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I'm Commander Shepard, and I'm the least interesting person on the Normandy


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#151
SirHaxelot

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Halmiriliath wrote...

Trite comments like this don't really serve any purpose. Civility doesn't cost anything, so please refrain from insulting posters.

 


Stating the factual truth =/= insulting someone

#152
Blackveldt

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SirHaxelot wrote...

Halmiriliath wrote...

Trite comments like this don't really serve any purpose. Civility doesn't cost anything, so please refrain from insulting posters.

 


Stating the factual truth =/= insulting someone


Which is why your post = insulting someone.

#153
SLPr0

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Blackveldt wrote...

SirHaxelot wrote...

Halmiriliath wrote...

Trite comments like this don't really serve any purpose. Civility doesn't cost anything, so please refrain from insulting posters.

 


Stating the factual truth =/= insulting someone


Which is why your post = insulting someone.


I appreciate you running interference and your grasp of the process of debate is actually quite good. But I'm more or less ignoring flamers from this point. No reason for you to waste your time with them if I'm not going to, thank you.

I'm not saying I'm right for everyone, I'm saying that I'm right for me. These are my opinions and, some agree, some don't. Thats fine with me, the point of the post was discussion of the opinion, not attempting to convert the entire BioWare fanbase to my religion or something.

Reasonable, and valid counter points are always good. They give me other points of view to look at and consider other than my own.

But I still think theres so much more depth to Shepard than we get out of him in Mass Effect 2.

Going back to the CGI image on the first post, you see a mix of things in the man there, doubt and determination, almost in a classic yin-yang presentation artistically. I didn't feel much doubt in Shepard in ME2, determination was there of course, but it was sort of the "nothing else matters gotta save the galaxy from the Reapers!" determination which I label as a generic character and story motivation and not a depth.

Reading the books further impresses on me one dimensional Shepard comes off in Mass Effect and Mass Effect 2. As compared to David Anderson and Kahlee Sanders for example, who seem far more like human beings  than super heroes, real people doing extrordinary things with real consquences to their character...as compared to Shepard, who I won't argue, is the PERFECT soldier for the role of saving the galaxy if he can shrug off even his own death to pursue it.

I just feel hes psychologically impossible. Corporal Toombs in Mass Effect was far more human. Some might call him weaker. But I didn't think so, Toombs was strong enough to survive too, and strong enough to ensure justice was served.....Even an Akuz survivor Shepard....has forgotten about it until meeting Toombs again.

#154
Blackveldt

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It's not necessarily running interference as much as the motivation to call people out on their bull every now and again. Depends on my mood.

#155
XWAU_Forceflow

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SirHaxelot wrote...

In case you haven't noticed, Commander Shepard is YOU. Therefore you are the least interesting person on the Normandy, SLPr0.




Besides being unnecessarily aggressive and rude it's also not true. Shepard is not me (or SLPr0)!



The limits Bioware sets for the actions you can and more importantly cannot take are simply way to limited to come close to that. The simple fact that you cannot leave Cerberus at any time during the game makes that pretty clear. A lot of folks are really pissed about that since 'their' Shepard would never work with Cerberus at all.



Shepard is a character that has been written by Bioware, it is their character and I do agree that in that he/she is rather shallow. (Although always playing FemShep I must say that I do find the voice acting very good and believable) I really wish there would have been some more interactions with the crew. I mean they had Kelly, why not let Shep talk to her more? The whole inviting her to dinner and then there was nothing there? This would have been a great opportunity for Paragon Shep to talk about everything. (While still leaving plenty of Renegade or neutral options for those who do not feel such a conversation fits their version of Shepard) Or give me more face time with Liara, or Tali, or Garrus! (All people who knew me before I died and should have a lot more to say to me, especially after being ditched by your LI) Or what about Joker, or Chawkas? All had a very small part (and the drinking with Chawkas was great) but it should have been fleshed out more.


#156
ImperialOperative

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Mark Meer Renegade is good for me.




#157
Goodwood

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If you ask me, the trek through the first Normandy's gravesite (available via Cerberus Net DLC) qualifies as one of those "moments of strong emotion" that makes an RPG great. Sure there's no dialogue, but that's fine; the flashbacks are great, and the lack of any sort of spoken thoughts, added to the fact that Shepard does this mission solo, acts as a great moment of catharsis for her. It allows the player to take time to infuse some of their own feelings into Shepard's psyche, further making her into an individual character.

Also, I always play FemSheps as well; Meer, to me, just isn't quite on a level with Hale. Oh, and in case no one else noticed this, because ME2 includes consumption of alcohol, it basically allows you to wander pretty much through the entire game while three sheets to the wind.

Modifié par Goodwood, 10 mars 2010 - 09:26 .


#158
smudboy

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Goodwood wrote...

If you ask me, the trek through the first Normandy's gravesite (available via Cerberus Net DLC) qualifies as one of those "moments of strong emotion" that makes an RPG great. Sure there's no dialogue, but that's fine; the flashbacks are great, and the lack of any sort of spoken thoughts, added to the fact that Shepard does this mission solo, acts as a great moment of catharsis for her. It allows the player to take time to infuse some of their own feelings into Shepard's psyche, further making her into an individual character.

Also, I always play FemSheps as well; Meer, to me, just isn't quite on a level with Hale. Oh, and in case no one else noticed this, because ME2 includes consumption of alcohol, it basically allows you to wander pretty much through the entire game while three sheets to the wind.


I found it to be mind numbingly boring.

Moments of strong emotion by ass.

#159
Knoll Argonar

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I disagree with OP conception of Shepard.



That said, it's true that ME3 can improve what ME2 did, as ME2 improved ME1 conversations. Paragon/Renegade Interrups were great, and being able to be questioned more and to speak more than in ME2, to actually give your opinion by an affirmation and not a question is cool. In ME2 convos did really feel like conversations and not the interviews ME1 had most of the time.



But, well, I'd like to hear people wondering about who I am, what I did, how I get here. In ME1 they drive us the whole "public knowledge" thing with Liara, but in the end I'd like to be questioned a little more.



Something as simple as what Chakwas or Kelly say to you: "How are you feeling?", "Do you have strong feelings for her?". Something like that, more spread around the game, and put in a way that your past is topic sometimes.



Would like custom class past, too.