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[SOLVED] Adjusting a main event condition


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#1
Charsen

Charsen
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I would like to change the conditions of ZEVRAN_ATTACK_ONE to require LOGHAIN_EVENT_ONE instead of LOGHAIN_EVENT_TWO,

-or- have a brute forced encounter after nCounter==1 at the closing of Lothering in main_events

However... I am not quite sure how to accomplish this because I can't find where ZEVRAN_ATTACK_ONE is defined in the scripts to require the specific loghain event, and alternately I'm not sure how to force call the attack within the main_events.

I think the first solution is easiest. I have found the entry in plt_main_events for attack one, but I don't know where I would need to go to make it accept loghain_event_one instead. 

Could anyone lend me a hand? 

Modifié par Charsen, 08 mars 2010 - 10:32 .


#2
DavidSims

DavidSims
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map_events_h is a header file, not a stand-alone script. You have to export the scripts which call the functions contained in it, and make sure those scripts are in your override.