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Game Informer Review


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#76
Vanderbilt_Grad

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I have no idea where folks are getting the idea that he judged on the standard of a sequel. It looks to me like he judged it as an expansion. His final score indicates that he likes it overall but felt that it was lacking in some areas.



How is this different that what MANY people here have posted about the DLC we've gotten to date? RtO was interesting, had cool items, and offered some cool dialgue and info. However I did get the impression that it was rushed & I felt that the product could well have been better given a bit more time. Little things like more dialogue choices at the end or better maps would have made a big difference. RtO really lacks the "shades of grey" that you get through most of the main game.



When I get an expansion I don't expect a sequel like experience ... but I do expect high quality on what does get delivered especially if it has the price tag of a full new game. It simply sounds as if the reviewer had similar expectations. Keep = cool ... but could have been better, for instance.



For better or worse Bio fans have been a bit spoiled by the quality of their products to date. Consequently expectations are usually pretty high for new stuff ... and disapointment is usually pretty big if something doesn't live up to that.

#77
DKJaigen

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Well since we cant judge the quality i don't know if its a good game. but seriously doubt any decent gamer can take a previewer seriously if it gives a 10 to gow 3

#78
Wishpig

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7.75 ain't bad, but obviously it's not GREAT! In truth it's only .25 less then what the console versions got, so, mah... I'm curious to see further reviews.

#79
ShawnSanders

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If what Game Informer says is true then I have a number of issues:

1. XPAC vs DLC: Bioware has promoted this as an expansion, NOT a DLC. As such I was expecting it to have at least 60% as much content as Origins. That means 40+ hours of game content.

2. Price for Content: If the game has 15-20 hours of play, I see no way to justify $40. I spent 80 hours on my first play through and 55 hours on the second with a different origin. That was for a $50 game. 15-20 hours should yield a $10-15 tag at most, not double that.

3. No new origin for the Orlisian commander is terrible. I hope the review had a media version that didn't include all the content - because otherwise I feel Bioware dropped the ball.

Many people have been giving excuses for why Bioware may have failed to include an amount of content equal to previous standards (time limits, pressure from EA, voice acting restraints, etc...). These are just excuses. Dragon Age is worth waiting for. Don't be a drooling fan boy and let Bioware / EA feed you appetizers when you are paying for meals.

Not to be a completely negative Nancy, I am excited with the broad range of new partry members and locations. If they over reached and put themselves in a situation where they can not flesh out each character it will be unfortunate. Heres hoping his review was completely offbase!

Modifié par ShawnSanders, 09 mars 2010 - 06:18 .


#80
SwordsmanofShadow

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Hmm, I didn't mind the 'expansion' to be only 15-20 hours long for $40... so long as the quality of content was very high. But if there are underdeveloped portions of the game, or things that could be better...



I understand that development costs are high.But if you're going to charge a price a good chunk of the original game's price, have a decent amount of quality. If not that, at least quantity.



That said quality can be in the eye of the beholder, and I'll still pick this up. But if this review is an accurate description...

#81
screwoffreg

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We cannot expect the same type of Expansion that Throne of Bhaal was as that was basically the third game in a trilogy. I still look forward to Awakenings and then hopefully jumping back into some ME DLC. If, at that point, Bioware has no new stuff coming out (a dry summer?), then perhaps I will replay an old favorite...BG II.

#82
Aldaris951

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Screwoffreg, Give me a puff of that cigar your holding :P

#83
Stonetwister

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I was hoping for more than 15 hours of gameplay. :-( That is the only thing that sounds like a disappointment to me.

#84
Leon Elsa

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Vanderbilt_Grad wrote...

I have no idea where folks are getting the idea that he judged on the standard of a sequel. It looks to me like he judged it as an expansion. His final score indicates that he likes it overall but felt that it was lacking in some areas.

How is this different that what MANY people here have posted about the DLC we've gotten to date? RtO was interesting, had cool items, and offered some cool dialgue and info. However I did get the impression that it was rushed & I felt that the product could well have been better given a bit more time. Little things like more dialogue choices at the end or better maps would have made a big difference. RtO really lacks the "shades of grey" that you get through most of the main game.

When I get an expansion I don't expect a sequel like experience ... but I do expect high quality on what does get delivered especially if it has the price tag of a full new game. It simply sounds as if the reviewer had similar expectations. Keep = cool ... but could have been better, for instance.

For better or worse Bio fans have been a bit spoiled by the quality of their products to date. Consequently expectations are usually pretty high for new stuff ... and disapointment is usually pretty big if something doesn't live up to that.


Honestly, you've just said everything I came to this thread to say. Good stuff. 

 Many people have been giving excuses for why Bioware may have failed to include an amount of content equal to previous standards (time limits, pressure from EA, voice acting restraints, etc...). These are just excuses. Dragon Age is worth waiting for. Don't be a drooling fan boy and let Bioware / EA feed you appetizers when you are paying for meals.


 People will fight ferociously when someone dares to rag on DA's DLC and from what it seems their expansions. We will wait and see, hopefully it ends up being a great expansion.

Modifié par Leon Elsa, 11 mars 2010 - 03:10 .


#85
slaythatdragon

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Review for Dragon Age Origins: Awakening from Game Informer.



"The Arch demon is dead, the Blight is quelled, and peace is restored to Ferelden.

For a Grey Warden who specializes in saving the world, what else could you possibly accomplish? As a full expansion to Dragon Age: Origins, that's the question Awakening is called upon to address. Unfortunately, the answer seems to be "not much."

I'd be the last person to complain about getting more Dragon Age; I still love the core game play, so Awakening's additional quests, skills, and items are all the reason I need to start killing darkspawn again. However, as an expansion, Awakening doesn't Contribute much beyond simply lengthening the time you can spend as a Grey Warden. It feels like a direct-to-video film sequel, shuffling the core components of the dragon age world to create a new story in a familiar skin.

With the major darkspawn threat neutralized in Origins, you're left with clean up duty in Awakening. By importing your old character or creating a new one, you'll assume the position of Warden Commander in Amaranthine and deal with the aftermath of the Archdemon's death. The darkspawn that didn't retreat have begun fighting each other, and you need to get to the bottom of the conflict and restore order to the region. The premise is cool- especially since you are essentially the feudal lord of the Amaranthine - but it doesn't evolve the basic formula.

All of the features where Awakening could have built on the Dragon Age foundation are sidelined, like the team at BioWare knew where to expand but didn't have the time to flesh them out. Building up your base at Vigil's Keep is just a handful of simple upgrades. Governing the region is handled in a single sequence where you mete out justice. Unraveling a conspiracy against your rule is a brief sidequest. Maybe a 15-hour adventure isn't enough to time to dig into these concepts, but they feel pretty hollow and unsatisfying as implemented.

Despite some disappointments, Awakening is still worth playing for the devoted Dragon Age fan. The tactical combat hasn't gotten any less entertaining, and the story reveals an interesting twist on the world's compelling lore. Awakening enriches the universe with new revelation and characters (two of the new party members are particularly awesome), but only makes half-hearted attempts to improve the basics. " Joe Juba





Score 7.75



Platform - PC



Concept - More Dragon Age!



Graphics - Why can't I find a single piece of headgear that doesn't make my mages look absolutely ridiculous?



Sound- Pretty much the same music and voice actors, all of which are good.



Playability - Strategic pause-and-play battles are still the same heart of the game, and control as well as ever



Entertainment - Provides the same brand of fun found in the original. Unchanged, but also unimproved



Replay Value - Moderate

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