- Various changes have been made to code and resources to support the DragonAge: Origins - Awakening expansion pack. Most of these changes do not affectOrigins itself
.- Some players were experiencing increasingly long load times. A major cause ofthis problem has been fixed.
- At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armoredhigh
-level characters, since armor penetration previously did not scale as aggressively as armor itself did.
- Elite-rank enemies (lieutenants) can no longer be shattered. This preservesthe intended tactical design of many combat encounters
.- Portraits for summoned creatures (like a ranger's wolf) were displayingimproperly while in the party camp. This no longer occurs.
Modifié par Lumilulumi, 08 mars 2010 - 09:10 .





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