Please leave a post with your specifications, windows version, and what worked or didn't work for you.
The game crashes at these three location:
Three possible theories about what triggers the crashes:
- Freedom’s Hope colony, at boss fight
- Rouge VI mission, when arranging the reflectors so you can escape
- Reaper IFF mission, when at the core
Recommended game settings in Mass Effect 2 Configuration Utility if having issues or wanting increased performance
- The game is conflicting with nVidia boards/drivers, probably due to incorrect coding or optimization.
- nVidia drivers are probably buggy with latest features in UT 3.5 engine.
- There is a conflict between the game, nVidia drivers, and Windows (Vista or 7). (Don’t think XP has an issue unless told otherwise.)
Updated Fix, right here folks. Thanks to the commenters for keeping this topic going.Video
- Windowed: Full Screen
- Window Mode: Default
- Aspect Ratio: (Normal)4:3 for CRT, other options for widescreen
- Resolution: 1024x768 for CRT, next closest for widescreen
- High Quality Bloom: Off
- Film Grain: Off
- Motion Blur: Off
- Dynamic Shadows: Off
- Light Environment Shadows: Off
- Number of Cinematic Lights: Default or 1
- Use Spherical Harmonic Lighting: Off
- Anisotropic Filtering: Off
Mandatory for any problems or if you want the game to run good:Brightness
- Adjust the in-game brightness setting down to -2.
Try this if above didn't work:
- Download and install the latest nVidia driver if yours does not match the latest ones listed on the site (even if you might have one later than shown):
- Download and install latest Sound driver if yours does not match the latest ones listed from your manufacture’s site: (I gave links only for Creative Labs)
- Download and install latest version of DirectX if yours does not match latest version on the site:
- Empty Windows temp folders, even the internet one.
- Restart Computer
- Download and install or reinstall any downloadable content.
- Empty Windows temp folders, even the internet one.
- Download and install or reinstall latest Mass Effect 2 patch:
- Empty Windows temp folders, even the internet one.
- Play Mass Effect 2 (happily)
Additional notes:
- Download and install latest version of Riva Tuner:
- Run RivaTuner and do the following:
- Looking at the main RivaTuner window you should see "Driver settings", below that is a box with "Customize..." and a triangle on the inner right side, click on the triangle.
- Once clicked four buttons should appear right above it, click on the crude drawing of the DirectX logo and a new window should open up.
- On the first tab there should be slider setting labeled "Mipmap LOD bias adjustment", slide it all the way right to "3.0".
- Move on to the second tab and slide the slider to the right and ;"X" the boxes.
- On the third tab make sure the first box is "X"’ed.
- The fourth tab has the pixel shader settings, select both drop down boxes and select "disable shaders".
- On the fifth tab, "X" the boxes once again.
- The sixth tab is VSync and set the option to "Always on", and if you want you can set the prerender limit to 8.
- The seventh tab is the texture tab and shows different options in the list with the boxes for each choice in the first drop-down box. "X" all the boxes in the list for each choice.
- Still on tab seven, there is an area to enter a value for the amount of system memory to use for PCI textures, I entered 512(MB) but you don't have to if you don't want to.
- Last drop down box on tab seven, set it to "force level 1..."
- Now on to tab eight, deselect table fog emulation, as it’s not needed to be enabled.
- The last and final tab, tab nine, select none for the first drop-down box and multisampling for the second drop-down, and make sure the boxes aren't selected.
- Click apply, then ok and restart your computer if it asks you too.
- Exit RivaTuner.
- Empty Windows temp folders, even the internet one.
- Play Mass Effect 2 (just to get pass troubled area)
- Save game once passed trouble area and exit game.
- Run RivaTuner and undo previous changes (unless you like how ugly the game is now)
- Six was afraid of seven since seven, eight, nine; I left those tabs how I changed them.
- Rinse, Repeat if necessary.
My OLD computer's specs: (Its the one that had the problem)Thus far no one with Windows XP has mentioned having the crash which I find to be very interesting and troublesome. If anyone with Windows 7 or Vista is dual booting or has access to run Windows XP at the same time, I would suggest they try Mass Effect 2 there and report back to us.
Look at the ground when those crashes normally are about to happen just in case it doesn't work for you. If in the core, get near the back door and look at it.
Looking at the ground prior to the "fix" still caused it to crash to the desktop about 75% for the first time the crashing effects happen and then by the second time the effects happened, it crashed anyway.
I would go back and refine the options but I made it pass those areas already. Due to me using only quick saves for parts of the game, I have no saves for any point exactly before those missions, nor do I wish to play from the beginning again. I have to finish Dragon Age.
My gamersettings.ini (make sure you check the save location and edit it)
- Intel D915GEV-LK
- Pentium 4 3.2GHz with 2MB cache (yes single cores work fine)
- PNY DDR2 3.0GB (2x1GB, 2x512MB) in Dual Channel mode
- PNY nVidia 8500GT
- Creative Labs SoundBlaster Audigy 2 ZS
- Windows 7 Professional x86(32bit)
Please leave a post with your specifications, windows version, and what worked or didn't work for you.[SystemSettings]
Resolution=_1024x768
ResX=1024
ResY=768
StaticDecals=True
DynamicDecals=True
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
DirectionalLightmaps=True
MotionBlur=True
DepthOfField=True
Bloom=True
QualityBloom=True
Distortion=True
DropParticleDistortion=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=False
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
Trilinear=False
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
Fullscreen=True
AllowD3D10=False
EnableHighPolyChars=False
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=1
ShadowFilterQualityBias=0
MaxAnisotropy=1
MaxMultisamples=1
MinShadowResolution=32
MaxShadowResolution=512
MaxCharacterCinematicLightingPasses=3
EnableLightEnvSHLights=True
FilmGrain=True
MaxSamplerFilter=1
DisableAudio=False
HighQualityAudio=True
SmoothFrameRate=True
MaxSmoothedFrameRate=62
MinSmoothedFrameRate=22
[SaveGames]
Location=C:\\\\\\\\\\\\\\\\Users\\\\\\\\\\\\\\\\"user"\\\\\\\\\\\\\\\\Documents\\\\\\\\\\\\\\\\BioWare\\\\\\\\\\\\\\\\Mass Effect\\\\\\\\\\\\\\\\Save
[AppCompat]
MeasuredCPUScore=689.361328
CompatLevelComposite=1
CompatLevelCPU=4
CompatLevelGPU=1
GPUVendorID=4318
GPUDeviceID=1057
CPUNumLogicalProcessors=1
[Options]
EnableSyncToHead=TRUE
DisableStreamingValidation=FALSE
[D3DDrv.D3DRenderDevice]
MaxTranslucencyLayers=2
MaxTextureSize=2048
DisableHWShadowMaps=False
BIOPixelShaderVersion=ps_3_0
BIOVertexShaderVersion=vs_2_0
[Engine.BioDynamicLightEnvironmentComponent]
LightAxisEnabled=true
ForcePolarKeyFill=false
UseOptimizedLightingPath=true
SmoothShadowLight_Cinematic=true
SmoothShadowLight_Exploration=true
[Engine.Engine]
bStaticDecalsEnabled=True
bDynamicDecalsEnabled=True
bForceStaticTerrain=False
bUsePixelShaderComplexity=False
bUseAdditiveComplexity=False
MaxPixelShaderAdditiveComplexityCount=100
MaxPixelShaderOpaqueComplexityCount=100
MaxVertexShaderComplexityCount=100
bUseSound=True
bUseTextureStreaming=True
bUseBackgroundLevelStreaming=True
bSubtitlesEnabled=True
bSubtitlesForcedOff=FALSE
bOnScreenKismetWarnings=TRUE
AllowShadowVolumes=TRUE
AllowTargetingSM2=TRUE
AllowSimpleLightmaps=TRUE
bEnableVSMShadows=True
bEnableBranchingPCFShadows=True
bAllowBetterModulatedShadows=True
bDisablePhysXHardwareSupport=False
bPauseOnLossOfFocus=TRUE
[Engine.GameEngine]
bSmoothFrameRate=TRUE
MinSmoothedFrameRate=23
MaxSmoothedFrameRate=69
m_bPlayLogoMovie=0
m_bIsLogoMovieInterruptable=1
m_bPlayScaleformOverLevelLoads=true
[Engine.ISVHacks]
bInitializeShadersOnDemand=True
DisableATITextureFilterOptimizationChecks=True
UseMinimalNVIDIADriverShaderOptimization=False
PumpWindowMessagesWhenRenderThreadStalled=True
[Engine.RenderDevice]
bUsePostProcessEffects=False
[Engine.StartupPackages]
bSerializeStartupPackagesFromMemory=TRUE
bSerializeStartupPackagesFromMemoryCompressed=TRUE
[WinDrv.WindowsClient]
AudioDeviceclass=WwiseAudio.WwiseAudioDevice
StartupFullscreen=true
StartupResolutionX=1024
StartupResolutionY=768
UseVSYNC=TRUE
ParanoidDeviceLostChecking=1
AllowJoystickInput=1
Anyhow, results may vary, contact a physician for further consult.
Modifié par LeoInterVir, 12 juin 2010 - 10:26 .





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