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Dragon Age: Origins Patch 1.03 released for PC and Xbox 360


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#426
Popeandy

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Chris Priestly wrote...

We are pleased today to launch Patch 1.03 for Dragon Age: Origins on both the PC and Xbox 360. You can get this patch by connecting with Xbox Live or going to the Patch page here: http://social.biowar...page/da-patches

Along with the below content fixes, this patch will prepare your system for the upcoming Dragon Age: Origins Awakening expansion pack that launches next week.

Patch Notes:

  • Various changes have been made to code and resources to support the Dragon Age: Origins - Awakening expansion pack. Most of these changes do not affect Origins itself.
  • Some players were  experiencing increasingly long load times. A major cause of this problem has been fixed.
  • At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armored high-level characters, since armor penetration previously did not scale as aggressively as armor itself did.
  • Elite-rank enemies (lieutenants) can no longer be shattered. This preserves the intended tactical design of many combat encounters.
  • Portraits for summoned creatures (like a ranger's wolf) were displaying improperly while in the party camp. This no longer occurs.
  • We also added a great new crash feature. After only a few minutes of gameplay Dragon Age will freeze your computer so you can enjoy as all of your progress is wiped and you must reboot your computer.

:devil:


The new patch caused more issues than it attempted to solve. It now crashes every few minutes. :crying:

#427
Surango

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Out of curiosity, has anyone tried a clean install to 1.03? No DLC, no mods, just the game?

Edit: Just did this. Started as a casteless for stealing and was able to steal a deep mushroom from a beggar. Mayhap this works a lot like the patches for NWN2 does- stuff in your override messes everything up? Will now download all DLC and retest. (just played for a sec, no news on crashes)

Edit 2: Does not work as I hoped. Will steal items until you get money. Afterwards, no more items show up in your inventory. With and without DLC.

Modifié par Surango, 18 mars 2010 - 06:17 .


#428
Brona2100

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Hey fellow 1.03 patch haters, admins/mods and whoever else is reading this thread,


I bought DA:A yesterday with the intent of playing through DA:O as a Dwarven Noble rogue, then importing the character into DA:A after for high level epic goodness . Right off the bat I noticed the pickpocketing issue. Not only was I not getting items/phat lewt/coin but the sound clip for pickpocketing was gone as well. I figured it was a simple matter to fix, I checked online, sure I was alone in this....until I saw this and many other threads.

To be honest I was pretty upset. I'm in Canada and paid a hefty 50$ for this expansion, more than I would have spent on just about any other franchise, but I was (and still am) hugely impressed with DA as a whole.  A decent buck paid for a decent game. It's only fair. But not when stuff like this happens. It's simply infuriating.  Now that being said I'm not going to complain but try to look at this from a logical pov on both sides:

1)  "Bioware is not replying to posts and have abandoned us in our hour of need etc." issue

Now I'm just guessing at this point -but- I'd say that Bioware has to fully gauge the extent of the issues with the 1.03 patch before they can reply with any certainty as to what  their course of action or general timeframe will be. I believe they are looking over posts/testing DA to make a list of what is what. Looking at previous patches they seem to have been released at 1 month intervals give or take. Its been a week since 1.03 was released so another 3-4 weeks for a patch would seem a fair guess. Different platforms require different programming and Bioware has to cater to all of them. I'm not sure how their QA is done but I imagine they'd rather do it slow and properly than fast and sloppy. Just like anything else.

2) "Issues that aren't relevant to the 1.03 patch" issue

Again noticing a trend on the posts where certain "issues" turn out to be in-game events, due to mods, or even improperly installed patches (pre 1.03 naturally). Make sure you got no mods running, try to reload said game file and test issue again, reboot your computer,check game events,roll back to a previous patch (if available for your game)  if all else fails try a fresh re-install. Also best way to look for accurate information on bugs is directly from the horses mouth i.e Bioware forums.

3) "Issues that still need addressing, even with newest patch etc." issue

It really depends on how severe the issues are, I mean (again just guessing here) if its not game breaking, if it occurs semi-rarely, if it's something that can semi-easily be avoided and doesn't detract from your gaming experience, then it's likely not a 1# priority for Bioware. They do care about any concerns we gamers have regarding their product even if they don't reply immediately though. Essentially they tackle the big stuff first and then work their way down the ladder. Look at NWN 2 for example (not a Bioware game and made from a "sister" company,but a point of reference nonetheless) They had -many- bugs with their game, some potentially gamebreaking. They worked on the biggest, most troublesome ones first (Crypt crash, area transfer freeze-ups) and then balance issues, spell fixes etc. months down the line. Ideally a good patch has a couple of major fixes and several smaller cosmetic/balance ones and i think that's what we will see given time.

4) "But what do I the meantime while waiting for a new ____ _____ thing_____ ______ of a  _____ game patch?" issue

Well if you are willing to overlook the flaws and glitches and frustrations associated with the patch number that shall not be mentioned again...ever O_o.....Then the vast majority of the game  and its expansion can still be enjoyed. Personally I'm going to roll back to 1.02 and play through that way, if only because I am playing a rogue and I need access to my gaudy baubles and glittery precioussssesssss... :) If it's really upsetting try to play another game for time and then come back to DA (and by another game I do mean a -Bioware- game naturally) I'm sure there's paths or characters in Mass Effect 1/2, Jade Empire, NWN 1 etc. that are itching to be tried out. When it comes down to it, it doesn't serve anyone to be POed and really there's better ways to spend your time than tearing into an innocent admin/mod/Bioware employee. "Stuff happens" within the gaming world and without.

5) "Who are you? And what makes so such an expert on this matter? WWBD?" issue

Me? Just a gamer who has been around for awhile and been a Bioware fan from back when they first released Baldurs Gate. I don't work for Bioware and I'm not an admin, actually this is my first post ever here. If I'm preachy, well I don't mean to be, everything here is just guess-work and IMHO based thoughts. I actually made this post while waiting for the "Stone Prisoner" mod to download haha. Chalk it up to having an idle mind (Which is much more dangerous than having idle hands btw)

What is WWBD? It's "What would Bioware do?" Well if I were them...for an issue that's very widespread, pretty irritating, aggravating....If it were feasible I might give customers a little bit of a rebate (it's not) or maybe a free mod download ( -very- unfeasible and probably greedy of me to suggest) but I -do- have a suggestion for anyone from Bioware patient enough to read through my ramblings. A patch is great and it's a given that it's coming (thank you in advance for the work that will go into it)...What about a free item to download?

It would be something available and usable by any class, a universally useful item. It couldn't be a weapon, or a chest piece etc. I'm thinking a hat (not a helm):

(Armor)

Babotto's Chagrin


Type: Light Helm
Set:  n/a
Material: Drakeskin
Requires: Int 12, Cun 12
Stats: +3 Armor
            - 3 Cunning
           - 5 Mental resistance
           + 5 Ice resistance
Location: available at the start
Quests; n/a
Value: 1 gold 0 silver 3 copper
Description: A series of gaudy stars and moons cover this ill fitting cowl.  It was enchanted by the twice cursed Shapeshifter Babotto as he sought a Dalish ruin in the desolate South. It was of use against the cold and ice wights that assaulted him on his journey, this was true, but was of little use when he accidentally marched off a cliff during a fierce snow storm...  

#429
Sola Gon_

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Popeandy wrote...
The new patch caused more issues than it attempted to solve. It now crashes every few minutes. :crying:


Bad enough for PC users. On Xbox 360 I have no such issues so far. But I am not sure about what issues the patch DOES address on Xbox 360.

#430
Pen-N-Paper

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I honestly do not know what to think.  I started out with an attitude that I am definitely buying but now I am definitely not buying at the current price, and my buying attitude is maybe.  You can understand. I like DA:O so I do not want DOA with a patch that has nothing to do with DA:O but solves a compatibility issue for an over priced DLC.

Brona2100 wrote...
What is WWBD? It's "What would Bioware do?" Well if I were them...for an issue that's very widespread, pretty irritating, aggravating....


Fellow Canuck, I feel your pain. The cost for me, in my circumstance, would be in the range of 150+.  But I disagree with your WWBD.

The first and only thing they should do is communicate I am sure, for what it is, the game is fun. (Pac Man was fun too.)  But just what is it?  Are they reading this topic? Are they concerned by it? Are they aware of it? This is not a case where we, customers and potential customers, should be on our own in a self-help group. That leads to negative publicity - bad word of mouth.  Eventually it results in lost revenue and lower profit. And, taken to its inevitable conclusion, a star failure. 

Bioware needs to write a good response and spam these boards with the link. We need to know in classic cascading communications fashion. Frankly, I am surprised that it is not obvious to everyone, most of all to Bioware, after this one topic has gone on to 18 pages.  Launch is not the time for circle the wagons. IS THERE ANYONE (Bioware/EA) READING THIS? Memo to Bioware: this is your Star Brand (not yet Cash Cow).

They can keep the petty bribes and their software developers busy working on the issues by attending to one of the chief architects of QA: communications.

I have begun to watch a Let's Play to generally see what's happening (and compare playhours/replayability) for myself.  This guy is playing cold out of the box.

I do expect the price on this expansion to drop, dramatically. Perhaps as much as 30%  It has aleady reached 18% via some Amazon resellers.  May be future releases of Awakening will be mass market ready. Maybe before then Bioware will deign us to be a public worthy of direct communication?

#431
max_ai

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Pen-N-Paper wrote...
The first and only thing they should do is communicate


But they do! Victor posted on the Tech support forum. He clearly said that
they're gathering the bugs info from the forums with the intent to fix it.
He also said thanks for the feedback...
Probably they just wated for Awakening to come out in order to patch both titles simultaneously.

Modifié par max_ai, 18 mars 2010 - 05:16 .


#432
Pen-N-Paper

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max_ai wrote...

Pen-N-Paper wrote...
The first and only thing they should do is communicate


But they do! Victor posted on the Tech support forum. He clearly said that
they're gathering the bugs info from the forums with the intent to fix it.
He also said thanks for the feedback...
Probably they just wated for Awakening to come out in order to patch both titles simultaneously.

AH!  Thank you.

I did not get the memo. I was expecting someone to make an appearance here.
Would you be so kind to pass along the link(s) (here for me and others like me) please?

#433
OceunMoon

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Taritu wrote...

If the loading time fix works I'll be very happy. And play the game for the first time in a long time.




I am sooo with you on this one. If the loading fix works, and the slow downs are fixed as well, not only will I start playing the game again, but also go buy the expansion..we;ll have to see...

Thanks Bioware

#434
ICek81

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Patch blocked my aquaired earier achivement for beating return to ostagar dlc and I have unknown word in the place of "zero" sign when it comes for hot keys for items.

#435
TrueIceD

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No reply still?!?!?

#436
tiger8

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Ok dose any one know if they are going to fix the PS3 version. I can't transfer the armor that i got at ostigar and the wardens keep. and i was walking around with my hands up for like an hour. crazy stuff.

#437
Trefalen

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They want money first, if they don't make a huge deal of it they hope to grab more sales, and will deal with the fallout later.

#438
max_ai

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Pen-N-Paper wrote...

AH!  Thank you.

I did not get the memo. I was expecting someone to make an appearance here.
Would you be so kind to pass along the link(s) (here for me and others like me) please?


Of course, here it is:
http://social.biowar...8/index/1765654

At the bottom.

#439
Surango

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Since it seems more people are following this thread, I'll repost here.. If you want to read everything tom the other thread, go here: social.bioware.com/forum/1/topic/58/index/1645806

I looked at the script for stealing from versions 1.00 (straight out of the box), 1.02a, and 1.03. The scripts are exactly the same. I'm guessing something in the TreasureStolen function got messed up. I'll see if I can look through the includes files, If it's a user defined function like some things are, it could be an easy fix.

Currently running 1.02a. If someone would be so kind as to send me the includes from 1.03, I'd appreciate it. Just go into the toolset, you may need to look through the patch files for something that's been changed. I need the following scripts:

log_h
abi_templates
sys_treasure_h (I'm betting this is the main culprit...)
sys_areabalance
achievement_core_h
stats_core_h

If you like, put them in .txt files so you can rename them exactly like this and zip them. Zip format can be zip, rar, or 7z. Anyone willing to do this, send me a message to get my email. I can't promise anything, but I'll look.

Modifié par Surango, 19 mars 2010 - 07:04 .


#440
LordFess

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Ok...I purchased and installed Awakenings on the release day without installing the website patch 1.03. The only fan mod I have installed is the one that puts a storage chest in the camp...... I have all the Bioware DLC including RtO (which I played through w/o a hitch)..... I have the PC Retail Disk version................ I  have not played Awakenings yet because I want to finish Origins first...

Since I have installed Awakenings  I can tell you load times are awesome..(they weren't a problem before) I mean the load time is really fast.......... I never had any problem with any "lag" before and I definitely don't have any problem with "lag" now. The game plays very smoothly with a constant 60 FPS and I play with every setting turned on max  at 1900x1200 Res.....

I have not found any bugs that others here say that they have experienced in the game.... ie . things missing in the game and so on....................... I made a character with the stealing ability for first time since I have played DA : O  (this was after the patch so I don't have any exp with what it was like prior to 1.03)....... I went around Orzammar and Ostagar and attempted to pick pocket every NPC I saw and here is what I experienced : Most times I would get a mssg saying stealing was successful and there would be no item or money recieved in my inventory but every now and then I would get money............. Only one time did I get an item and it was a quest Item off the guard next to the prisoner in the cage at Ostagar. Soo this may be broken as many have said earlier here.


I had two CTDs  with this game right after I installed 1.02. I have had ZERO crashes since patch 1.03 and and I have put in about 13 hours playing since the patch....

Soooo in conclusion I am a VERY happy camper and just want to thank Bioware for making my already fantastic gaming experience even better than it was ever before. Image IPBImage IPBImage IPB

Modifié par LordFess, 19 mars 2010 - 09:47 .


#441
Xiol32

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Brona2100 wrote...

Looking at previous patches they seem to have been released at 1 month intervals give or take. Its been a week since 1.03 was released so another 3-4 weeks for a patch would seem a fair guess.


3-4 weeks turnaround for a patch which makes the game unplayable for most people is unacceptable. I appreciate they have to get things right and test them (where was that for 1.03?!), but they've seriously dropped the ball with this one.

There needs to be a fix for this yesterday.

#442
Surango

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Found and fixed. Here be the link: social.bioware.com/project/2335/#details

#443
rheed

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Surango wrote...

Found and fixed. Here be the link: social.bioware.com/project/2335/#details


Man, I have to say, I LOVE you. It actually works, at least on the spanish version, both origins/awakening. THANKS A LOT!!!!!!!!!!

#444
Daerdor

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I'm also experiencing the crash issue after installing patch 1.03

I'm running W7 64-bit with a NVidia GTX 260

As far as I can tell it seems to occur when certain visual effects are launched, like casting a spell or activating stealth. It thus mostly occurs in combat situations.

When going through the thread I noticed that other users who posted their specs (having the crash issue) also have a GTX 260 card or similar. Could the crash be related to those cards?

#445
LordFess

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Awesome!!!! I will have to check it out when I get home tonight!!!

#446
LordFess

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Daerdor wrote...

I'm also experiencing the crash issue after installing patch 1.03

I'm running W7 64-bit with a NVidia GTX 260

As far as I can tell it seems to occur when certain visual effects are launched, like casting a spell or activating stealth. It thus mostly occurs in combat situations.

When going through the thread I noticed that other users who posted their specs (having the crash issue) also have a GTX 260 card or similar. Could the crash be related to those cards?


Check out my post above.... I have a GTX 295 CooP......No Crashes

#447
Surango

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@Daerdor:

Some have noted that lowering your resolution tends to stop (or greatly reduce) visual crashes. What's your resolution?



@Rheed:

Good. Spread the word. I've only posted the link here and the thread I linked to above.

#448
LordFess

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Surango,man are you fast!! When I get to install it tonight and find that stealing is fixed you will become my hero!!

#449
Daerdor

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Surango wrote...

@Daerdor:
Some have noted that lowering your resolution tends to stop (or greatly reduce) visual crashes. What's your resolution?
 


Running at 1680x1050, native monitor resolution.
So far I can't find a real pattern: sometimes I crash twice when starting to play and then afterwards I can play for over an hour without issues.

#450
Surango

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LordFess wrote...

Surango,man are you fast!! When I get to install it tonight and find that stealing is fixed you will become my hero!!


I can't take all the credit. pbm pointed me to a piece of code. I would have found it, but like I told them, I would have likely had that entire script dissected before I noticed it. :P I can't tell you how many include scripts I've had ripped apart into multiple notepads for another game at one time.