Anyone else getting bored of Mass effect 2
#76
Posté 09 mars 2010 - 05:25
Some months ago I read another thread on this forum " Add Multiplayer to Dragon Age"
If you like Coffee and Ketchup, would you ever try to drink your coffee with ketchup? No. Because it's disgusting and it spoils the coffee. Go find a hot dog to enjoy your ketchup elsewhere!!!
#77
Posté 09 mars 2010 - 05:25
#78
Posté 09 mars 2010 - 05:28
Catt128 wrote...
Gosh, what's this obsession with adding multiplayer to everything ?!
Some months ago I read another thread on this forum " Add Multiplayer to Dragon Age"
If you like Coffee and Ketchup, would you ever try to drink your coffee with ketchup? No. Because it's disgusting and it spoils the coffee. Go find a hot dog to enjoy your ketchup elsewhere!!!
You should try coffee and ketchup before you denounce it publicly. You have no idea if the coffee would be spoiled by it because, like a young child, your irrational assumptions are based on your imagination rather than any tangeble evidence to support them.
#79
Posté 09 mars 2010 - 05:29
Archereon wrote...
Fluffeh: which is why they'd remove
A-rush to balance the game for multiplayer if they wanted to make
it.
And why not remove the infiltrator-snipe-time-dilation too while they're at it, etc etc. and then you'd have to rebalance the soldier and infiltrator to compensate, etc etc.
Ultimately this game just wasn't built for multiplayer. It is evident in how much changes would need to be made just to optimise for online gameplay. it's not as simple as having 8 Shepards on a server duke it out like a 3rd person shooter.
Modifié par Fluffeh Kitteh, 09 mars 2010 - 05:30 .
#80
Posté 09 mars 2010 - 05:36
Fluffeh Kitteh wrote...
Archereon wrote...
Fluffeh: which is why they'd remove
A-rush to balance the game for multiplayer if they wanted to make
it.
And why not remove the infiltrator-snipe-time-dilation too while they're at it, etc etc. and then you'd have to rebalance the soldier and infiltrator to compensate, etc etc.
Ultimately this game just wasn't built for multiplayer. It is evident in how much changes would need to be made just to optimise for online gameplay. it's not as simple as having 8 Shepards on a server duke it out like a 3rd person shooter.
It also wasn't finished, which is why people feel like they should get more from it. Outcry for multiplayer can be traced directly back to a lack of enjoyable content in whichever game is breeding it.
#81
Posté 09 mars 2010 - 05:43
ZennExile wrote...
Catt128 wrote...
Gosh, what's this obsession with adding multiplayer to everything ?!
Some months ago I read another thread on this forum " Add Multiplayer to Dragon Age"
If you like Coffee and Ketchup, would you ever try to drink your coffee with ketchup? No. Because it's disgusting and it spoils the coffee. Go find a hot dog to enjoy your ketchup elsewhere!!!
You should try coffee and ketchup before you denounce it publicly. You have no idea if the coffee would be spoiled by it because, like a young child, your irrational assumptions are based on your imagination rather than any tangeble evidence to support them.
I have tried coffee with ketchup and I don't like it. On the other hand, I have tried fries with icecream and they were remarkably tasty.
Coffee is not compatible with ketchup in the same way RPG's aren't compatible with Multiplayer system. There might be some people who enjoy coffee with ketchup or multiplayer rpg's.. Hitler, for instance, enjoyed killing jews and that doesn't mean it was ethic or compatible with moral values.
I remember NWN had a Multiplayer option, but the whole game/concept was different.
#82
Posté 09 mars 2010 - 06:07
So basically you are saying something and contradicting yourself in the same post. The game/concept was different but it was still an RPG with multiplayer, and it worked great.Catt128 wrote...
ZennExile wrote...
Catt128 wrote...
Gosh, what's this obsession with adding multiplayer to everything ?!
Some months ago I read another thread on this forum " Add Multiplayer to Dragon Age"
If you like Coffee and Ketchup, would you ever try to drink your coffee with ketchup? No. Because it's disgusting and it spoils the coffee. Go find a hot dog to enjoy your ketchup elsewhere!!!
You should try coffee and ketchup before you denounce it publicly. You have no idea if the coffee would be spoiled by it because, like a young child, your irrational assumptions are based on your imagination rather than any tangeble evidence to support them.
I have tried coffee with ketchup and I don't like it. On the other hand, I have tried fries with icecream and they were remarkably tasty.
Coffee is not compatible with ketchup in the same way RPG's aren't compatible with Multiplayer system. There might be some people who enjoy coffee with ketchup or multiplayer rpg's.. Hitler, for instance, enjoyed killing jews and that doesn't mean it was ethic or compatible with moral values.
I remember NWN had a Multiplayer option, but the whole game/concept was different.
With that in mind I still think that not all games would benefit from multiplayer, unless done "right" (which is subjective).
Edit: Spelling.
Modifié par Maginipowfire, 09 mars 2010 - 06:08 .
#83
Posté 09 mars 2010 - 06:12
badjezus007 wrote...
Well by now everyone has beaten the game for the 100th time, going through the game with every possible combination of dialog choices. So were getting bored of the game. Don't get me wrong its a good game. But now we are relying on DLC to keep up engaged in mass effect. And well, I don't see any damn DLC so far. If Bioware wants to keep us engaged in ME2 until ME3 comes out, they better be shhhiting DLC out their asses so that a new 5 hours worth of gameplay are available to download every week. But I dont think thats gonna happen. Hmm if only there was multiplayer.
I've only played it once, so I'm nowhere near bored of it. But nothing is supposed to be played obsessively and repetitively. Of course people will get bored after a few plays.
#84
Posté 09 mars 2010 - 06:15
manbearpig654 wrote...
no multiplayer. ever.
this.
#85
Posté 09 mars 2010 - 06:44
People complaining after they have blown 60-100+ hours on a $60 game are like those people who cry about being hungry when they have a ham under one arm and bread under the other. Very few games these days last over 20 hours, IF that. Multiplayer games rely on personalities and interaction to keep people engaged, even when you play the same damn map 100 times over.
I have been very satisfied with ME 2, and it seems Bioware has an aggressive schedule to get ME 3 out in two years (late 2011 early 2012). With that said, they also have a smaller team devoted to pushing out fairly regular DLC, and I imagine we will hear about an expansion/mission pack sooner rather than later. This will at least keep us returning to the game after several months or so and putting in that one playthrough to get the "full experience". Few games can claim to keep people that engaged during the interim before a sequel.
#86
Posté 09 mars 2010 - 06:49
Marta Rio wrote...
Booo on multiplayer. ME is just lovely without it.
That being said, I am suffering from ME withdrawals. What the game companies really need to do is to make more single player RPGs that aren't fantasy-based/JRPGs. I've played ME1, ME2, and Fallout 3 to death and now can't find anything to fill the void.
Isn't Metro 2033 an RPG? and what about STALKER? I haven't played either of them so I'm not positive either of them are RPGs.
#87
Posté 09 mars 2010 - 06:54
#88
Posté 09 mars 2010 - 06:55
lol, Stalker and Metro 2033 are not RPGs. They're shooters with some RPG elementsGuardianAngel470 wrote...
Marta Rio wrote...
Booo on multiplayer. ME is just lovely without it.
That being said, I am suffering from ME withdrawals. What the game companies really need to do is to make more single player RPGs that aren't fantasy-based/JRPGs. I've played ME1, ME2, and Fallout 3 to death and now can't find anything to fill the void.
Isn't Metro 2033 an RPG? and what about STALKER? I haven't played either of them so I'm not positive either of them are RPGs.
Modifié par DarthCaine, 09 mars 2010 - 06:55 .
#89
Posté 09 mars 2010 - 07:03
javierabegazo wrote...
Hmm.... well there's a new Heavy weapon out,
http://social.biowar...37405/1#1637684
And at the end of this month we'll be driving the Hammerhead. But surely SOME of you must have the sense to realize that we're being quite spoiled with all this DLC so soon after ME2's release. Most games take about 5-7 months before releasing ANY DLC at all, and most certainly not for free
Except that recently games are discovering that to release DLC and have it actually sell well, they need to release sooner and on a regular schedule.
Releasing your game, then waiting 5 months wihout having released anything in that time and then releasing DLC means that many of the players of the game have already traded their game in.
Unless the DLC is actually substantial it needs to be released quickly or it will not sell well. Sometimes even substantial DLC will not bring players back.
Games that do best with their DLC's are games that keep their players engaged and playing in between DLC's ... I think single player games have a more difficult time at this but this doesn't mean they cannot succeed at keeping us engaged in between releases.
That said ME is in a very unique position (in my opinion) in that playing part 1 and then part 2 is very fulfilling. ME2 actually inspired me to play ME1 more than I ever did prio to ME2 release. It is just damn fun to play ME1 then take that same character into ME2.
#90
Posté 12 mars 2010 - 03:29
screwoffreg wrote...
Pimmeh667 wrote...
After beating it 3 times in 2 weeks I kinda get bored of it.
That's a hell of a lot of gaming though. What was that, about 60-80 hours?
Nah in all my saves in total together with AFK time is about 63 hours/
#91
Posté 12 mars 2010 - 03:29
manbearpig654 wrote...
no multiplayer. ever.
#92
Posté 12 mars 2010 - 03:32
#93
Posté 12 mars 2010 - 03:35
#94
Posté 12 mars 2010 - 03:47
Not that a coop-shooter in the ME universe wouldn't work.
(* System Shock 2 got coop multiplayer with shared resources in a patch and it worked great)
#95
Posté 12 mars 2010 - 03:53
#96
Posté 12 mars 2010 - 03:58
#97
Posté 12 mars 2010 - 04:03
#98
Posté 12 mars 2010 - 04:12
#99
Posté 12 mars 2010 - 04:18
Brother Pain wrote...
I do agree that ME2 gets boring quite fast, and I haven't managed a second playthrough yet. I don't think multiplayer is the answer though. Some games can benefit from it, like Bioshock*, but it doesn't fit a dialogue-heavy game like ME2.
Not that a coop-shooter in the ME universe wouldn't work.
(* System Shock 2 got coop multiplayer with shared resources in a patch and it worked great)
IIRC, SS2 had a problem with the coop because it was balanced for SP, so there wasn't enough stuff for two players. The problem with a SP-MP conversion is that they're balanced very differently.
I've had ME2 since release day and finished it twice, the last run ending last night. I had a three week break between run throughs. I'm not bored since I've played through once with my male Paragon Shepard, and once as my Renegade turned Paragon Shepard. Next I have my old paragon FemShep, and then I want to play through ME1 and ME2 as a Shepard with my real life morals and values. So I probably won't be bored with it for a while since I don't have enough free time anyway. College and working for a non-profit that's just starting up can do that for you.
#100
Posté 12 mars 2010 - 04:48
As for getting bored w/ the game, I can sympathize. It's a great game, but I need to put it aside for a while. That's why I'm playing Dragon Age again.





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