People Should Chill About Post-Ending Continuity Stuff
#1
Posté 07 mars 2010 - 05:10
Honestly, they had to choose between letting you continue to play, but locking you out of content (if they removed all references to the suicide mission you would miss out on a lot of ship conversations that mention it in passing, as well as quests tangentially related to the Collectors). They'd have to block any of the Illusive Man DLC too. I just look at it as a cool bonus, and it makes it easier for them to release DLC without everyone have to load a save from before they beat the game to play it.
I just think that people who expected BioWare to completely change almost every aspect of the gameworld for a neat bonus feature are a little spoiled. It's not a big deal.
#2
Posté 07 mars 2010 - 05:23
i mean what the hell. it should automatically start the next installment in the series. WTF is this BS, i cant talk to my squadmates anymore. theres no more missions. cant advance the story...
Modifié par Amethyst Deceiver, 07 mars 2010 - 05:24 .
#3
Posté 07 mars 2010 - 05:25
Amethyst Deceiver wrote...
i'm extremely disappointed because you werent able to play ME3 directly after finishing ME2 suicide mission.
i mean what the hell. it should automatically start the next installment in the series. WTF is this BS, i cant talk to my squadmates anymore. theres no more missions. cant advance the story...
Hahah. Yes, I agree. That is what everyone's argument about this boils down to.
#4
Posté 07 mars 2010 - 06:39
But that is a separate issue and has more to do with poor placement of the "point of no return."
#5
Posté 07 mars 2010 - 06:42
#6
Posté 07 mars 2010 - 06:47
#7
Posté 07 mars 2010 - 01:56
Very true. Some things "would have been nice", such as Anderson having something new to say. But stopping at a single comment from surviving squad members makes sense.Marstead wrote...
I just think that people who expected BioWare to completely change almost every aspect of the gameworld for a neat bonus feature are a little spoiled. It's not a big deal.
#8
Posté 07 mars 2010 - 02:07
Cyberfrog81 wrote...
Very true. Some things "would have been nice", such as Anderson having something new to say. But stopping at a single comment from surviving squad members makes sense.Marstead wrote...
I just think that people who expected BioWare to completely change almost every aspect of the gameworld for a neat bonus feature are a little spoiled. It's not a big deal.
Yeah, the first thing I wanted to do was to go back to Anderson and say "alright - DONE!" but I wasn't surprised or disappointed that it wasn't there.
I was pleasantly surprised that it let you continue playing after the credits in the first place.
#9
Posté 07 mars 2010 - 02:16
#10
Posté 16 mars 2010 - 09:27





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