Modifié par SurfaceBeneath, 16 mars 2010 - 06:43 .
Screw Cerberus: What would you have really done?
#201
Posté 16 mars 2010 - 06:43
#202
Posté 19 mars 2010 - 03:29
JohnnyDollar wrote...
Not that I buy into the statement that Cerberus has bottomless resources, but what gave you the impression the vast majority of Cerberus resources are used up?InTransit wrote...
OldMachine wrote...
Here is the deal, no one trusts u outside of the normandy, everyone is already going to think u r a terrorist because u worked with cerberus in the 1st place. So in my mind u only really have 2 choices and decide for urself whether or not either is worth the time.
1- Keep working with cerberus, access to seemingly bottomless resources and intel.
2- spend time trying to convince the council and the rest of the galaxy that u on ly did it because they rebuilt u and u felt like u had to, but ur really not that bad a guy and they should totally trust u.... LAME!
I thought reviving Shepard and building Normandy SR2 basically used up the vast majority of Cerberus' resources... so with that being true... Yoda say: "bottomless, there resources are not."
It might have been the numerous mentions of the enormous costs and utilization of most of Cerberus' resources to bring Shepard back and build a new Normandy... I'm just saying.
#203
Guest_XtremegamerHK47_*
Posté 19 mars 2010 - 03:33
Guest_XtremegamerHK47_*
I gave the Cerberus intel extracted from the operative to the Alliance, and I blew up collector base. I dont think it was right to keep it anyway.
#204
Posté 19 mars 2010 - 03:44
Gar_Logan wrote...
I would LOVE to shoot Miranda and Jacob in the back of the head right when I learned who they worked for! And while we're at it, let's also destroy every major resource for building weapons because, we already have a lot of stuff already, right? Why would we need to build any more?
Yes. Cerberus is bad. Very bad. They've killed more humans than they claim they've saved, yadda yadda yadda. I wish the game could let you actually shoot the two Cerberus squaddies and let you go about it on your own. Would have loved to see Shepard's face when he realizes the Council have given him the finger, and the Alliance have distanced themselves from him. Shepard has no intel, he has no squadmates, he has no backing. Let's go kill the Collectors! Man, you could REALLY use some of those "lame" sidequests now! Only you'd just have that tiny shuttle you got from the Lazerus station because you already killed Miranda and Jacob before they gave you the Normandy JUST because they work for Cerberus! Woo!
Okay. Shepard isn't dumb. Just because you'd LOVE to destroy any possible resource you could possibly have, he isn't. He doesn't shoot Miranda or Jacob because he knows he can use them. (If you're playing it like this.) Cerberus is backing you, giving you a ship, sending you intel on some very dangerous people to recruit. And there doesn't appear to be a lack of this any time soon. Why cut this off? Just because you have some kind of lame vendetta that, when fulfilled, would mean the end of Galactic Life at the hands of those guys you spent all of last game trying to defeat?! Shepard would go down in the history books as the most sensible guy EVER. /sarcasm He's "willing" because he knows the penalty for wasting time. If he's "working" for the enemy, he has SO MANY chances to get the dirt on them to send to the Alliance or the Council. Not to mention many times to screw over TiM.
But nooo...Akuze was just so horrible, let's shoot everyone and fight the Collectors in this dinky little shuttle! Hoorah!
So in answer, I would have changed nothing. Cerberus is a means to an end. And they've given me enough power to decide that end for myself. In my book, they are just fine. Although I bet Toombs'll come back to bite me in the arse later.
Shep has no reason to suspect that Cerberus is doing anything but playing him (in the end that's still kind of true) and no reason to suspect the Council won't support him once he gets in touch with them again. There was no reason to stick with Cerberus - you should have apprehended Miranda and Jacob and brought them to Council space to be interrogated/tried for terrorism.
#205
Posté 19 mars 2010 - 03:55
#206
Posté 19 mars 2010 - 03:57
#207
Posté 19 mars 2010 - 04:41
Terraneaux wrote...
Shep has no reason to suspect that Cerberus is doing anything but playing him (in the end that's still kind of true) and no reason to suspect the Council won't support him once he gets in touch with them again. There was no reason to stick with Cerberus - you should have apprehended Miranda and Jacob and brought them to Council space to be interrogated/tried for terrorism.
I didn't say he knew the Council would flip him off, I just said I'd like to see his face when he finds out.
#208
Posté 19 mars 2010 - 04:46
Gar_Logan wrote...
Terraneaux wrote...
Shep has no reason to suspect that Cerberus is doing anything but playing him (in the end that's still kind of true) and no reason to suspect the Council won't support him once he gets in touch with them again. There was no reason to stick with Cerberus - you should have apprehended Miranda and Jacob and brought them to Council space to be interrogated/tried for terrorism.
I didn't say he knew the Council would flip him off, I just said I'd like to see his face when he finds out.
Not as bad as my face when I realized that the plotting for ME2 was terrible.
#209
Posté 19 mars 2010 - 05:21
Terraneaux wrote...
Gar_Logan wrote...
Terraneaux wrote...
Shep has no reason to suspect that Cerberus is doing anything but playing him (in the end that's still kind of true) and no reason to suspect the Council won't support him once he gets in touch with them again. There was no reason to stick with Cerberus - you should have apprehended Miranda and Jacob and brought them to Council space to be interrogated/tried for terrorism.
I didn't say he knew the Council would flip him off, I just said I'd like to see his face when he finds out.
Not as bad as my face when I realized that the plotting for ME2 was terrible.
Paragon, or Renegade? Either way, the smart choice would be to play Cerberus. Whether they are playing Shepard or not, the fact of the matter is, they are dumb enough to give you a ship, give you a crew, arm you, pay you, and equip you with a group of (soon to be) loyal and dangerous individuals. They are the only ones who are doing anything about the Reapers or Collectors. The Council HAVE told you off, no matter if you were with Cerberus or not, they will ALWAYS tell you off because they think your bat**** insane.
Even the Alliance has distanced from you, (though I will admit, Cerberus probably had a hand in that,) even so, they STILL don't have the resources Cerberus has. You may not like it, you may hold a creepy little vendetta about Akuze, but Cerberus, at least for this game, is the best way to go. Why are you bringing up the plot as a reason for saying screw Cerberus? The actual plot isn't even relevant, the OP was just saying he wished he could shoot his free resources in the back of the head.
#210
Posté 19 mars 2010 - 05:37
Gar_Logan wrote...
Paragon, or Renegade?
Both, actually. My paragon was, well, paragon, and my renegade was a Sole Survivor. Cerberus is an underground terrorist organization. The Council is a galaxy-spanning government. I'll give you one guess as to which one is likely to have more resources.
In any case, once given the Normandy SR-2, I agree that Cerberus should be played. However, there's no way to do this - even at the very end of the game, when making the decision about the Collector Base, you don't get to say that you're doing this because screw Cerberus - instead there's some crappy dialog about how you think the base is 'tainted' and there's no damn option to turn it over the the Alliance or Council - instead we just get to be all 'Good is dumb' by blowing it up, or give it straight over to TIM.
#211
Posté 19 mars 2010 - 05:40
#212
Posté 19 mars 2010 - 06:05
No offense but your Shepard is an absolute idiot then.implodinggoat wrote...
So here's the question. If you were commander Shepard what would you have really done after Cerberus revived you?
Personally, I can think of two possibilities depending on how patient and level headed I was feeling.
A: Wait until I got on the shuttle off the Lazarus facility, then shoot Jacob and Miranda in the back of the head and set a course for the Citadel.
B: Wait until I got my hands on the Normandy SR2 and set course for the Citadel. At which point I would bring C-Sec along to help me arrest and interrogate the hell out of every last Cerberus crewman on the Normandy while gunning down anyone stupid enough to resist. And when I say I'd arrest or kill everyone, I mean everyone including Jacob, Miranda, Yeoman Kelly, Doctor Chakwas and Joker. I do not **** around and I do not forgive and forget.
Firstly because your option B couldn't happen unless your Shepard knew about the existence of the Normandy SR2 when he left the Lazarus facilty (which he does not)
Secondly because the Council and the Alliance (your only other allies) have disregarded the existence of Reapers and are of no help to you what so ever.
Thirdly without Cerberus's help you don't have; a crew, a ship or any knowledge of Collectors (the Council deny their existence as well) and therefore more human colonies would be dissapearing with nothing being done about it.
Finally with the Collectors flying around harvesting humans to create their freaky terminator Reaper, without you doing anything eventually they'd succeed leading to an eventual Reaper attack that would wipe out all organic life in the entire galaxy.
All because you don't want to work with Cerberus...
#213
Posté 19 mars 2010 - 06:09
GodWood wrote...
No offense but your Shepard is an absolute idiot then.
Actually, Shep is an idiot for tagging along with Cerberus. Yeah, the Council won't give you support, but not only is it illogical to suspect that they wouldn't, it's a straight retcon from ME1. Why does Cerberus think the missing colonies are a threat but the Council/Alliance doesn't? No one knows, really.
#214
Posté 19 mars 2010 - 06:13
I stuck up the middle finger at the illusive man. F--k you cerberus! It was satisfying.
Illusive Man: "You are making a habit of costing me..."
Shepard: "...I'm sorry, I'm hearing a lot of bullsh-t on this line"
Brilliant heh! And Jacob: "Hell of a way to tell the boss you're quiting!"
#215
Posté 19 mars 2010 - 06:13
"we'll send an advisor"... yes, terribly effective.





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