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[help] waypoint scripting?


1 réponse à ce sujet

#1
KigenBarzhad

KigenBarzhad
  • Members
  • 132 messages
Is it possible to create a waypoint for the map via scripting? Do I have to rely on editing the arealis?

Also if anyone knows how to code a merchant to set an item to infinitie, that would really help me out.

#2
DavidSims

DavidSims
  • BioWare Employees
  • 196 messages
You can place waypoints and set them to be innactive by default, then activate them using scripting. I don't think you can create them dynamicaly. I can't remember the function name, but filter for map or pin and it should show up.



I don't remember how to make items infinite on a merchant, I'll try and look into it.