Your fav class got ownd!!!
#1
Posté 08 mars 2010 - 02:52
What class did you play in ME1 and tell me if bioware raped it for you too!
#2
Posté 08 mars 2010 - 02:56
#3
Posté 08 mars 2010 - 02:56
#4
Posté 08 mars 2010 - 03:04
I played every class but Sentinel back in ME1, but I like the class balance a lot better in ME2.
#5
Posté 08 mars 2010 - 03:18
Grand_Commander13 wrote...
You thought Engineer was powerful in ME1? Let me guess, thought Adept stunk back then too, eh? ;-)
I played every class but Sentinel back in ME1, but I like the class balance a lot better in ME2.
Actually i enjoyed the adept alot in ME1 he is one of my 3 imports. And may i add my second fav class. Soo u guessed wrong but i played most classes in ME1 as well but some didnt appeal to me to get them past lvl 20 ( i mean past the moon mission). And yes engineer is prob the strongest class in ME1 u have overload sabotoge marksman for the pistol hacking extra sheilds via electronics neurol shock and a few other talents i cant remeber cuz its been awhile but yea, if i had liara and ashley as squad memebrs we pwn through insanity. i only died once on matrich benezia, when i died alot more on my other 2 imports.
#6
Posté 08 mars 2010 - 03:29
#7
Posté 08 mars 2010 - 03:30
#8
Posté 08 mars 2010 - 03:32
After already using the novelty of combat drone with Tali i knew I was going to get bored very quickly. So I restarted and changed my character to an Infiltrator.
I will give Engineer a go at some point but not for a while.
#9
Posté 08 mars 2010 - 03:35
Grand_Commander13 wrote...
It wasn't so much a "guess" as a jab at you for considering what was widely considered the weakest class in the original to be strong (and unlike ME2, back in ME1 there were clearly strong and weak classes).
mind you its only your opinion against mine so we cold go back and forth about this. This thread was ment for me to see if bioware changed "your" class a bit to make it a lil less enjoyable.
#10
Posté 08 mars 2010 - 03:44
#11
Posté 08 mars 2010 - 03:49
Yes, ME2 infiltrators are a lot weaker, but it's also a lot more fun than having a near god mode.
#12
Posté 08 mars 2010 - 03:53
Grand_Commander13 wrote...
No it is not my opinion, it is the consensus that was established before ME2 news was even coming out. SpockLives got the most basic part, but missed the fact that biotics can disable large groups and works against nearly everything, while tech can only ho-hum disable enemies and there are large swathes of multiple levels which are immune to it.
i guess SpockLives is your god on which you have no true opinion on games you ask your SpockLives and they will tell you what they think.
What i was trying to tell you soo you wouldnt waste another post is no matter what you write Engineer will always be the best class in ME1, Period. Good day Sir
#13
Posté 08 mars 2010 - 03:54
#14
Posté 08 mars 2010 - 03:56
SpockLives wrote...
Sorry, but Engineer is the only class in ME1 that doesn't have either Barrier or Immunity. It just doesn't have the same survivability that the other classes did. With my Infiltrator I can spam Immunity and Marksman and cakewalk through Insanity. Engineer requires that you actually take cover. I feel like Engineer got a huge boost in ME2, while Soldier took a huge hit (no more Immunity).
Grand_Commander13 wrote...
SpockLives got the most basic part, but missed the fact that biotics can disable large groups and works against nearly everything, while tech can only ho-hum disable enemies and there are large swathes of multiple levels which are immune to it.
You really need to pay attention before you fly off the handle Dr. Ball. I mean ZMJ.ZMJ10 wrote...
od on which you have no true opinion on games you ask your SpockLives and they will tell you what they think.
#15
Posté 08 mars 2010 - 03:59
#16
Posté 08 mars 2010 - 04:01
Now that's a gimmick.
#17
Posté 08 mars 2010 - 04:14
It doesnt need it when enemy weapons were permanently overloaded.Only problems were charging enemies like krogans or rachni.Neural shock works on them,but the duration wasnt great.But liara and/or kaidan solves such problems.SpockLives wrote...
Sorry, but Engineer is the only class in ME1 that doesn't have either Barrier or Immunity
#18
Posté 08 mars 2010 - 04:18
#19
Posté 08 mars 2010 - 04:29
It's true that Engineer's weakness was highly overrated but which do you think would have an easier time: Engineer/Tali/Garrus or Adept/Liara/Wrex? Or better yet instead of Garrus/Wrex put in Kaidan but he only spends points in either biotics or tech. Ignore the dang crates, they're Conrad's jurisdiction.tonnactus wrote...
It doesnt need it when enemy weapons were permanently overloaded.Only problems were charging enemies like krogans or rachni.Neural shock works on them,but the duration wasnt great.But liara and/or kaidan solves such problems.
#20
Posté 08 mars 2010 - 05:26
Against a geth colossus on foot it would be even.The worst thing would be a pure combat team with wrex that dont have warp or barrier.At least when the insanity playtrough isnt a new game plus.Grand_Commander13 wrote...
I tried out the medic.(that improves neural shock and improves healing)tonnactus wrote...
It doesnt need it when enemy weapons were permanently overloaded.Only problems were charging enemies like krogans or rachni.Neural shock works on them,but the duration wasnt great.
Was great against rachni spit(healing) and combined with damping quite good crowd control.Nothing compared with drone,thats true.It's true that Engineer's weakness was highly overrated but which do you think would have an easier time: Engineer/Tali/Garrus or Adept/Liara/Wrex? Or better yet instead of Garrus/Wrex put in Kaidan but he only spends points in either biotics or tech. Ignore the dang crates, they're Conrad's jurisdiction.But liara and/or kaidan solves such problems.
#21
Posté 08 mars 2010 - 05:46
That being said, Insanity in ME1 was a lot easier than ME2 in my opinion.
#22
Posté 08 mars 2010 - 06:41
OniGanon wrote...
That being said, Insanity in ME1 was a lot easier than ME2 in my opinion.
First time i played insanity in Mass Effect 2 i think this too.But not yet.Thorian creepers in combination with a good biotic behind them,that throws you to the floor and use warp.Instant dead.Husks were more dangerous in Mass Effect 1
with their electric blast,also krogans and there are smaller rooms so you couldnt escape that easy.Especially starting at level one on insanity was harder in Mass Effect 1 then now.The room with the rocket turrets...
A lot people(including me) just forget about it.
Modifié par tonnactus, 08 mars 2010 - 06:41 .
#23
Posté 08 mars 2010 - 06:46
#24
Posté 08 mars 2010 - 06:57
Just imagine Mass Effect One husks on the reaper ship mission with their electric blast...RighteousRage wrote...
At least there are no insanity thorian creepers in ME 2
Wouldnt that be awesome?
#25
Posté 08 mars 2010 - 07:00




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