I would play the original more than three times because I find it very hard to replay games. But then I have never reread books and I have read Stolen Throne twice and am rereadng the Calling (Dragon Age books) so it looks like if I ever do anything multiple times, its in DA!



I have a Mage now played like I would play the character, next I will likely have a power hungry manipulative noble, and then we shall see. Remember lots of companion choices as well that make a lot of difference too! (I have Alistair, Leliana and Morrigan for this run, I know the others would make a big difference in my game!)



The trick is probably not to play back to back. Play DA:O, play DA:Awakening, with Orlesian Warden Play a couple of player made campaigns, repeat (ith say DA Resdesigned Mod to chang DA:O models for second time), DA: Awakening with your fave DA:O character) more modules Etc. Lots of gaming! And DLCs will be added as you play!