GenericPlayer2 wrote...
The OP makes sense, unfortunately opinions like this are not welcome. Rabid fans of specific squad members will come in and say "No! _____ is too important to the storyline". If any one person was too important to the storyline, they would get the Alistair treatment - i.e. you couldn't get rid of them until the very end.
People point to optional characters and optional loyalty quests as proof of what is in store for ME3. Guess what? If resolving the Geth/Quarian problem or the Krogan Genophage was critical for ME3, then those loyalty quests would not have been optional! If they are too important to the ME3 storyline, then the decisions you made during ME2 on those optional quests would be whitewashed and insignificant. We have already seen main-storyline decisions have minimal effect on gameplay. What exactly can you expect from optional-storyline decisions like erasing the genophage data, rewriting the Geth, or conduct at Tali's trial?
The only one that matters is Shepard and the Reapers. Everything else is filler.
Sadly I think you are right but it would be very cool if BW is brave enough to make it so that those missions are important even though they are optional. If you don't do them then the game becomes that much harder to finish the way one would want. Of course I would also be floored if I actually was to find out that some of my paragon choices would come back to bite me in the behind.





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