Hi all,
According to the wiki:
"A Room-based level uses a user-specified visibility graph that connects disjoint rooms together, useful for interiors and dungeon like areas. Rooms are constructed using only existing models created in 3dsmax or another modeling package."
I take it that all interior structures then must be built in an outside modeling program?
Thanks for any replies.
Room based levels
Débuté par
Orion7486
, nov. 07 2009 07:51
#1
Posté 07 novembre 2009 - 07:51
#2
Posté 07 novembre 2009 - 08:22
"Rooms are constructed using only existing models created in 3dsmax or another modeling package"
So what this says is that the models must already be created outside the editor itself, but you can place the models from within the editor.
So what this says is that the models must already be created outside the editor itself, but you can place the models from within the editor.
#3
Posté 07 novembre 2009 - 08:24
p.s. try the wiki page here for more information on placing models:
http://social.biowar...l_editor#Models
http://social.biowar...l_editor#Models
#4
Posté 07 novembre 2009 - 08:47
Oh, I was thinking that the structure of the inside, ie. the walls, ceiling, etc. had to be constructed in 3rd party program. How would one go about building the structure of the interiors?





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