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Using pre-made character for PC in custom module


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#1
Arius23

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I found the script that allows you to bring up the character creation screen before the module begins, but how do I skip that and simply load a pre-made creature with custom head-morph and inventory as the PC?

Thanks. 

Modifié par Arius23, 07 mars 2010 - 05:50 .


#2
Arius23

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bump



Anyone?

#3
CID-78

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Not sure but i would go in and change the default_player blueprint with your new appearance and then script the rest.

#4
Arius23

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Can you tell me where to find the default_player blueprint and point me to where i can find a script to replace the player?



It's amazing that something so simple can be so difficult. All I'm trying to do is have the player be a pre-made character. It seems like a basic option for a toolset that allows you to create your own adventures.