Just build 2 new characters for ME3, or make 2 new characters playable anyway. It could even be the Elcor and Volus diplomats from the embassy in ME1 for all I care. The point is, two new squaddies.
This in addition to Virmire Survivor, Liara, (maybe Wrex) and all the ME2 squad.
That way, EVERYONE (even with the worst possible import) will have Ash/Kaid, Liara, the 2 newbies, plus the 2 that survived ME2. That's 6 squaddies, which is enough for a worst-case scenario import to still be playable.
Then other imported games can also have the others to choose from, if they survived. If I had 6 ME2 survivors, well, this bumps my total to choose from up to 10. If they all survived, hey, it's a party in the hangar deck. The default game for new players can have them all surviving, or simply whoever Bioware feels like keeping for their default Shep. It's not like most of them are crucial to the plot... they just need a line or two of dialogue each for each major plot incident. If we keep the story focussed on the Reaper threat, and not taking on personal business for each character, there's no reason mission content should depend on squadmate availability.
Modifié par Starscream723, 11 mars 2010 - 01:24 .