Modifié par DocRemo, 07 mars 2010 - 09:32 .
Cheats, Mods... I finished the game in X hours
#1
Posté 07 mars 2010 - 09:20
#2
Posté 07 mars 2010 - 09:39
#3
Posté 07 mars 2010 - 10:18
I also fail to see how you can praise something for being a monument to the power of imagination and in the same breath completely dismiss the element that allows people to infuse the game with their own imagination.
#4
Posté 07 mars 2010 - 10:40
outlaworacle wrote...
Mods are not cheats.
Actually, a huge ammount of mods ARE cheats. Sure, the OP shouldn't have implied that ALL mods are cheats (changing your hair isn't cheating) but if you poke around DANexus a bit you will find that the vast majority of mods add overpowered items and abiities, add was to make more money, or change the rules in order to make the player more powerful.
I run about 20 mods right now, all of them cosmetic. Retexture mods, hairstyles, colour replacers, 80's porn music for sex scenes etc etc etc...
I think what th OP is saing however, is that some of the most popular mods are cheats but pple refuse to acknowedge it.: Respec mod? Cheat. Dog as a 5th member? Cheat. Lock bash? Cheat. Extra Tactics? Cheat.
#5
Posté 07 mars 2010 - 11:00
Sloth Of Doom wrote...
Respec mod? Cheat. Dog as a 5th member? Cheat.
Maybe; some people don't like being forced to have certain abilities if their character concept doesn't include using a certain weapon (I remember a lot of complaints of having to have the Shield Bash ability if you were a Human Noble Warrior).
Lock bash? Cheat.
Missing functionality for those that really don't want to take a Rogue on every quest.
Extra Tactics? Cheat.
Another maybe, as some people want to be able to customise how their party works more than what Bioware allows by default.
Modifié par ladydesire, 07 mars 2010 - 11:01 .
#6
Posté 07 mars 2010 - 11:01
But if you mean cheats, say cheats. Cuts down on confusion. Mods can be beyond a blessing. Perhaps I'm OCD but the retarded power ranger battle auras in this game turned me off so hard I was on the verge of quitting it altogether (just couldn't take it seriously) until I found the Personal Annoyance Remover.
Modifié par outlaworacle, 07 mars 2010 - 11:12 .
#7
Posté 07 mars 2010 - 11:06
ladydesire wrote...
Sloth Of Doom wrote...
Respec mod? Cheat. Dog as a 5th member? Cheat.
Maybe; some people don't like being forced to have certain abilities if their character concept doesn't include using a certain weapon (I remember a lot of complaints of having to have the Shield Bash ability if you were a Human Noble Warrior).Lock bash? Cheat.
Missing functionality for those that really don't want to take a Rogue on every quest.Extra Tactics? Cheat.
Another maybe, as some people want to be able to customise how their party works more than what Bioware allows by default.
Well, you can justify it however you want... I myself am guilty of using the respec mod to rid myself of Shield Bash for something more useful, which I don't really consider cheating either.
The other examples in question, I don't considering game-breaking... but they are cheating. The game is designed to make you pay for tactics slots. Giving yourself 25 slots at the start changes the balance of the game in a way that swapping one talent for another simply doesn't. Same for giving Warriors an ability only Rogues are supposed to have, or allowing yourself extra party members when the game is designed and balanced for a party of 4.
#8
Posté 07 mars 2010 - 11:14
Personal Annoyance Remover is the best mod ever. Seriously, who at Bioware thought 10000 glowing sparkles were a good thing? Especially in dialogue scenes
@ ladydesire
Respec is a cheat....the NPCS are given those abilities to suit their characters, removing them for more points is the same as cheating to give yourself more points. Your a altering a character to make them more powerful.
Lock bash isn't a missing functionality, it is a design decision. If you don;t want to take a rogue, th tradeoff is not opening locks. it is as much a cheat as adding spells to a warrior because you don't want to take a mage along is.
Tactics slots: Really? The game makes you pay for them, adding them for free is obviously cheating. How about giving yourself all of the shapeshifter line for free? Same thing.
I'm not saying that people that use these mods should die in a fire, but refusing to acknowledge that adding free powers to your character is cheating is just silly.
#9
Posté 07 mars 2010 - 11:14
I use loads myself, but only 1 of them would be a cheat mod, and thats "skip the fade" cos I just couldnt be bothered doing the fade for the 4th time. My awakenings import char took 48h on nightmare. Did everything except for the K R and D missions, only did half of those.
Modifié par Dansayshi, 07 mars 2010 - 11:15 .
#10
Posté 08 mars 2010 - 12:14
There are mods that make the game harder. For example, a mod that gives potions cooldowns. Many people use it. What about them? There is no Enemy AI improvement mod out there (that I know of), but I would use one.
The Better Archery mod improves your performance in archery. But also, BTW, it improves the performance of enemy archers also. So it's kind of a wash from the POV you're espousing - no?
If you play the game on Hard or Nightmare, do you whine about those who play it on Easy or Normal? Pikers.
No offense, *play the game the way you want to, and why care about the way others do*? I don't.
You can play the entire game with the pcimmortal console code enabled AND NEVER DIE. I wouldn't do it. I also don't care if others do.
#11
Posté 08 mars 2010 - 01:20
Everyone can play the game the way they choose,a nd if they're having fun, that's the single most important thing. I personally feel it's rather audacious to tell others how they should play their game.
I use the respec mod, the reduced cool down for pick pocket mod, Innodil's pocket plane, and the stamina potion mod. Am I cheating? No, I'm not, because I don't consider these mods cheating. They're enhancing MY game and giving me more enjoyment. That's all that matters.
#12
Posté 08 mars 2010 - 01:39
#13
Posté 08 mars 2010 - 01:48
Sloth Of Doom wrote...
outlaworacle wrote...
Mods are not cheats.
Actually, a huge ammount of mods ARE cheats. Sure, the OP shouldn't have implied that ALL mods are cheats (changing your hair isn't cheating) but if you poke around DANexus a bit you will find that the vast majority of mods add overpowered items and abiities, add was to make more money, or change the rules in order to make the player more powerful.
I run about 20 mods right now, all of them cosmetic. Retexture mods, hairstyles, colour replacers, 80's porn music for sex scenes etc etc etc...
I think what th OP is saing however, is that some of the most popular mods are cheats but pple refuse to acknowedge it.: Respec mod? Cheat. Dog as a 5th member? Cheat. Lock bash? Cheat. Extra Tactics? Cheat.
Awesome. Stupid PS3.
#14
Posté 08 mars 2010 - 01:52
For all the pikers playing on Easy - no achievements for you!
Frankly, I could care less. I know these games are moving toward having all these pretty little icons you can display to your friends ... for various stupid bragging rights.
It matters zero to me. I don't play to get achievement X or Y. To tell truth, I mostly ignore them. I play - and replay - because I want to see parts of the game I haven't seen, test out outcomes I haven't experienced, learn parts of the story I didn't get at first, try out abilities I didn't get to try out, customize my character with the vision of what I want them to be like. Matters more to me than pretty icons.
You can take them away. They mean nothing to me.
#15
Posté 08 mars 2010 - 02:00
#16
Posté 08 mars 2010 - 02:41
Pen Dragon wrote...
If people want to ruined a great game with cheats it's up to them. I'll never use any kind of mod as I'm a purest and the only add extra content I'll uses is official content. I won't even use cosmetic mods. I think if any mod is being used all achievement unlocking should be disabled.
Once again, your idea of cheating is not the same as someone else's . I don't personally care about the achievements either, but it's pretty bold of you to say they should be locked if someone decides to use a mod in a game that's actually designed with mod usage as an intended part of the game experience.
#17
Posté 08 mars 2010 - 02:45
So the game is still being played as originally intended no matter what difficulty you play it in my eyes.
And so ... think hard on your answer to the next question ...
What's the real difference between lowering the game's difficulty from Nightmare to Hard (or anything lower) ...
and playing it on Nightmare with a mod that makes it easier? Two different ways ... same outcome ... right?
And if "they," whoever "they" are, didn't want you to make your game easier through mods or console codes, why are a) console codes in the game and
(I know. You'll fall back on the usual bull**** claim that "the developer console was just there to be used in debugging the game, and they forgot to take it out before they gave the game to players". It's weird how they keep forgetting to do this in just about every game I've played over the last ten years.
Fine. Never touch the console. Your choice. You'll miss out on watching how bowlingforferelden works, and btw from what I can tell it's the basis of the coming Juggernaut ability.)
#18
Posté 08 mars 2010 - 03:36
CybAnt1 wrote...
No ones acheveing anything if they use a mod for saying making themselves over powerful for example. achievements are are suppose to be a challange to either prove skill, patients or dedication. If someone cheast I see it as they have no right to clainm to have earned an achievemnt when they haven't.So the game is still being played as originally intended no matter what difficulty you play it in my eyes.
And so ... think hard on your answer to the next question ...
What's the real difference between lowering the game's difficulty from Nightmare to Hard (or anything lower) ...
and playing it on Nightmare with a mod that makes it easier? Two different ways ... same outcome ... right?
And if "they," whoever "they" are, didn't want you to make your game easier through mods or console codes, why are a) console codes in the game anda Toolset provided to player to make lots of mods, some of which will surely make the game easier?
(I know. You'll fall back on the usual bull**** claim that "the developer console was just there to be used in debugging the game, and they forgot to take it out before they gave the game to players". It's weird how they keep forgetting to do this in just about every game I've played over the last ten years.
Fine. Never touch the console. Your choice. You'll miss out on watching how bowlingforferelden works, and btw from what I can tell it's the basis of the coming Juggernaut ability.)
Why play the game on nightmare if you want the game to be easy? I'd personaly have more admiration if some one told me they'd beat the game on easy than to claim to have beat the game on nightmare but used mods to make it easier. As in effect they haven't beaten the game on knightmare as they alteared the game to do so making it not a pure run.
Of cause they'd leave the console in games. Even after a games been released to the public bugs are often found in games which will need to be fixed.
Modifié par Pen Dragon, 08 mars 2010 - 04:16 .
#19
Posté 08 mars 2010 - 03:47
Eurypterid wrote...
Pen Dragon wrote...
If
people want to ruined a great game with cheats it's up to them. I'll
never use any kind of mod as I'm a purest and the only add extra
content I'll uses is official content. I won't even use cosmetic mods.
I think if any mod is being used all achievement unlocking should be
disabled.
Once again, your idea of cheating is not the
same as someone else's . I don't personally care about the achievements
either, but it's pretty bold of you to say they should be locked if
someone decides to use a mod in a game that's actually designed with
mod usage as an intended part of the game experience.
No ones achieving anything if they use a mod for example making themselves over powerful for example. Achievements are are suppose to be a challange to either prove skill, patients or dedication. If someone cheats I see it as they have no right to claim to have earned an achievemnt when they haven't.
Modifié par Pen Dragon, 08 mars 2010 - 03:51 .
#20
Posté 08 mars 2010 - 04:07
Yes some mods are cheat but they are really few compared to the abundance of mod that improve texture, balance certain skill/spell and overall improve your gaming experience. Im pretty sure there is more "make alistair gay" mod than there is cheat/godgly item mod.
#21
Posté 08 mars 2010 - 04:17
Modifié par Pen Dragon, 08 mars 2010 - 04:18 .
#22
Posté 08 mars 2010 - 04:40
Pen Dragon wrote...
No ones achieving anything if they use a mod for example making themselves over powerful for example. Achievements are are suppose to be a challange to either prove skill, patients or dedication. If someone cheats I see it as they have no right to claim to have earned an achievemnt when they haven't.
But how does it affect you if someone gets their achievements by 'cheating'? They have no real value or meaning, so it doesn't make any difference how they get them.
#23
Posté 08 mars 2010 - 04:57
#24
Posté 08 mars 2010 - 05:07
#25
Posté 08 mars 2010 - 05:29
Lol the bottom mods are not cheatsSloth Of Doom wrote...
outlaworacle wrote...
Mods are not cheats.
Actually, a huge ammount of mods ARE cheats. Sure, the OP shouldn't have implied that ALL mods are cheats (changing your hair isn't cheating) but if you poke around DANexus a bit you will find that the vast majority of mods add overpowered items and abiities, add was to make more money, or change the rules in order to make the player more powerful.
I run about 20 mods right now, all of them cosmetic. Retexture mods, hairstyles, colour replacers, 80's porn music for sex scenes etc etc etc...
I think what th OP is saing however, is that some of the most popular mods are cheats but pple refuse to acknowedge it.: Respec mod? Cheat. Dog as a 5th member? Cheat. Lock bash? Cheat. Extra Tactics? Cheat.
Respec mod is a function in various games to change your stats, mass effect 2 allows for respecialization, also, awakening is going to have the same feature, it isn't cheating
a dog as a 5th member cheating? Really? then I might aswell call the revive undead spell cheating, because it's the same thing
Lock bash is kind of cheating I can agree to a certain extent, but you do run the risk of actually destroying the items inside, not all chances are getting them sucessfully, some tries can fail, and either way, a rogue can do it all for you with no hassle, so it's not considered a cheat if you haven't noticed
extra tactics can be cheating, but then again, it's just expanding the gameplay, it's not gamebreaking and actually implements well with the game, so I don't consider it a cheat
Have you even used these mods?





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