A bottle of milk is a cow.
Everybody needs help. EVERYBODY.
Small rocks and twigs create an invisible wall.
Weapons only hurt your enemy.
Your car can explode and you will have a replacement in seconds.
Lessons videogames have taught us.
Débuté par
CipherNine
, mars 07 2010 05:45
#151
Posté 10 mars 2010 - 05:02
#152
Posté 10 mars 2010 - 10:17
This seems like an appropriate thing to lo link in this topic, I apologize in advance if follow the link and haven't been to tvtropes in the past, as I will have just trapped you in the purgatory of wiki's as you will likely lose a few days to it.
tvtropes.org/pmwiki/pmwiki.php/Main/TheUniversalGenreSavvyGuide
tvtropes.org/pmwiki/pmwiki.php/Main/TheUniversalGenreSavvyGuide
#153
Posté 10 mars 2010 - 04:07
Time and space are relative; since you can travel back and forth (especially with time) using a ship called save/load.
#154
Posté 10 mars 2010 - 04:16
invisibility is only as good as your hoping it will be.
#155
Posté 10 mars 2010 - 04:18
No matter how stressing the situation, you will push a couple of shells perfectly in a shootgun flawlessly.
#156
Posté 10 mars 2010 - 04:27
when sneaking and around a corner,the enemies chance of detecting you will correspond to a total disbelief of how they do it.
#157
Posté 10 mars 2010 - 04:33
Running on walls is not a big deal if you come from the Iranian royalty.
#158
Posté 10 mars 2010 - 04:44
roflStatulos wrote...
Running on walls is not a big deal if you come from the Iranian royalty.
#159
Posté 10 mars 2010 - 05:29
Some Italian assassins can trace their lineage to Arabs.
#160
Posté 10 mars 2010 - 06:23
If their ancestors come from Sicily, it could be perfecty possible.KnightofPhoenix wrote...
Some Italian assassins can trace their lineage to Arabs.
#161
Posté 10 mars 2010 - 11:44
if it's his turn to attack, you can't block it no matter how much he telegraphs it from a mile away, its his turn
#162
Posté 11 mars 2010 - 12:22
The purpose of an overgrown orange spirit in a blue overall is to drive.
Or, to change oil or adjust timing belts if no driving jobs are open.
Or, to change oil or adjust timing belts if no driving jobs are open.
#163
Posté 11 mars 2010 - 12:23
Research can be conducted in days, even minutes; especially if that research leads to a leap from the size of steam-powered to oil-powered.
#164
Posté 11 mars 2010 - 12:27
If your pirate crew starts to sing rhyme songs about being pirates; you can stop them by saying orange.
#165
Posté 11 mars 2010 - 03:22
Pickpocketing people in real life can lead to jail time. Pickpocketing people in a game has next to no consequences and can be very profitable, unless you installed patch 1.03, in which case pickpocketing is BUSTED.
#166
Posté 11 mars 2010 - 03:43
Shotguns can haz full metal jackets
Throwing knives will puncture armor (both ancient and modern)
People loyal to me will survive a fall that would have killed someone who isn't loyal to me
If I talk to someone its only because I'm romanticly interested (or at least sexually)
Throwing knives will puncture armor (both ancient and modern)
People loyal to me will survive a fall that would have killed someone who isn't loyal to me
If I talk to someone its only because I'm romanticly interested (or at least sexually)
#167
Posté 11 mars 2010 - 04:31
Drinking on the job can actually improve one's performance
#168
Posté 11 mars 2010 - 05:19
Tracking is easy if you know where Duskwood comes from...
#169
Guest_DrathanGervaise_*
Posté 11 mars 2010 - 05:22
Guest_DrathanGervaise_*
The best strategy is vehicle spamming.
Always...
Always...
#170
Posté 11 mars 2010 - 05:56
Combat music will always play to warn you of an upcoming battle.
If your personal combat music isn't playing; you can shoot whoever you want and it won't hurt them, no one will care that said weapon was fired as well.
If your personal combat music isn't playing; you can shoot whoever you want and it won't hurt them, no one will care that said weapon was fired as well.
#171
Posté 11 mars 2010 - 06:06
Choose a person or vehicle going in the general direction you are; type /follow, you are then free to concentrate on more important things like getting snacks or using the restroom while still making it to where you are headed.
Modifié par Nuegen, 11 mars 2010 - 06:11 .
#172
Posté 12 mars 2010 - 11:27
A ghillie suit and a silenced weapon make you invisible unless you kill someone.
#173
Posté 13 mars 2010 - 12:01
Religious people has magic powers.
Wizards can only use magic to kill people and heal them (and they most likely won't know how to heal either if there's religious people with superpowers around). Noone has ever learned how to use magic for cooking, running faster, flying, repair broken items, improve the infrastructure of society, solve world hunger or things like that.
Wizards can only use magic to kill people and heal them (and they most likely won't know how to heal either if there's religious people with superpowers around). Noone has ever learned how to use magic for cooking, running faster, flying, repair broken items, improve the infrastructure of society, solve world hunger or things like that.
#174
Posté 13 mars 2010 - 12:32
the evolution of magic eventually turns into science
choose whichever path you like, all roads lead to your destination or a worthwhile treasure
if you lose you can always try again, sometimes you even get to keep your experience!
choose whichever path you like, all roads lead to your destination or a worthwhile treasure
if you lose you can always try again, sometimes you even get to keep your experience!
#175
Posté 15 mars 2010 - 07:03
Macros are helpful for repetitive actions in MMOs. Necro is purely innoccent bumping of old threads.




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