What does the IFF really do?
#1
Posté 07 mars 2010 - 11:01
1: So it acts as a beacon. But why is anyone even looking for a 37 000 000 years old IFF beacon? Even if it triggers some alarms I don’t see why it would be so high on the Collector’s priority list. That it sparks interest among Reapers is a no brainer but something is missing, it doesn’t feel right.
2: It’s old. IFFs need to change regularly or the enemy could copy it and use it against you. Wouldn’t that IFF have been removed from trusted users by now? Are Tim really so arrogant that he believes the Reapers to have no clue regarding security? And as they know of it (see point 1) why doesn’t they simply turn said relay off until they have a solution?
3: After going through the Omega relay you end up in a ship graveyard. If those ships had been destroyed by black holes there wouldn’t be anything left of them. This tells me that other ships have survived the trip and if all of them had IFFs that security risk would have been taken care of by now. It’s more likely that everyone who use that relay make it through safely but they can’t get back trough the relay (some kind of lock) before the automated defenses gets them.
So what did it actually do (besides being a plot device and causing trouble)?
#2
Posté 07 mars 2010 - 11:04
#3
Posté 07 mars 2010 - 11:04
Many missed and wound up in black holes.
Black holes don't do the whole wreckage thing.
The IFF was to make sure you didn't get black holed.
#4
Posté 07 mars 2010 - 11:10
Modifié par mnfdsnjklfdslkfds, 07 mars 2010 - 11:11 .
#5
Posté 07 mars 2010 - 11:14
The IFF (a name given to it for lack of a better word) disengages the relay's security programs and prevents it from tearing the ship apart as it jumps through.
#6
Posté 07 mars 2010 - 11:15
mnfdsnjklfdslkfds wrote...
There is more than one way to get to the collector base too. The Relay is the only way to get there at this time. Reapers have a longer colorful history. Joker said many of the ships look ancient. It's entirely likely those ships flew there from other locations in space rather than take a relay. As it is possible past alien races were much closer in proximity.
Its the center of the galaxy, the entire thing is blackholes and suns forming. I don't think you can fly there conventionally.
#7
Posté 07 mars 2010 - 11:17
Aesaar wrote...
Personal opinion:
The IFF (a name given to it for lack of a better word) disengages the relay's security programs and prevents it from tearing the ship apart as it jumps through.
They clearly explain the purpose of the IFF in game:
Every relay jump causes a certain amount of drift. A good jump could be tens of thousands of kilometers off-course. The pocket that is safe to jump on the collector side is small, so there's a good chance you will jump straight into a blackhole.
I'm assuming that all the other wreckage is from ships that tried to make the jump, suceeed, and then were destroyed by the collectors.
#8
Posté 07 mars 2010 - 11:21
Jalem001 wrote...
mnfdsnjklfdslkfds wrote...
There is more than one way to get to the collector base too. The Relay is the only way to get there at this time. Reapers have a longer colorful history. Joker said many of the ships look ancient. It's entirely likely those ships flew there from other locations in space rather than take a relay. As it is possible past alien races were much closer in proximity.
Its the center of the galaxy, the entire thing is blackholes and suns forming. I don't think you can fly there conventionally.
Ya but that is what mass effect drive cores offset, using element zero and a positive charge- offseting a blackholes gravity. If their base got there, there must be a way, something also had to put the relay there.
Possibly before the blackholes developed? Reapers have a long history with extinct races
Modifié par mnfdsnjklfdslkfds, 07 mars 2010 - 11:22 .
#9
Posté 07 mars 2010 - 11:24
Modifié par AngryFrozenWater, 07 mars 2010 - 11:25 .
#10
Posté 07 mars 2010 - 11:29
mnfdsnjklfdslkfds wrote...
Jalem001 wrote...
mnfdsnjklfdslkfds wrote...
There is more than one way to get to the collector base too. The Relay is the only way to get there at this time. Reapers have a longer colorful history. Joker said many of the ships look ancient. It's entirely likely those ships flew there from other locations in space rather than take a relay. As it is possible past alien races were much closer in proximity.
Its the center of the galaxy, the entire thing is blackholes and suns forming. I don't think you can fly there conventionally.
Ya but that is what mass effect drive cores offset, using element zero and a positive charge- offseting a blackholes gravity. If their base got there, there must be a way, something also had to put the relay there.
Possibly before the blackholes developed? Reapers have a long history with extinct races
Unlikely since the Collector base looks to be...Collector styled. Insectoid. Which differs from Reaper tech (As we see when we enter the reaper).
50,000 years is still ancient by anyone's standards. I didn't know that about the Mass Effect cores though, the science is soemthing I don't try to understand
IFF simply means "Identify Friend/Foe". It allows Shepard to approach
the enemy without being detected as hostile. Nothing more, nothing less.
Only he wasn't allowed to approach the enemy without being detected hostile. The game clearly states that the reason they need it is to jump through the Omega 4 relay without jumping into a blackhole. Might not make the best of sense in terms of naming, but thats the reason they give.
#11
Posté 07 mars 2010 - 11:32
Unlikely since the Collector base looks to be...Collector styled. Insectoid. Which differs from Reaper tech (As we see when we enter the reaper).
50,000 years is still ancient by anyone's standards. I didn't know that about the Mass Effect cores though, the science is soemthing I don't try to understand
[quote]
Sorry, what part is unlikely?
Modifié par mnfdsnjklfdslkfds, 07 mars 2010 - 11:32 .
#12
Posté 07 mars 2010 - 11:34
mnfdsnjklfdslkfds wrote...
IFF simply means "Identify Friend/Foe". It allows Shepard to approach
the enemy without being detected as hostile. Nothing more, nothing less.
Unlikely since the Collector base looks to be...Collector styled. Insectoid. Which differs from Reaper tech (As we see when we enter the reaper).
50,000 years is still ancient by anyone's standards. I didn't know that about the Mass Effect cores though, the science is soemthing I don't try to understand.
Sorry, what part is unlikely?
Yeah, sorry, wasn't clear at all. 5:30am and all.
Unlikely that it was built before that area was filled with blackholes.
Edit: God damn quotes.
Modifié par Jalem001, 07 mars 2010 - 11:36 .
#13
Posté 07 mars 2010 - 11:35
#14
Posté 07 mars 2010 - 11:37
[quote]mnfdsnjklfdslkfds wrote...
IFF simply means "Identify Friend/Foe". It allows Shepard to approach
the enemy without being detected as hostile. Nothing more, nothing less.
Unlikely since the Collector base looks to be...Collector styled. Insectoid. Which differs from Reaper tech (As we see when we enter the reaper).
50,000 years is still ancient by anyone's standards. I didn't know that about the Mass Effect cores though, the science is soemthing I don't try to understand
[quote]
Sorry, what part is unlikely?
[/quote]
Yeah, sorry, wasn't clear at all. 5:30am and all.
Unlikely that it was built before that area was filled with blackholes.
[/quote]
Haha, np. You're probably right, but if was built after the blackholes developed, it still means there is a way to get there. If there isn't, the only explanation is that the relay was placed there before the blackholes developed and even the reapers now need it to reach the collector base.
#15
Posté 07 mars 2010 - 11:49
IFF is probably loosely fitting, since the whole idea was that it identified a ship as Reaper when it approached a Relay.
#16
Posté 07 mars 2010 - 11:54
Jalem001 wrote...
They clearly explain the purpose of the IFF in game:
Every relay jump causes a certain amount of drift. A good jump could be tens of thousands of kilometers off-course. The pocket that is safe to jump on the collector side is small, so there's a good chance you will jump straight into a blackhole.
I'm assuming that all the other wreckage is from ships that tried to make the jump, suceeed, and then were destroyed by the collectors.
Rather interestingly, I just fired up ME1 again for the first time in about 12 months a few hours ago. In the very opening cockpit scene in ME1 when we meet Joker, Nihlus compliments Joker on achieving just 15kms of drift, and Joker says to Kaiden that he hates Nihlus because Nihlus wasn't agape at how goddamn awesome Joker was for achieving such a small drift.
ie. it seems as if in ME1, the quality of the pilot has a lot to do achieving minimal drift, but in ME2, this has been retconned to be completely random and an IFF, or the lack thereof, is what dictates the amount of drift.
Modifié par TheUnusualSuspect, 07 mars 2010 - 11:55 .
#17
Posté 07 mars 2010 - 12:14
Not thats its really relevent but the center of the galaxy is actually 1 supermassive black hole with a lot of red sequence stars around it, there is also no star formation going on in it around the timeline of mass effect (stars are not forming there now and about 170 years is not long in galactic terms)Jalem001 wrote...
mnfdsnjklfdslkfds wrote...
There is more than one way to get to the collector base too. The Relay is the only way to get there at this time. Reapers have a longer colorful history. Joker said many of the ships look ancient. It's entirely likely those ships flew there from other locations in space rather than take a relay. As it is possible past alien races were much closer in proximity.
Its the center of the galaxy, the entire thing is blackholes and suns forming. I don't think you can fly there conventionally.
#18
Posté 07 mars 2010 - 12:17
Jalem001 wrote...
They clearly explain the purpose of the IFF in game:
Every relay jump causes a certain amount of drift. A good jump could be tens of thousands of kilometers off-course. The pocket that is safe to jump on the collector side is small, so there's a good chance you will jump straight into a blackhole.
I'm assuming that all the other wreckage is from ships that tried to make the jump, suceeed, and then were destroyed by the collectors.
Who says the Omega 4 relay isn't more precise than standard ones? It makes sense for the Reapers to design the normal ones to be imperfect, but I'd assume that one made for a jump to the galactic core would be made as precise as possible. Keep in mind that all the information on relay jumps was gained by making jumps with them. No one has been able to make a successful jump with the Omega 4 save for the Collectors (who wouldn't be inclined to share their knowledge).
Modifié par Aesaar, 07 mars 2010 - 12:28 .





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