I know, i know, "warp spam?! LOL UR GUNNA GO SLOW".
...we'll see.
Modifié par rumination888, 09 mars 2010 - 10:50 .
Modifié par rumination888, 09 mars 2010 - 10:50 .
RamsenC wrote...
Gatsby can talk, while I *flaunt beard* in the background. No one would be able to resist. There should be a beard emote on this forum.
If you squint this one kinda looks like a beard
thisisme8 wrote...
RamsenC wrote...
Infiltrator: Getting AP or Warp ammo is probably a good idea since Infiltrators get no ammo type for armor or health. Infiltrator can make the best use of having a bonus power.
Or you could just get in close enough so your weapons do double damage... not that any sane Infiltrator would do that, but I heard about a mysterious guy with a beard that has done it before.
Disclaimer: I play that way and in no way, shape, or form do I claim it to be superior, better, or cooler than the normal way of playing an Infiltrator, which probably kills faster and lives longer. I do, however, claim that you will experience a sudden growth of manly hair on your chin and/or chest.
Modifié par sliverofamoon, 09 mars 2010 - 11:21 .
thisisme8 wrote...
I use Jack's Shockwave all the time. I think used intellingently on Insanity it can be a devastating power. As a matter of fact, I love Shockwave, Concussive Blast, Area Throw, and Inferno Grenade so much on my Squadmates that I find defense stripping powers to limited for me.
Paty V wrote...
any powers for soldier doing a insanity run?
DragoonKain3 wrote...
I don't see anyone clearing the first part of Collector Base as an Adept in under 6 minutes using Warp Explosion, and that stage is ALREADY in favour of Warp Explosion because of instakills. Best one I see is around 8 mins.
Engineers I can see taking around the same time, as I can use Drone instead of Singularity to distract Harbinger while I reave spam his minions. I can see Caster Sentinels taking maybe a minute or two longer, mainly because they can't ignore Harbinger like the Adept/Engineer can.
So yeah, prove me wrong in Insanity. Find/Make a video in which an Adept/Engineer can clear the 'save the tech guy' stage in under six minutes using mainly Warp Explosion, or as a Caster Sentinel in under seven, and I'd concede the point. Which shouldn't be that hard if its really possible, as I said before, I SUCK at twitch skills and I pause a whole damn lot (I blame Baldur's Gate + Dragon Age).
rumination888 wrote...
DragoonKain3 wrote...
I don't see anyone clearing the first part of Collector Base as an Adept in under 6 minutes using Warp Explosion, and that stage is ALREADY in favour of Warp Explosion because of instakills. Best one I see is around 8 mins.
Engineers I can see taking around the same time, as I can use Drone instead of Singularity to distract Harbinger while I reave spam his minions. I can see Caster Sentinels taking maybe a minute or two longer, mainly because they can't ignore Harbinger like the Adept/Engineer can.
So yeah, prove me wrong in Insanity. Find/Make a video in which an Adept/Engineer can clear the 'save the tech guy' stage in under six minutes using mainly Warp Explosion, or as a Caster Sentinel in under seven, and I'd concede the point. Which shouldn't be that hard if its really possible, as I said before, I SUCK at twitch skills and I pause a whole damn lot (I blame Baldur's Gate + Dragon Age).
Here you go. A Sentinel in power armor doing it in under 7 just for you:
www.youtube.com/watch
The vid also gives an example of 'soft-CCing' Harbinger to prevent him from firing.
Average Gatsby wrote...
2 things: 1) Power armor is awesome. I don't think I could replicate that with a purist Adept because I would have died many times when you were getting shot. Plus the 30% cooldown reduction... sentinel is so powerful.
2) At around 2:00, your health indicator shows you technically have no Tech Armor, but you still keep it. Huh?
Modifié par rumination888, 10 mars 2010 - 04:34 .
Paty V wrote...
any powers for soldier doing a insanity run?
rumination888 wrote...
Average Gatsby wrote...
2 things: 1) Power armor is awesome. I don't think I could replicate that with a purist Adept because I would have died many times when you were getting shot. Plus the 30% cooldown reduction... sentinel is so powerful.
2) At around 2:00, your health indicator shows you technically have no Tech Armor, but you still keep it. Huh?
I was wondering about that as well. In the same vid, you can see power armor blowing up near the end against the assassin.
I do have a theory, though. You know how enemy attacks cannot bleed through your shields once it drops to 0? I believe once your shields bottom out, they need another shot to actually blow off the shield to damage your health. This is so that the game engine can create effects which occur after your shields are blown off(like the research that has a chance to regenerate your shields by 50% after it breaks).
Sabresandiego wrote...
Thats a good video Rumination. You clear that almost as fast as my vanguard speed run and do it with practically no risk of death. Im playing a sentinel right now as well, and I find it amazingly overpowered compared to my vanguard. I still enjoy my vanguard more, but the sentinel is alot of fun and absolutely rapes everything.
rumination888 wrote...
Then the Sentinel hype died down, and nowadays people actually think Sentinels are weak.
Modifié par cxensign, 10 mars 2010 - 09:14 .
rumination888 wrote...
Here you go. A Sentinel in power armor doing it in under 7 just for you:
www.youtube.com/watch
The vid also gives an example of 'soft-CCing' Harbinger to prevent him from firing.
Modifié par RamsenC, 10 mars 2010 - 09:52 .
Average Gatsby wrote...
When up against collectors or bloodpack, why would the infiltrator or soldier choose a reave over an Cloak or AR? For an AOE effect? Both of those classes can either strip defenses rapidly with weapons. Even if they don't have the ammo type, defenses are not that large. And both have a fantastic CC in squad cryo ammo. And they have the best CC too, One-shotting enemies.
Modifié par Besetment, 10 mars 2010 - 10:12 .
RamsenC wrote...
I don't know if I'd call that a warp spam video, its more of a warp explosion video. You play that part as a sentinel should. Strip>Pull>Explode. Not sure why you put the video down, I thought it was good, how would a sentinel play that part better?
Strip>Pull>Explode is the most powerful strategy in the game and sentinel does it best. You should make a video doing the exact same thing with overload>pull>explode. You can beat the entire game this way.
Charging Vanguard is still more fun though
Modifié par RamsenC, 10 mars 2010 - 11:30 .
RamsenC wrote...
I understand not using cloak all the time, but is it really worth giving up a health/armor ammo for reave when you have incinerate as an option. I'm not a big infiltrator fan so I don't know the class in and out.
I'm glad you didn't make an argument for soldier using reave over AR.
rumination888 wrote...
I actually did use overload>pull>explode quite often against blue sun mercs. Doesn't work as well against Geth though, because they seem to have a 2:1 ratio of shields to health on Insanity, making warp detonation really crappy(before anyone jumps in and says i'm wrong, keep in mind that the weapons most people employ against them are SMGs, assault rifles, and shotguns). But Geth are synthetic, soooo.... power armor + raider + blood dragon armor = one mean overload
Modifié par Besetment, 10 mars 2010 - 11:54 .
Dannok1234 wrote...
@Rumination88
oh man how can I resist an invitation like that! You are indeed wrong, just try it with melee if you wish, takes 3 for health and 3 for shields on troopers(both melee upgrades, level 30 insanity), not sure how many melee it would be on a hunter, but watching damage done by a Evi, will show you it's 1:1 or so close as makes no difference(thats with taking the 1.25 damage boost into account). Could be different for Destroyers and Primes tho, I haven't bothered to look.
Modifié par rumination888, 10 mars 2010 - 02:27 .
rumination888 wrote...
Here you go. A Sentinel in power armor doing it in under 7 just for you:
www.youtube.com/watch
The vid also gives an example of 'soft-CCing' Harbinger to prevent him from firing.