Aller au contenu

Photo

Dragon Age: Origins Patch 1.03 released for PC and Xbox 360


  • Veuillez vous connecter pour répondre
722 réponses à ce sujet

#76
-Zippi-

-Zippi-
  • Members
  • 131 messages
Hm... The loading-problem seems to be gone, but the game is lagging a bit now... It's far from unplayable, but a bit annoying. It has also crashed one time in the last two hours. I have never had any crashes before. Perhaps a coincidence, but i doubt that.

Modifié par -Zippi-, 09 mars 2010 - 03:43 .


#77
TrueIceD

TrueIceD
  • Members
  • 140 messages

yullyuk wrote...

surely you can uninstall the game and reinstall?


Sure. Steam will download whole 16GB and I'll end up with 1.03 again :) Long live steam.

#78
TrueIceD

TrueIceD
  • Members
  • 140 messages

-Zippi- wrote...

Hm... The loading-problem seems to be gone, but the game is lagging a bit now... It's far from unplayable, but a bit annoying. It has also crashed one time in the last two hours. I have never had any crashes before. Perhaps a coincidence, but i doubt that.


No coincidence - the same for me :(

#79
Oronduil

Oronduil
  • Members
  • 248 messages
Seems to be running fine for me so far. *fingers crossed* What are your system specs?

#80
ErnieP03

ErnieP03
  • Members
  • 2 messages

Johnny Jaded wrote...

This patch seems to break pickpocketing.
Every time I've successfully pickpocketed someone I get the "stealing success" message but no item is received nor does the "item received" notification in the bottom left corner appear. If the target has money it steals fine or if they have nothing the "nothing to steal" message appears as it should. So it seems stealing is now bugged specifically in regards to the target having an item but the character not receiving it despite a successful steal.
Anyone else have this issue?


I am also having this issue.  I dropped all of my inventory just to check and pickpocketing no longer works for me after this patch. 

#81
-Zippi-

-Zippi-
  • Members
  • 131 messages

Oronduil wrote...

Seems to be running fine for me so far. *fingers crossed* What are your system specs?


Me? I don't remember the details, but it's far over the requirements, and there were no lagging or crashes at all before the patch - even with top settings (played hundreds of hours) . The loadingscreens were getting slower but never more than 1 minutte. Doesn't look like the loadingscreens are getting slower anymore, but there are some minor lagging now and there was this one crash. The lagging is most noticable when I talk to companions and in in-game videoclips.

Again: The lagging is not a big problem, but I hope Bioware will take time to look at this. (SPOILERS: And the story-bugs at the end if Alistar is not king). :) The crashing is a bit mor serious, but perhaps it was a coincidence.

Modifié par -Zippi-, 09 mars 2010 - 09:01 .


#82
vocalemuse

vocalemuse
  • Members
  • 318 messages
Hm, kind of glad this patch isn't downloading for me now. xD

#83
UpiH

UpiH
  • Members
  • 799 messages
Where are the fixes for the undead arlessa Isolde? (If you saved all the family, she is in the Redcliffe castle, but the codices state differently.) Elven boots? Not a biggie, since the set is crap to begin with, but it's there. PC having an odd child with a dwarf even if the PC is an elf? Those should be easy to fix, yet nothing happens. PC "failing" to talk with Dulin even if you went straight with Vartag and stuck with him.



There's a bunch of other oddities in the codices and inconcistencies in the game, but I'm quite sure they have been mentioned about gazillion times. What gives?

#84
TrueIceD

TrueIceD
  • Members
  • 140 messages
Bioware is always ignoring issues like this. In all games. There are few dozens of annoying and/or stupid bugs (like famous +healing received bug or that-experience-boost-premium-dlc-ring-without-stats). Don't forget, non-disappearing quest items (e.g. I still have 18 corpse parts for redcliff chantry quest) or impossible-to-finish quests if you'll try to play for both sides in dwarven quest line...



And they don't have open bugzilla after all! How do we supposed to report bugs? Forums? How to tell if bug was accepted? When it'll be fixed?!!



Any official response to this?

#85
TrueIceD

TrueIceD
  • Members
  • 140 messages
And about crash bug - clean Windows 7 32b (only steam installed as I'm using windows properly - only for gaming), 1920x1080 resolution, GTX260 with latest stable drivers, Audigy 2 with windows stock drivers, 4GB of RAM (3.something is available). Played about 50h on 1.02 before - no single crash.

#86
TrueIceD

TrueIceD
  • Members
  • 140 messages
And crash again after 5 mins of play. Grrr.

#87
TrueIceD

TrueIceD
  • Members
  • 140 messages
Probably it's `no more long load time` fix - it simply crashes before eating too much memory to significantly increase load time.

#88
Pirate JeraldxD

Pirate JeraldxD
  • Members
  • 44 messages
Did it update for the xbox 360? because I don't think I received the update that usually shows up when you start the game. Or does it update when it connects to the dragon age servers or something?

#89
UpiH

UpiH
  • Members
  • 799 messages

TrueIceD wrote...

Bioware is always ignoring issues like this. In all games. There are few dozens of annoying and/or stupid bugs (like famous +healing received bug or that-experience-boost-premium-dlc-ring-without-stats). Don't forget, non-disappearing quest items (e.g. I still have 18 corpse parts for redcliff chantry quest) or impossible-to-finish quests if you'll try to play for both sides in dwarven quest line...

And they don't have open bugzilla after all! How do we supposed to report bugs? Forums? How to tell if bug was accepted? When it'll be fixed?!!

Any official response to this?


Sadly that seems to be the policy of said company: It was like that back in Baldur's Gate times continuing in the KotOR I (Kotor II was made better by Obsidian). They just let the eager community with their meager tools to make the best out of a game, then cherry-pick the best ideas and implement them in a sequel. What was BG without Kevin Dorner's or Ken Baker's tweaks, just to name a few? Heck, methinks they are still making mods for BG.

#90
TrueIceD

TrueIceD
  • Members
  • 140 messages
Yeah, just look at baldurdash fixpacks for BG1/2. Millions of stupid bugs, typos and other sh*t fixed.

#91
TheHawk

TheHawk
  • Members
  • 40 messages
Seems like a mostly pre-awakening patch.

#92
Kenrae

Kenrae
  • Members
  • 681 messages

UpiH wrote...
Sadly that seems to be the policy of said company: It was like that back in Baldur's Gate times continuing in the KotOR I (Kotor II was made better by Obsidian).


Maybe you should use another example, KotOR II had more bugs than all Bioware games combined :P.

#93
UpiH

UpiH
  • Members
  • 799 messages
OT, but I'm positive you got the point, yes? Afaik KotoR II was gimped mostly because of Lucasarts, I think you're barking up the wrong tree here. KotOR I was not bug-free either.



Baldur's Gate had tons of bugs corrected by the community.

#94
copperwire93

copperwire93
  • Members
  • 26 messages
Awesome! I've been waiting for loading time fix for many months! Thanks for continuous support! I hope Awakening have good story and features too! :D

#95
Tawmis

Tawmis
  • Members
  • 249 messages

Damar Stiehl wrote...
HInt: A few more gameplay adjustments like that, and nobody will WANT to play Awakening.


Disagree. This patch doesn't bug me in the least and Awakening can't come soon enough. So please, don't speak for "everyone."

#96
copperwire93

copperwire93
  • Members
  • 26 messages
Umm... so I read all the comments about loading time problem, can anyone confirm is the game crash after updating to v1.03 after 2 hours or there are lagging and so on? I don't want to waste my time to reinstall and reapply my favourite mods to overcome this crashing issue because I always busy with daily works and just want to have fun with this game without to fix any annoying problems. This problem only occurred for steam users or both retail and steam?

#97
TrueIceD

TrueIceD
  • Members
  • 140 messages
both steam & retail. looks like bioware freed infamous bg/nwn coders from dungeon and let them to make few adjustments to da:o.

#98
Blekfis

Blekfis
  • Members
  • 5 messages

Chris Priestly wrote...

Curlain wrote...

Does this mean you are required to have an internet connection in order to be able to play Awakenings? That will be problematic for players without regular internet connection


No. Awakening works just liek Origin. You would need to install and activate, but after that you do not need to be connected. :)




:devil:


Do this means that you need to connect to the internet to be able install awakening? I don't have a connection on my gaming computer, so that could be problematic.

#99
fchopin

fchopin
  • Members
  • 5 048 messages

fchopin wrote...

• Various changes have been made to code and resources to support the Dragon Age: Origins - Awakening expansion pack. Most of these changes do not affect Origins itself.

I need more information on what changes are made before i install the patch.

Is there a link to all the changes made?



#100
MorseDenizen

MorseDenizen
  • Members
  • 206 messages
Nice work on the patch :) Hope the "longer load time fix" will also fix or at least help with the 100% cpu usage..... :D great work!

Modifié par MorseDenizen, 09 mars 2010 - 10:36 .