Well, if the supposed reason is going to be "because it's the easiest/most lazy way out" then it's of course hard to argue with, i just hope they realize what impact this sort of decision has on overall impression of the expansion, as well as on people's willingness to keep getting involved with these particular "gameplay elements". To use the quote from earlier:Count Viceroy wrote...
I have no idea why they chose to go with this particular model, they just did.It's designed to start off from netural and gradually go up or down and reveal content. Reseting the meter for the sake of an expansion is the simpliest way of dealing with it. It doesn't make much sense I agree but they're not going to redesign the whole system.
Oghren: "Yeah, but what have you done for me lately?"
Player: "If few months down the road you're not going to even remember my name again why should i care to do anything new for you at all? Hit the road, Oghren."
Modifié par tmp7704, 14 mars 2010 - 08:00 .





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