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Bugs with 1.03 patch...


4 réponses à ce sujet

#1
SirPalamedes

SirPalamedes
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Prevalent bugs:

Inventory Screen: weapon damage stats
Weapon damage will not update correctly on the inventory page when swapping weapons, activating abilities, etc. You must check the Character Record page for correct/updated values.

Pickpocketing
Picking pockets will no longer result in loot.  Pickpocketing an NPC with items will result in a "Success" message, but no loot will be added to your inventory. Pickpocketing for coin or for plot items still works.
-- It also appears that "stealing" can no longer be set as a tactic (useful for stealing in combat)
-- Something interesting to note is that the bug appears to kick in only after your character has first looted coins from an NPC. For instance, if your very first target has an item then you will loot it successfully, including subsequent targets; but as soon as you have looted coins from an NPC the bug appears to kick in and items can no longer be looted at all.

Lag and Crashes
Game slowdowns occur intermittently, often severely, which result in crashes for some. This lag occurs most often and is most severe when loading between cut-scenes, during combat, or when looting corpses. Loading to a new area or restarting the game will often delay the problem for a time.

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Feel free to post other bugs which appear to be associated with Patch 1.03

Modifié par SirPalamedes, 20 mars 2010 - 06:59 .


#2
Nathan Willis

Nathan Willis
  • BioWare Employees
  • 69 messages
Hello all,



First, I wanted to take a moment to say that we're very sorry to hear that some of you are having issues with our game. We're aware of the issues at hand and are investigating them as completely as we can. As such, we hope to have more information for you soon.



Second, thank you to everyone that is reporting your issues in a constructive manner, as well as the members of the community doing your best to help out your fellow gamers. Please feel free to continue doing so - the more information we have, the better a chance we have of coming up with a solution.



So, we appreciate your continued patience! We're working on it and as soon as we've got some news we'll let you know.

#3
Nathan Willis

Nathan Willis
  • BioWare Employees
  • 69 messages
Hello again, quickly wanted to state that there was no arrogance or anything of the like intended. My apologies if it came off that way - my only intent was to state the fact that not everyone is experiencing issues.

That does not mean that those who are experiencing issues are somehow less important to us! To be clear: fixing what we can is still a priority of ours and we're tracking everything reported to the best of our ability. While we believe we've narrowed some the root causes down of many of the issues reported on the forums (and mentioned in this thread), unfortunately the nature of things is that it takes time to bring solutions to you, the community.

So! I want to reiterate that we're working on it. No news as of yet. As soon as we have some news, we'll let you know. :)

#4
Nathan Willis

Nathan Willis
  • BioWare Employees
  • 69 messages
Hello, I just wanted to poke my head into this thread to point to the following link:



http://social.biowar...4/index/2803211



Victor Wachter will take care of all revealing of patch related infos from here on out. As he says in his thread, not *all* bugfixes will be listed there immediately. However, the list will grow as various fixes pass QA and are approved. Thanks to all of you for your (extended!) patience, and have a great weekend.

#5
Nathan Willis

Nathan Willis
  • BioWare Employees
  • 69 messages
Locking this thread due to a new patch being out in the wild.

Modifié par Nathan Willis, 23 juillet 2010 - 04:00 .