Dual wield warriors don't exist, according to trailers
#26
Posté 08 mars 2010 - 02:24
That said, I have played DW warrior and 2h warrior and I can say that they are basically I identical when it comes to dps. Reason is this: Haste. If you have that in as a buff on a 2h warrior, you can give him at least +25 points of dps. In prolonged battles, DW will pretty much always win due to runes, though.
#27
Posté 08 mars 2010 - 02:32
Dansayshi wrote...
Best tank in vanilla Origins was a DW warrior imo. 6x runeslots + high damage. Could get spell immunity and 30% dodge from items, + your high dex you'd get another % of dodge, and your strength would be high too, ie, use axes to do even more damage. It was pretty deadly.
You must post this bit about your spell resistance and dodging about a half a dozen times per day.
#28
Posté 08 mars 2010 - 02:33
kennyme2 wrote...
Looking at some of the posts, I just wanted to remind people that the intent of the post was not to denounce DW warriors/compare them to 2h in terms of strength. Just pointing out that the PC is never shown as being one in trailers.
That said, I have played DW warrior and 2h warrior and I can say that they are basically I identical when it comes to dps. Reason is this: Haste. If you have that in as a buff on a 2h warrior, you can give him at least +25 points of dps. In prolonged battles, DW will pretty much always win due to runes, though.
Depends on what they're fighting, really. In terms of damage output alone, the DW warrior is superior. But in terms of utility and (quite literally) standing power, the 2h warrior has the advantage.
#29
Posté 08 mars 2010 - 02:34
#30
Posté 08 mars 2010 - 02:42
Dansayshi wrote...
What makes you say the 2h war has more utility?
Primarily? Indomitable. The DW warrior can't deal damage when he is on his back.
Then there is the passive armor reduction and chance to stun on every hit from the 2h. And the AE attack(s if you count the new cone attack in Awakening) have knockdown affects on them.
#31
Posté 08 mars 2010 - 02:45
#32
Posté 08 mars 2010 - 03:39
DWW is a sick combo IMO, crazy DPS and excellently durable depending on armor type.
I have rocked the Warden Commander armor since about level 12, and have had no problems at all with stamina regen or anything.
#33
Posté 08 mars 2010 - 03:51
There really is no melee spec for warriors without value. Sword/Shield makes for a heck of a meatshield, DW lays out a ton of damage, and 2h hits pretty darn hard as well with lots of abilities to help control a fight.
#34
Posté 08 mars 2010 - 05:51
Cuthlan wrote...
Dansayshi wrote...
What makes you say the 2h war has more utility?
Primarily? Indomitable. The DW warrior can't deal damage when he is on his back.
Then there is the passive armor reduction and chance to stun on every hit from the 2h. And the AE attack(s if you count the new cone attack in Awakening) have knockdown affects on them.
I think that the description for stunning blows is very misleading. I never had it proc for me when it comes to normal attacks but I noticed after I got that talent that when I used stuff like Mighty Blow and other 2h skills, they would often stun my enemies. So yeah, stunning blows only works on skills but it procs high. Making all skills into stun skills is hella useful.
#35
Posté 08 mars 2010 - 05:53
Cuthlan wrote...
Depends on what they're fighting, really. In terms of damage output alone, the DW warrior is superior. But in terms of utility and (quite literally) standing power, the 2h warrior has the advantage.
Lol, standing power.
#36
Guest_Eli-da-Mage_*
Posté 08 mars 2010 - 05:55
Guest_Eli-da-Mage_*
The Dual Wield skill is avaliable to rouges aswell as warriors. Using 2-handed and Sword/Shield is two tiers only avaliable to warriors. The stereotypical dual wielder is a rouge and concentrates on speed, accuracy and stealth. I do use warrior dual wielders alot though.kennyme2 wrote...
In all the trailers I have seen of Awakening, the PC is always shown as a warrior of either the Sword and Shield tree or 2 handed tree. To my knowledge, Bioware never portays the dual wield aspect in the trailers.
Not complaining or anything, just pointing it out.
#37
Posté 08 mars 2010 - 06:29
#38
Guest_Eli-da-Mage_*
Posté 08 mars 2010 - 06:32
Guest_Eli-da-Mage_*
#39
Posté 08 mars 2010 - 06:34
#40
Guest_Eli-da-Mage_*
Posté 08 mars 2010 - 06:36
Guest_Eli-da-Mage_*
#41
Posté 08 mars 2010 - 09:21
Nemesis7884 wrote...
i just respeced my warrior to 2h...with close to 80 strength, some dex, some wi pow, no consti - honestly - you die soooo much faster then 2w warrior - with the later i can kill easily a whole mob of foes without thinking about health...2h gets hit so much more and dies so much more easily...moreover, dm is also not that good - critical strike did 140, final blow 220, a normal strike (without the rune) did 90 dam - my dual wield warrior does close to 40 dam per weapon - therefore with double striking twice that, probably hitting 50% faster while at the same time getting hit hardly ever.... so dw more dam, less risk to die... maybe im doing something wrong with the 2h...
Make sure you have someone with Haste in your party. Haste is vital, VITAL, to making an uber 2 hander. With haste, my dps rating jumped from 86 to 114. Basically, because you kill things so much faster, you end up with higher survival.
On survival, I would reccomend using the Lifegiver ring and the Bloodgorged amulet. Bloodgorged gives a huge +12 Con but you'll have to deal with a -3strength. 2 handers get hit more than DW, it's just a fact. You'll need to bring good healers and tactics with you into battle.
#42
Posté 08 mars 2010 - 09:50
And by more standing power, I meant quite literally standing. You don't spend all the time laying on your ass or stunned that the DW warrior does.
#43
Posté 08 mars 2010 - 10:36
Cuthlan wrote...
Haste is very vital, and I'm not sure where the survival thing comes from. Absolutely not an issue for me. Probably because my group was built around crowd control, so things really weren't getting many chances to attack.
And by more standing power, I meant quite literally standing. You don't spend all the time laying on your ass or stunned that the DW warrior does.
Yeah, one of the funnest things for me to see as a 2hander was an enemy attempt to shield pummel me. The animation looks like he is putting so much into the shield blowand all he gets is "Resisted!"
#44
Posté 08 mars 2010 - 11:00
#45
Posté 08 mars 2010 - 11:29
Nemesis7884 wrote...
i just respeced my warrior to 2h...with close to 80 strength, some dex, some wi pow, no consti - honestly - you die soooo much faster then 2w warrior - with the later i can kill easily a whole mob of foes without thinking about health...2h gets hit so much more and dies so much more easily...moreover, dm is also not that good - critical strike did 140, final blow 220, a normal strike (without the rune) did 90 dam - my dual wield warrior does close to 40 dam per weapon - therefore with double striking twice that, probably hitting 50% faster while at the same time getting hit hardly ever.... so dw more dam, less risk to die... maybe im doing something wrong with the 2h...
Having 80 strength, and piddle points split between a bunch of stats, that's why it appears your two-handed build is kind of gimp. I put 50 into strength, and the rest into dex and willpower(the constitution and other dump stats got boosted while in the Fade). I think your attack rotation is what's causing you to eat dirt so often, as I never had a problem with getting swarmed or pounded on too badly. If I get surrounded, I have the Path of Blood AoE, as well as the Two Handed AoE move. It also depends on the weapon you're using, as well as the runes in said weapon. I'm thinking that if your Final Blow isn't even enough to get the Heavy Hitter achievement/trophy, you focused somewhere in a bad way to try and get raw damage as possibly opposed to armor penetration, that or you didn't use Final Blow early in the fight(great way to tip the battle in your favor when facing a boss, or to bring a lieutenant down quickly(if you have Death Blow, even better). It could also be that you might have too many sustainable modes going on at the same time. I just use the Reaver Death Frenzy final aura, as well as Berserking, and Indomitable. I never really needed anything else.
Personally, I like both two-handed and dual-wielding warriors, as I believe two hands equals either two weapons, or a really big weapon. Dual-wielding for sustained DPS, but hands down two-handed for utility and burst DPS.
#46
Posté 09 mars 2010 - 12:55
Cuthlan wrote...
You must post this bit about your spell resistance and dodging about a half a dozen times per day.
Yeah, I gotta stop trollin the forums when im at uni / work lol.
#47
Posté 09 mars 2010 - 12:57
#48
Posté 09 mars 2010 - 08:41
Its also a pity for two handers, as they must sacrifice powerful swing & activate Indomitable to be a decent tank. So they must scarifice damage to have better defense. A damge orientated two hander would be stuned & spend just as much time on his ass as a DW.
#49
Posté 09 mars 2010 - 12:27
#50
Posté 09 mars 2010 - 12:52





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