We are pleased today to launch Patch 1.03 for Dragon Age: Origins on both the Xbox 360 and PC. You can get this patch for the Xbox 360 by connecting with Xbox Live.
Along with the below content fixes, this patch will prepare your system for the upcoming Dragon Age: Origins Awakening expansion pack that launches next week.
Patch Notes:
- Various changes have been made to code and resources to support the Dragon Age: Origins - Awakening expansion pack. Most of these changes do not affect Origins itself.
- Some players were experiencing increasingly long load times. A major cause of this problem has been fixed.
- At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armored high-level characters, since armor penetration previously did not scale as aggressively as armor itself did.
- Elite-rank
enemies (lieutenants) can no longer be shattered. This preserves the
intended tactical design of many combat encounters. - Portraits for summoned creatures (like a ranger's wolf) were displaying improperly while in the party camp. This no longer occurs.
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Modifié par Chris Priestly, 08 mars 2010 - 09:41 .





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