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Why Mass Effect 3 may be the ultimate disappointment.


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#76
Terraneaux

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Zulu_DFA wrote...

They still have to wire some sh*t together, like Zaeed = 40 years old and founded the Blue Suns 25 years ago. And bare breasts in UV-irradiated vacuum + high hells on the battlefield. But that's quite easily corrected too, should they have some will to do it.

Conclusion: I still keep hopes up for the epic conclusion of the epic trilogy, marred by cheesy middle part.


I've disagreed with you on quite a few threads, but you seem to have your head screwed on straight here.

#77
Computron2000

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New characters will likely NOT be introduced.



Why?



Because to get the player to know new characters takes a lot of conversation, events, etc which requires extra effort compared to returning characters. if the ME2 characters were used, character introduction is not needed for returning players. New players will be introduced to the character by short conversations referencing surviving the suicide mission.



For reference, compare the introduction of Ashley/Kaidan in ME2 for new players. Not much intro found on horizon was there? same thing can be done with the ME2 players but if lets say they were to introduce a turian by the name of "Harrus", all players old and new would be scratching their heads.

#78
XX55XX

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Guys, the point I am making is that BioWare, regardless of what "fans" may think, can introduce deus ex machinimas to fix plotholes, reduce major characters to cameos appearances only, and kill off whomever they like to maintain proper "canon". It's their game. Despite whatever illusions that some of you guys may harbor about your favorite character - "Oh, Tali is so important, how could BioWare just give her a cameo?", almost none of Shepard's squadmates are integral to plot development.

And if they can't find the proper voice actors, or if EA doesn't give them the budget, they will be forced to cut corners here and there when it comes to the squadmates. It's probably the easiest thing for BioWare to do - give a character a few lines and an appearance, and that will go a long way to saving some dough that goes to the voice actor.

I am sorry to sound so pessimistic, but the way in which decisions in ME1 were handled in ME2 doesn't exactly give me very much confidence that the same thing that happened to many of ME1's squadmates won't happen to any squadmates in ME2. After all, all of them can be killed.

And plus, even if they do not relegate cameo roles to characters that can be killed (by bringing them back as squadmates instead), what's keeping BioWare from limiting the amount of dialogue between them and Shepard? A squadmate ain't much of a squadmate if they don't talk very much.

#79
BobbyTheI

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Computron2000 wrote...

New characters will likely NOT be introduced.

Why?

Because to get the player to know new characters takes a lot of conversation, events, etc which requires extra effort compared to returning characters. if the ME2 characters were used, character introduction is not needed for returning players. New players will be introduced to the character by short conversations referencing surviving the suicide mission.

For reference, compare the introduction of Ashley/Kaidan in ME2 for new players. Not much intro found on horizon was there? same thing can be done with the ME2 players but if lets say they were to introduce a turian by the name of "Harrus", all players old and new would be scratching their heads.


Indeed.  A lot of people say, "Well, they'll just introduce new characters rather than bring back old ones, because why waste recorded dialogue and space on characters who could be dead?"  But you'd waste a lot more dialogue going through the process of recruiting new characters than just bringing back the ones we already know, who don't need to have lengthy recruitment quests involved.

Personally, I'm willing to bet that when the trailers for ME3 come around, they're going to be more like the ones for ME1 than the ones for ME2.  More focused on the plot of the Reapers, the epic battles to come, and no character reveal trailers because there won't be that much new to reveal.

#80
Kristofer1

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i'm worried about the streamlining and lack of rpg elements. as for squadmates meh. new people wouldnt bother me at all. maybe tali will go back and be an admiral. she could lead the fleet to the fight against the reapers. perhaps garrus gets political discovers he is famous and can bring the turians to the fight as a leader.

as for lack of consquences. me2 eluded to massive political strife caused by the death of the council. the turians building up their fleet. the alliance suffering in recruiting. me3 has the potential to come full circle unlike any other game ever made. its going to be very interesting. i for one will avoid as much information on me3 as possible until after i beat it once. i did that with me2 and was truly surprised and enjoyed the game more not knowing what would happen than knowing so much about the game.

#81
javierabegazo

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lol

#82
Schneidend

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XX55XX wrote...

Guys, the point I am making is that BioWare, regardless of what "fans" may think, can introduce deus ex machinimas to fix plotholes, reduce major characters to cameos appearances only, and kill off whomever they like to maintain proper "canon". It's their game. Despite whatever illusions that some of you guys may harbor about your favorite character - "Oh, Tali is so important, how could BioWare just give her a cameo?", almost none of Shepard's squadmates are integral to plot development.

And if they can't find the proper voice actors, or if EA doesn't give them the budget, they will be forced to cut corners here and there when it comes to the squadmates. It's probably the easiest thing for BioWare to do - give a character a few lines and an appearance, and that will go a long way to saving some dough that goes to the voice actor.

I am sorry to sound so pessimistic, but the way in which decisions in ME1 were handled in ME2 doesn't exactly give me very much confidence that the same thing that happened to many of ME1's squadmates won't happen to any squadmates in ME2. After all, all of them can be killed.

And plus, even if they do not relegate cameo roles to characters that can be killed (by bringing them back as squadmates instead), what's keeping BioWare from limiting the amount of dialogue between them and Shepard? A squadmate ain't much of a squadmate if they don't talk very much.


I liked Wrex, Liara, and Kaidan/Ashley's cameos. Wrex's, especially, was cooler than anything he could have done as a squad member.

#83
Onyx Jaguar

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Schneidend wrote...

XX55XX wrote...

Guys, the point I am making is that BioWare, regardless of what "fans" may think, can introduce deus ex machinimas to fix plotholes, reduce major characters to cameos appearances only, and kill off whomever they like to maintain proper "canon". It's their game. Despite whatever illusions that some of you guys may harbor about your favorite character - "Oh, Tali is so important, how could BioWare just give her a cameo?", almost none of Shepard's squadmates are integral to plot development.

And if they can't find the proper voice actors, or if EA doesn't give them the budget, they will be forced to cut corners here and there when it comes to the squadmates. It's probably the easiest thing for BioWare to do - give a character a few lines and an appearance, and that will go a long way to saving some dough that goes to the voice actor.

I am sorry to sound so pessimistic, but the way in which decisions in ME1 were handled in ME2 doesn't exactly give me very much confidence that the same thing that happened to many of ME1's squadmates won't happen to any squadmates in ME2. After all, all of them can be killed.

And plus, even if they do not relegate cameo roles to characters that can be killed (by bringing them back as squadmates instead), what's keeping BioWare from limiting the amount of dialogue between them and Shepard? A squadmate ain't much of a squadmate if they don't talk very much.


I liked Wrex, Liara, and Kaidan/Ashley's cameos. Wrex's, especially, was cooler than anything he could have done as a squad member.


I agree with the Wrex part that was pretty sweet. 

#84
Terraneaux

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Schneidend wrote...

I liked Wrex, Liara, and Kaidan/Ashley's cameos. Wrex's, especially, was cooler than anything he could have done as a squad member.


If you liked the LI cameos something's wrong with you.  I do halfway agree with Wrex, though, he had a really good reason to not be part of your team in ME2.  Though it would have been awesome to see the Aleena/Aria/Wrex reunion scene.

#85
SurfaceBeneath

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XX55XX wrote...

Guys, the point I am making is that BioWare, regardless of what "fans" may think, can introduce deus ex machinimas to fix plotholes, reduce major characters to cameos appearances only, and kill off whomever they like to maintain proper "canon". It's their game. Despite whatever illusions that some of you guys may harbor about your favorite character - "Oh, Tali is so important, how could BioWare just give her a cameo?", almost none of Shepard's squadmates are integral to plot development.

And if they can't find the proper voice actors, or if EA doesn't give them the budget, they will be forced to cut corners here and there when it comes to the squadmates. It's probably the easiest thing for BioWare to do - give a character a few lines and an appearance, and that will go a long way to saving some dough that goes to the voice actor.

I am sorry to sound so pessimistic, but the way in which decisions in ME1 were handled in ME2 doesn't exactly give me very much confidence that the same thing that happened to many of ME1's squadmates won't happen to any squadmates in ME2. After all, all of them can be killed.

And plus, even if they do not relegate cameo roles to characters that can be killed (by bringing them back as squadmates instead), what's keeping BioWare from limiting the amount of dialogue between them and Shepard? A squadmate ain't much of a squadmate if they don't talk very much.


If assumptions were currency, you'd be able to swim in this post like Scrooge McDuck.

EDIT: Better analogy :)

Modifié par SurfaceBeneath, 08 mars 2010 - 09:31 .


#86
Nozybidaj

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Schneidend wrote...


I liked Wrex, Liara, and Kaidan/Ashley's cameos. Wrex's, especially, was cooler than anything he could have done as a squad member.


Agreed, I think the ME2 crew should be given the same opportunity for great roles in ME3 that Wrex got in ME2.

#87
spacehamsterZH

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Terraneaux wrote...

I do halfway agree with Wrex, though, he had a really good reason to not be part of your team in ME2. 


And Kaidan didn't? I've yet to see the Ashley Horizon scene, but I thought what they did with Kaidan really makes perfect sense, and the scene was handled very well. Honestly, while he may or may not have been reduced to this cameo appearance because he's potentially dead in a lot of people's games, I thought this made a lot more sense than having him join up with Shepard just because he was a squad member in the first game. And the confrontation of these former allies, with Kaidan suddenly all grown up and getting in Shepard's face, was pretty damn cool.

#88
DarthCaine

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javierabegazo wrote...

lol

You also laughed back when I told you that ME1's choices will have very little consequences in ME2 and look how that turned out

#89
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javierabegazo wrote...

lol


Image IPB

:lol:  

......{:ph34r:}

Modifié par javierabegazo, 08 mars 2010 - 10:12 .


#90
izmirtheastarach

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DarthCaine wrote...

javierabegazo wrote...

lol

You also laughed back when I told you that ME1's choices will have very little consequences in ME2 and look how that turned out


Yes. Because what we all expected was a dozen hours of totally different content based on the choices we made. Because that would have been a great investment of resources.

This thread is silly. I know nothing about a game, but because it is a sequal it may be dissapointing? OP literally says "may be dissapointing". When in the history of gaming has there been something that did not have the potential to be dissapointing?

I should write up a whole thread on why I think ME3 might be a really good game. Warning: it might be.

#91
javierabegazo

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DarthCaine wrote...

javierabegazo wrote...

lol

You also laughed back when I told you that ME1's choices will have very little consequences in ME2 and look how that turned out

I know :P I just think the old title for the thread is so funny
"Why ME3 will be the ultimate disappointment."

#92
XX55XX

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javierabegazo wrote...

DarthCaine wrote...

javierabegazo wrote...

lol

You also laughed back when I told you that ME1's choices will have very little consequences in ME2 and look how that turned out

I know :P I just think the old title for the thread is so funny
"Why ME3 will be the ultimate disappointment."


Correcting thread title. "Will" does come off as a little strong.

#93
javierabegazo

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I just think that instead of assuming something will be as bad as our imagination will allow, wouldn't it be more productive to think instead of solutions to said problems?



I honestly have no idea what BioWare plans to do, Squadmate wise, for ME3, They sure dug themselves a hole, but I'm not going to preemptively lament that such&such character won't get a "decent role".

The story is very important to me, but sometimes I just need to remind myself that it's actually not my story at all. Sure I can flavor bits of the universe, but some things are out of control

#94
Barquiel

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I think we get some new squadmates + some returning squadmates (Miranda and Liara have good chances)

- Shepard + 2 surviving squadmates (maybe DLC characters or Morinth) is a legitimate ending, lazy Shepards need a squad in ME3 ;)
- ME2, DA Awakening: Who returns? Oghren, Tali, Garrus = not killable
everyone else? "cool" cameos

Modifié par Barquiel, 08 mars 2010 - 10:24 .


#95
izmirtheastarach

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The question really is: were you disappointed by ME2? If not, then why would you expect to be disappointed by ME3. Personally I feel Bioware has a track record of success, and with their last few game has become one of the best studios around.



I look forward to seeing what they have in store for us next. As I said, any game can be disappointing, but there is really no reason to expect that from Bioware.

#96
XX55XX

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izmirtheastarach wrote...

The question really is: were you disappointed by ME2? If not, then why would you expect to be disappointed by ME3. Personally I feel Bioware has a track record of success, and with their last few game has become one of the best studios around.

I look forward to seeing what they have in store for us next. As I said, any game can be disappointing, but there is really no reason to expect that from Bioware.


I was not disappointed by ME2 whatsoever. Sure, it could have used some more dialogue a la Dragon Age, but given the uniqueness of BioWare's titles compared with other action adventure games out there, I really can't complain much. But ME2 has upped my expectations so much that I fear that BioWare might not be able to do it again.

#97
Kristofer1

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am i the only one who thought the story line was ok. i'm starting to come around to it. i liked me1 better but when you sit back and realize me1 came out in what 06 or 07? we had anywhere from 3-4 years of wait to hype up in our minds how these choices will become consequences. when you sit back and think yes they did have consequences, maybe it didnt live up to the hype, maybe bioware thought they could do it the way fans believed but in reality when you look at the big picture youre talking about a limited team spending 40 plus hours a week developing a baseline story. after the baseline is approved by the writers and they see it doesnt conflict with anything already done they start creating differences in the outcomes. to import into a future version. the fact that they were able to do any of that is astounding even is just small cameo appearances and cameo type side quests. the fact that in a play through i killed the council, and all me2 you are reminded of it, people react to you differently. you hear that the turians are going all out on their fleet. not abiding by council rules. the consequences may not be as noticeable in me2 minus the color shades, but in me3 the game will come full circle or fail. the only true disappointment for me was the gameplay. it lacked the RPG elements from ME1.

#98
Terraneaux

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izmirtheastarach wrote...

The question really is: were you disappointed by ME2?


Yes, unfortunately.  That's why we're worrying.  

#99
Missouri Tigers

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If they had five new squadmates, that would give you a minimum of 7 in ME3 if they keep your squad buddies from ME2.  If they only kept some of your squadies and your two surviving weren't them, you'll just have to play through the game with five squadmates.  I don't see why ME2 actions can't affect ME3 gameplay and also, most people don't lose more than two or three people in ME2.

#100
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the design choices that apply to the 2nd act of a trilogy do not apply to the 3rd act of a trilogy.