is kind of weak sauce because not only do I lose my healer mage in
order to transform (single mage user here) I lose my spells to become a
not so great fighter form.
Modifié par MelodicCure, 11 mars 2010 - 08:08 .
Modifié par MelodicCure, 11 mars 2010 - 08:08 .
Yes, I have. And the fact your experience with the Shapeshifter has been so bad and you would use that a basis for arguing with me is... amusing. Very.Have you ever attempted seriously to play a Shapeshifter? A Shapeshifter who still tried to be an effective Mage on the side? Based on your replies--especially the fact that you can compare a SS with an AW, the undisputedly most overpowered specialization/class combo in the game, and actually suggest that the SS is superior--I'm guessing you haven't, which actually fills me more with a kind of amused pity when you personally insult the people who don't agree with you rather than the agitation I'm sure you hoped I would feel.
Modifié par TBastian, 11 mars 2010 - 09:26 .
Modifié par Mavkiel, 11 mars 2010 - 09:34 .
Modifié par MelodicCure, 11 mars 2010 - 10:01 .
TBastian wrote...
Yes, I have. And the fact your experience with the Shapeshifter has been so bad and you would use that a basis for arguing with me is... amusing. Very.Gaudion wrote...
Have you ever attempted seriously to play a Shapeshifter? A Shapeshifter who still tried to be an effective Mage on the side? Based on your replies--especially the fact that you can compare a SS with an AW, the undisputedly most overpowered specialization/class combo in the game, and actually suggest that the SS is superior--I'm guessing you haven't, which actually fills me more with a kind of amused pity when you personally insult the people who don't agree with you rather than the agitation I'm sure you hoped I would feel.
It's also very amusing that apparently you do not even how Shapeshifter works, or what its mechanics are. And you didn't even bother to read all previous posts, besides. A Shapeshifter does need to "pump" strength, heh. "Raising it a little" would be more appropriate, in the same way a Blood Mage player might decide to raise Con a bit, a Spirit Healer would raise Willpower, an AW would raise dex... it's something that helps a lot in early game, but not so much in late game.
To top it all off, you go on about how every other spec augments its base class etc etc. While correct, the fact that you think the Shapeshifter doesn't do the same is proof of your ignorance. For someone who would claim that the Shapeshifter needs work, have you even bothered to try and find out how it actually worked? Because you just might find out for yourself that the Shapeshifter doesn't actually need fixing.
You'd think that a specialization who claims to be a a) a warrior-mage,practiced by barbarian shamans, c) is learned by practice rather than study would be fine wearing non-mage gear, heh. In the end though, you might not even want to use anything but mage gear at all.
The consensus that the Shapeshifter is underpowered is due to its obscure mechanics. Nothing more. Feel free to keep your ignorance though, apparently you're quite comfortable with it... seeing as you didn't even bother to read some of the stuff posted and you're adamant that the Shapeshifter should work your way. Even when all evidence points to the fact that it apparently shouldn't.
Modifié par Gaudion, 11 mars 2010 - 10:10 .
So tell us what we're missing? I'd be happy to find out I'm wrong about the specialization, and admit I haven't used it, because on its face it strikes me as gimping my party to lose a mage's spellcasting ability no matter how awesome a melee fighter they make. An AW can do both cast and fight melee, with some limitations.TBastian wrote...
The consensus that the Shapeshifter is underpowered is due to its obscure mechanics. Nothing more. Feel free to keep your ignorance though, apparently you're quite comfortable with it... seeing as you didn't even bother to read some of the stuff posted and you're adamant that the Shapeshifter should work your way. Even when all evidence points to the fact that it apparently shouldn't.
Modifié par TBastian, 12 mars 2010 - 02:17 .
My thought is that a shapeshifter is not a warrior/mage - she's a mage who turns into a warrior. Sometimes she's a mage, sometimes she's a warrior. She is not both at the same time.TBastian wrote...
No, I am simply very annoyed that someone who would want to play a warrior-mage wouldn't want to touch melee weapons at all even when what he wanted to improve was his fighting side.
Much less flexibility and value as a party member?Havokk7 wrote...
Or to put it another way, what does shapeshifter give you that arcane warrior doesn't? If there isn't anything then it fails as a specialisation.
B
CybAnt1 wrote...
... the class is not "broken". **This is the way Bioware wants it to work**. It would be nice if that were a little more obvious... it's not like Morrigan THE SHAPESHIFTER comes to you wearing chainmail and holding a greatsword. And some people are willing to make it work based on the way Bio want to make it work.
Modifié par Gaudion, 12 mars 2010 - 11:20 .
CybAnt1 wrote...
I think the KEY fix is to no longer make the spider/bear form's base damage based on the weapon you're holding before shifting. So much so, I've put a request down on the Toolset forums for somebody to start working on this.
Modifié par Manatel, 12 mars 2010 - 10:30 .
Where did you get that? No one is saying you can't beat DA with a shapeshifter. Hell if the game can be done solo on nightmare, pretty much anything is possible.Manatel wrote...
Love it that people who failed to use shapeshifter successfully...
That's what weapon switching is for.Basing damage and protection on the gear the mage is wearing before she shifts form means that I am forced to build her as an effective warrior in mage form. What I end up with is a character who is a mage/warrior some of the time and a warrior some of the time. That's not what I want. If I wanted that I would be an arcane warrior.
Damage? Warrior talents? Form immunities? Non-dependency on sustaineds? No fatigue when casting?Or to put it another way, what does shapeshifter give you that arcane warrior doesn't? If there isn't anything then it fails as a specialisation.
Ah yes. Out-of-context-guy. Considering your comment I see you haven't grown the necessary grammar comprehension and topic association skills yet, as well not having actually tried out well-built Shapeshifter. Too bad.I dunno what TBastian is on about. He actually thought a SS would out damage a dps focused warrior in another thread until that got shot down.
Honestly, the spec needs help. Equipping "warrior gear" is a waste because a warrior would put it to far better use. The spec should be viable on its own, and mesh better with the default class.
Wearing non-mage armors say what? You don't have to.I said as well that while the specialization can be made to work, it's still awkward at best. Switching between casting and shifted forms is neither practical nor efficient, neither mode accels if you try to do both, and builds are simply... well, again, awkward. You wear non-Mage gear, pump non-Mage stats, and/or try to circumvent the problem by wearing a low-quality 2H weapon with the peculiar quirk of lacking a STR requirement.
Right now it really feels like you have to "outsmart" the game in order to make the specialization work, which is why what I worded as an abuse of mechanics can be easily seen as broken.
They haven't bothered to fix it because THEY SEE NO PROBLEM WITH IT. Bioware has made this clear many times (and now I am again repeating myself). How can you possibly still say it's a bug when the developers themselves have made it clear that it's not?I agree with you and I think that either this is a bug among many other bugs Bioware has failed to fix in MONTHS or this is an example of horrible game design. An explanation from the devs would be great. Bioware shouldn't rely on the modders to fix things like these, it's not like DA was a commercial failure and they can't spend time & money to further fix it. If the things stay the same way I won't be buying Awakening and I advise people who're bothered by these bugs to do the same.
Ignorance alert. Would be fine it were the "as far as I know anyway" type, but as you can see he's rather full of himself. And unfortunately I haven't seen him repeating the same message for the last 3 pages.Where did you get that? No one is saying you can't beat DA with a shapeshifter. Hell if the game can be done solo on nightmare, pretty much anything is possible.
That doesn't mean SS is fine. SS can't compete with melee classes in dps, and loses all mage utility when shifting (and wastes half the fight casting shift to begin with...). If that's not broken/useless then what is?
Modifié par TBastian, 12 mars 2010 - 10:09 .
TBastian wrote...
In case you're wondering, Bioware actually considered the weapon a Shapeshifter would be using prior to shifting. This is why a form using a staff never misses when Shapeshifted - there is a code that checks for it.
Shapeshifting is also unique since the fact that the forms ignore almost all offensive mods is unique to it. Someone actually took pains to prevent the Shapeshifter from abusing +damage mods.
They haven't bothered to fix it because THEY SEE NO PROBLEM WITH IT. Bioware has made this clear many times (and now I am again repeating myself).I agree with you and I think that either this is a bug among many other bugs Bioware has failed to fix in MONTHS or this is an example of horrible game design. An explanation from the devs would be great. Bioware shouldn't rely on the modders to fix things like these, it's not like DA was a commercial failure and they can't spend time & money to further fix it. If the things stay the same way I won't be buying Awakening and I advise people who're bothered by these bugs to do the same.
Really, and all this time no one else has ever wondered why? And maybe actually tried playing the spec and learning how it works while they were at it?
Modifié par TBastian, 12 mars 2010 - 10:10 .
Ahisgewaya wrote...
Bioware, please fixe the Shapeshifter! Don't listen to the idiots saying it's just fine. It's not just fine, it's broken as hell. There are a few small thing which would fix it, chiefly making the casting time instant (or at least assuring us that the mod currently available to let us do so will be useable in Awakening). This would make it a much more viable option, as would making damage be based on spellpower LIKE IT SAYS IT DOES IN THE GAME (it actually doesn't, which is obviously a glitch and needs to be fixed, I was very dissapointed with this last patch because it didn't fix or even address this problem).
Modifié par Manatel, 12 mars 2010 - 10:44 .